K imagine this...
Each nation consists of a few different teams (5-10 people) that are racing against time to complete missions. All teams from each nation must finish the course for completion, so which ever team finishes liast - their nation loses. Also the individual teams from each nation that finished first could get distinctive titles like bringer..
Obviously this is vague, but it would be cool to have a more personal war where you have mini objective and are competing against not only other nation but teams aswell.
And they shouldnt remove the nation wars now, but instead have both.
they should make all the girls who lose take off their cloths
B> perm in depth war stats
i wanna see what my total dmg given/ taken/ # of times died is over the past 2 years
I like the idea. I have my tweaks to it though (if not then put more detail onto your idea). Same war map but parties are given automatically updating objectives. One party takes e3, another takes center,other parties on opposing sides are sent to defend certain bases, so on so forth. For completing objectives you get more pts, wexp, w/e. So instead of bickering b/c this person doesn't like that person resaulting in no progress and therfore losing the war, two competing computers make the decision and everyone is happy with there point and/or wexp bonus for doing objectives.
Hi!
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