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Thread: Known Issues with The Mercenaries Update

  1. #1
    CABAL GM
    Join Date
    Apr 2010
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    181

    Known Issues with The Mercenaries Update

    Dear CABAL Players,

    Since yesterday’s contents update, we have been reported with various issues that were clearly not intended.
    Thus we have closed down the servers to fix the issues.

    The know issues that hasn’t been fixed so far are as follow:

    1. Cannot enter dungeons. (the 4th Gate, Temple B1f, Volcanic Citadel) - Fixed
    2. Gets disconnected when trying to switch to another channel. - Fixed
    3. Customized game options get reset upon logging off. - Fixed
    4. Mission Wars are not open on schedule - Fixed
    5. Mission War Lobby is Green Despair for Lv.80 ~ 109 Tier. - Fixed
    6. Combo does not work at random. - Will look to it to have it fixed.
    7. Friend or guild member is shown to be on channel 30.
    8. AOE of Force Blader’s Force Assault skill is not normal. - Fixed
    9. The Multi-Hit skills show lower attack power than before. - Fixed
    • Lightning Slash
    • Blade Scud
    • Assassinate
    • Infernal Impact
    • Whirlwind (1/4 than usual)
    • Shield break
    • Shooting Star (2172 DMG -> 873)

    10. When hitting monsters, the damage value is shown abnormally if another character is near. - Will look to it to fix.
    11. Rune cube probability -Fixed

    We truly apologize for all the inconveniences caused by the unexpected phenomenon.

    If you know of any other issues that are not covered above, or have a more specific information regarding above, please kindly reply to this thread.
    Your reports would be a great help in eliminating the bugs as quickly and effectively as possible.
    We will be updating the bug fix state by editing this post.

    Thank you for your attention and kind understanding.

    Sincerely,
    CABAL Support Team
    Last edited by [GM] Q; 12-09-2010 at 11:21 PM.

  2. #2
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    good

    job

  3. #3
    RedOsmium
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    Awesome .. now we can finally get back to playing

  4. #4
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    oh, the rune cubes in war are pumping out a HUGE amount of epic runes that should only be found in FT2, were the chances of getting endgame runes supposed to be so high?

  5. #5
    Shadow Titanium Takimaru's Avatar
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    Nice.... good job

  6. #6
    RedOsmium
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    Quote Originally Posted by Mat View Post
    oh, the rune cubes in war are pumping out a HUGE amount of epic runes that should only be found in FT2, were the chances of getting endgame runes supposed to be so high?
    yes it was

  7. #7
    so when is the game going to be back up im eager to get back in the game and stomp some mosnter butt and a few caps as well when i can see you all in game soon i HOPE!!!!

  8. #8
    Osmium Nanjirou's Avatar
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    And the runes that everyone got. Was that a glitch or was it meant to be like that?


    Siggy By Rasecx!

  9. #9
    CABAL GM
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    Quote Originally Posted by Mat View Post
    oh, the rune cubes in war are pumping out a HUGE amount of epic runes that should only be found in FT2, were the chances of getting endgame runes supposed to be so high?
    We'll have a look into it thanks. Can you be more specific on the situation?

  10. #10
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    Quote Originally Posted by [GM] Q View Post
    We'll have a look into it thanks. Can you be more specific on the situation?
    there are a number of super rare runes that are found in harder dungeons that are being rewarded to people via the cubes purchased with wexp from nation war

    for example

    sword amp rune
    magic amp rune
    hp steal rune
    magic attack rune
    attack rune

    the runes listed above are USUALLY rare, and the amp runes are found in FT2....ive heard of people opening only 10 cubes and getting 5/10 endgame runes

    needless to say, the rune market just crashed hardcore...

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