Force Blader PvP-Pro Tutorial
Hi! This is my personal share about my PvP-Pro / Freestyle PvP or Korean PvP.
You can READ my Guide or Watch it at my youtube ch:
This guide is divided in 3 PvP phases:
-
Basic
-
Expert
-
Pro
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Before you actually learn something, you should download a software to reduce your lag, its called Leatrix Fix 1.23 and you can download it:
Leatrix Latency Fix
After you download it:
-Install it
-Restart your pc
You will clearly notice some lag free.
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Tutorial
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Basic
What you will learn:
-Dash in combo
-Fade in combo
-Debuff in combo
-Fade in Perfection
-100% down Proof (no hack ^^)
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concept: Out Range Skill - ORS
Dash in combo its a essential in PvP so if you dont know how to do it you should read that box.
Dash In combo
-To dash in combo:
START the combo -> ORS (like Impact Stab) -> Dash -> ORS to lock the combo
Fade in combo gives you a quick target free, however dont forget that Fade step isn't 100% effective.
Fade in Combo
-Like dash, the principle is the same:
Combo -> ORS -> fade step -> ORS
However this time you have to press the ORS faster, because your combo cage wont start from the begining like in the Dash.
Its pointless to dash away from you opponent then Fade Step when you are trying to recovery energy, so I'll explain how to Dash and fade in the same direction
Fade in Perfection
-to fade faced to you opponent after a dash:
-While dashing, turn your camera to you opponent, then press ''Q'' or ''R'' in your keyboard. Your character will be faced to you opponent even before dash's end, then just press Fade Step
Now the Debuff in combo.If you can dash in combo debuff wont be hard.
Debuff in combo
-To debuff in combo it's like dash, instead press dash press the desired debuff:
Combo -> ORS -> Debuff -> ORS
To finish the Basic concepts you should learn how to 100% down resist.
100% down Proof
-Its alot of simple:
when you face a WA with 100%+ down you will get downed for sure. To avoid it, dash few seconds before the strike hits you, if you did it correclty you will not get down.
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Expert
In the expert guide, you will learn how to combo break the others.
You I'll learn how to:
-Dash Away from you opponent in combo
-Rising break
-Dragon Rush
-Step Back
-Magic Sway
-Magic Break
Before you actually learn it, you should learn how to Dash Away from your opponent, when you dont have range to do it.
Dash Away
-To Dash Away in a no range situation:
Target a close mob -> Dash (target your opponent back before you finish the dash) -> ORS (to lock the combo)
Note: to make your opponent retarget easier, use the ''Enemy Auto Target'' key, that can be set at Options -> Key binding -> Mission War.
The first combo breaker, its used with Rising Shot+Dash Away. It works, in a 0% down resist players, 3/4 times, if well used.
Rising Break
-In a middle of a combo use Rising shot(higher is the opponent cast skill better it works) and Dash Away. Your Opponent will combo break since he is downed and dont have range.
Note:If he have middle range skills like Sword Cannon/T-Moon Slash/Shield Ray/abyssal Crystal use darkness on him to reduce his range by 2.
A more powerfull combo breaker is a hybrid chain, instead Rising Shot use Dance of Ruin.
Dragon Rush
DoR -> Dash Away -> Magic Lance/Cannon
This may combo break him like Rising break or buy the lance/cannon when he is runing after you.
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Now some magic chain to combo break for magic users (mFB/hFB).
the first is pretty simple...
Step Back
-While magic combo from distance -> Fade Step -> continue your combo.
This works well if you are in distance, otherwise you should Dash away before you do it.
As Range class, its really important to keep the range, so I'll explain how you keep it from a melee class.
[
Magic Sway
-to keep the range you can use Dash Away to get some range. While in range I suggest you to cast 2-3 atks and dash to another place.
This will force your melee opponent to cast range skill, and we all know that you cannons/lances DPS > melee class's range skills DPS ^^
The Final magic break its simple and effective.
Magic Break
-in no range situation -> Dash Away -> lance/cannon 8 range more.
I personal advise you to use this when you opponent casts 2secs + combo skill.
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Pro
To complete this guide, I'll share with you, the chains more powerfull and of course, the hardest.
After this ''intense'' reading, you may learn:
-False Step
-Speed Demon
-Illusion Step
-Magic Rush
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Well if you learn it well the expert phase this wont be that hard. To begining I'll teach you simple move/chain. False Step
False Step
-In Distanse, when you spot your target:
-Combo -> dash to the 50% distanse between both of you -> Fade Step -> force kick
If the fade step works, then your opponent will combo break for sure, unless he wasnt in combo... Dont forget that his combo skill will be at Countdown too.
The next chain is My favorite. Be carefull, since you may be called Speed Hackor ^^
It based in a high speed moviment, so I named it as Speed Demon.
Speed Demon
-Again From mid-range between you and your opponent:
combo -> Dash -> Hard Luck -> Fade step -> Force Kick -> comp or any combo you want.
The hardest chain is a triple combo break, and of course requires alot of finger tips, good connection and concentration.
Illusion Steps
-In a no-range situation:
(in combo ofc) comp/rising shot/DoR -> Dash Away -> Fade Step -> Dash (to a 7 range or a bit less) -> Trans/cannon/lance
Combo break at:
-rising break
-fade step
-Trans down if he is ruining after you.
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MAGIC
To finish my guide, there is just one chain to explain. It's a magic version.
Magic Rush
-While in a magic combo and in distance:
Dash to your opponent Right/Left -> Fade step -> dash to your Right/left/back -> magic combo.
its simple and works pretty well, combined with expert chains you will be pretty annoying!
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Well for now its all I have to share.You are welcome with new ideias too...
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