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View Full Version : +7 success rate ? G.Ms help - what happens if we use enahnced core ?



forumtwizzler
06-09-2010, 05:58 PM
+1 99% success
+2 95% success
+3 85% success
+4 75% success
+5 50% success
+6 25% success
+7 12% success

are these facts ?
what happens if we use enhanced core high on osm / red ?
what happens if we use enhanced core highest on osm / red / forcium ?

BleedingSoul
06-09-2010, 06:01 PM
sht brix when it fails

Shinn
06-09-2010, 06:09 PM
+1 99% success
+2 95% success
+3 85% success
+4 75% success
+5 50% success
+6 25% success
+7 12% success

are these facts ?
what happens if we use enhanced core high on osm / red ?
what happens if we use enhanced core highest on osm / red / forcium ?

I expect a broken english ass reply saying of course Enchanned cores help without actually answering the actual question lol

forumtwizzler
06-09-2010, 07:32 PM
by how much %

NiteFalcon
06-09-2010, 08:11 PM
theres no way +4 is 75% success rate currently.

cabalstupid
06-09-2010, 08:15 PM
theres no way +4 is 75% success rate currently.

Somehow i would agree, its more likely around 60%.

NiteFalcon
06-09-2010, 08:18 PM
Somehow i would agree, its more likely around 60%.

probably. and +5 probably around 40%

Wiccaan
06-10-2010, 12:17 AM
From EU version:


Tier Success Fail Penalty
---------------------------------------------------
+0 to +1 90%(?) 10%(?) None
+1 to +2 80%(?) 20%(?) None
+2 to +3 70%(?) 30%(?) None
+3 to +4 60%(?) 40%(?) None
+4 to +5 50%(?) 50%(?) -1 penalty, item grade reduces to +3
+5 to +6 40%(?) 60%(?) -1 penalty, item grade reduces to +4
+6 to +7 30%(?) 70%(?) -6 penalty, item grade reduces to +0
+7 to +8 20%(?) 80%(?) Item destroyed - IF TRISLOTTED IT LOSE 1 SLOT RANDOMLY
+8 to +9 10%(?) 90%(?) Item destroyed - IF TRISLOTTED IT LOSE 1 SLOT RANDOMLY
+9 to +10 (?) (?) Item destroyed - IF TRISLOTTED IT LOSE 1 SLOT RANDOMLY
+10 to +11 (?) (?) Item destroyed - IF TRISLOTTED IT LOSE 1 SLOT RANDOMLY
+11 to +12 (?) (?) Item destroyed - IF TRISLOTTED IT LOSE 1 SLOT RANDOMLY

forumtwizzler
06-10-2010, 09:52 PM
and what's the % of success of enhanced core hiughest and enhanced core high ?

YumCookies
06-10-2010, 11:51 PM
+5%

haxz0r
06-25-2010, 04:05 AM
Item lvl || Success rate with normal upgrade core || Success rate with enhanced upgrade core
---------------------------------------------------------------------------------
+0 to +1 || 100 || 100
+1 to +2 || 100 || 100
+2 to +3 || 52.5 || 100
+3 to +4 || 41.25 || 100
+4 to +5 || 30 || 60
+5 to +6 || 18.75 || 30
+6 to +7 || 8 || 15

Matrimoney
06-25-2010, 11:35 AM
that sounds about right...

Sheep
06-25-2010, 11:41 AM
Item lvl || Success rate with normal upgrade core || Success rate with enhanced upgrade core
---------------------------------------------------------------------------------
+0 to +1 || 100 || 100
+1 to +2 || 100 || 100
+2 to +3 || 52.5 || 100
+3 to +4 || 41.25 || 100
+4 to +5 || 30 || 60
+5 to +6 || 18.75 || 30
+6 to +7 || 8 || 15

i have failed to +2 an item before. :\

Valdoroth
06-25-2010, 05:53 PM
i've failed to +3 something 5 times in a row once followed by 2 more fails to +4. talk about a bad day that was.

yummy
09-02-2010, 02:28 AM
i've failed going to +2 before too.. so its not 100% lol but everything else looks about right from haxzor's post

iNub
09-05-2010, 07:07 AM
From EU version:


Tier Success Fail Penalty
---------------------------------------------------
+0 to +1 90%(?) 10%(?) None
+1 to +2 80%(?) 20%(?) None
+2 to +3 70%(?) 30%(?) None
+3 to +4 60%(?) 40%(?) None
+4 to +5 50%(?) 50%(?) -1 penalty, item grade reduces to +3
+5 to +6 40%(?) 60%(?) -1 penalty, item grade reduces to +4
+6 to +7 30%(?) 70%(?) -6 penalty, item grade reduces to +0
+7 to +8 20%(?) 80%(?) Item destroyed - IF TRISLOTTED IT LOSE 1 SLOT RANDOMLY
+8 to +9 10%(?) 90%(?) Item destroyed - IF TRISLOTTED IT LOSE 1 SLOT RANDOMLY
+9 to +10 (?) (?) Item destroyed - IF TRISLOTTED IT LOSE 1 SLOT RANDOMLY
+10 to +11 (?) (?) Item destroyed - IF TRISLOTTED IT LOSE 1 SLOT RANDOMLY
+11 to +12 (?) (?) Item destroyed - IF TRISLOTTED IT LOSE 1 SLOT RANDOMLY


This is the old system when you only had to use one core at a time to upgrade. Is there a chart yet for the new upgrading system? When you fail +7 now you lose randomly 1 - 2 upgrades. It never fails from +X all they way to +0 It also never breaks.

iNub
09-05-2010, 07:10 AM
Item lvl || Success rate with normal upgrade core || Success rate with enhanced upgrade core
---------------------------------------------------------------------------------
+0 to +1 || 100 || 100
+1 to +2 || 100 || 100
+2 to +3 || 52.5 || 100
+3 to +4 || 41.25 || 100
+4 to +5 || 30 || 60
+5 to +6 || 18.75 || 30
+6 to +7 || 8 || 15

I doubt this is accurate either. Going from +5 to +6 you need two cores to upgrade. I doubt the success rate with x2 Ech is only 30% People have gone from +6 - +7 (using Ech's) without a single fail.

yummy
09-08-2010, 04:27 PM
I doubt this is accurate either. Going from +5 to +6 you need two cores to upgrade. I doubt the success rate with x2 Ech is only 30% People have gone from +6 - +7 (using Ech's) without a single fail.

this thread was posted before the update.. so we're replying to the old upgrade system lol