This thread....
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This thread....
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Thanks for the input guys
sFs is war for sureeee i mean get a mob of ppl nd just do sg/ss and ull get wayy more damage output then a cannon... <.<
shield grenade change the game
I know sFS > mFS thats why the gear is so cheap. Before the new skills sFS had a good chance to 2 shot most WI, FB, FA and low defense bladers and even without trying to 2 shot someone sFS still has a decent DPS combo for pvp. One thing I was thinking if they moved sheild grenade to Magic skill it would Balance out the builds making mFS and sFS on much more even ground and thus making the gear for mFS somewhat valuable again. Not to mention as far as pvp moving SG to magic would give mFS a decent lead or finisher instead of lance/cannon spam.
Mfs are fun Untill u get to higher wars....Thats when i switched to sfs.
Ask any sFS sinse the addition of the new skills what their combo is and the will say...SG-SS-SG-SS-SG-SS.... Maybe they will lead off with forcekick to close the gap. no other class has the luxury of using 2 skills to spike almost any class, they rely on a dps combo. Sheild Grenade disrupted that balance.
I wouldn't consider moving SG to magic skill an advantage or disadvantage. That my friend is called balance, By putting sFS back into the DPS combo mechanic.
Last edited by xEtherx; 02-09-2011 at 10:06 PM.
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