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View Full Version : Additional Acheivements: Mob Kills



Valdoroth
01-19-2014, 12:34 PM
I want to suggest the addition of kills for mob types. For example, kill 1000 bandits, or 1000 Lugs, or 100000, orcs.
I'd say they start off for 1 achvmnt point at 100 kills, 2 at 500, 3 at 1,000, 4 at 5,000, 5 at 10,0000, 6 at 15,000, 7 at 25,000, 8 at 40,000, 9 at 75,000, and 10 at 100,000. Judging by the variety of mobs in the game, there would probably be a good 30 different types at least. Each general map would have 3-4 types, some overlapping with other maps.

An example of combining some types could be like Fort Ruina's Mechatypes. The achievement would be similar to: Killed X Mecha type monsters (Killed X Mechzard's, X Mechape's, Mechape+'s X Mechape Archer's). Or Porta Inferno's Demon Mobs as a collective catagory. There could be flying monsters as a general group for Archonis' and Architeryx in Desert Scream, Penna MG-01 in Pontus Ferrum, Electric Birds in Fort Ruina, or Blade Perytons and atrice's in Forgotton Ruins.

This would add more sources of achievement points and would be kinda fun to see how many of types of mobs you've killed over time.