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Thread: Tips for war~~

  1. #1

    Tips for war~~

    Hello, I would like to know some tips for wiz in NW.

    I know killing/death, taking guardians are important.

    Each person has their own way to get pts and stuff.

    I would like to hear some comments on how to war ( for wizz)~

    Thanks

  2. #2
    uhm... anything else??

  3. #3
    Osmium Campus's Avatar
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    hunt builders

  4. #4
    Shadow Titanium
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    Quote Originally Posted by campus View Post
    hunt builders
    yeah!
    Presizion 16x FA - Venus
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    Leader: Defiance - "The team on my side committed." -

    I'm the best, and I'll sh** on anybody you nominate. That's a fact, that's a promise I'm proud to make.

  5. #5
    Shadow Titanium
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    Hunt builders for win, hit mobs of opposing nation for points

  6. #6
    Hunt builders,attack with your highest range.But firstly,get a Legacy..

  7. #7
    Shadow Titanium O.o's Avatar
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    Quote Originally Posted by EvilRage View Post
    Hello, I would like to know some tips for wiz in NW.

    I know killing/death, taking guardians are important.

    Each person has their own way to get pts and stuff.

    I would like to hear some comments on how to war ( for wizz)~

    Thanks
    Depends on what you're trying to get out of war... a win, or maximum points to get bringer.

    To win a war, a wizards job is simple... as soon as you see a base taken by the opposing nation they should be starting to build a resurrection which it's your job to stop. Now i don't usually go kill res builder right away cuz they can just cancel run come back rebuild so what i do is wait a minute after the base is taken and kill the builder when their res is at like 50%... this way you've wasted their time on building. when you see there are no res's going up, just follow the opposing nations push points and take out the fa's/wizards who range a guardian. If you see an fb in the group keep your distance and run if that fb reacts to you. (you arent useful dead).

    As for scoring a lot (a little more selfish) let the builder get up the resurrection and farm that resurrection for anyone who spawns. If no one is spawning that means there is a different res with more traffic which you find and farm (something to keep in mind always, run heal return farm, even when you think you'll survive its ur hp is less than 30% run). But players usually score the most points towards the end of the war when bases have been established and the two nations face off at a certain place in the map. That place could be two resurrection points, or at the gates of the nation thats being dominated.

    Edit: get as many war pots as you can, and legacy weapon is a must if you dont have OP wpns
    Sorrry 17x Procyon
    ----------AioN----------

  8. #8
    Shadow Titanium zhuai's Avatar
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    In general I would suggest take off auto attack unless your are in bm2. This allows you to respond quickly to changes such as buffing or repositioning (running).

    Try to combo as much as possible. At the same time utilize dash/fade in combo as these can be life saver. Blink in combo is harder but if you can do it you can chase down just about anyone (even another wi) that is low in hp. If you can perform dash in combo then buffing/debuff (aofc,regen/weaken) in combo should be natural.

    Follow your party and listen to shouts for help. Always be aware of your party's buff especially si.
    Always save bm1 (and hopefully aura) for when attacking players. You should sync your bm1 usage with your party's to create stronger pushing force.

    Using legs and pots are very important. Use evasion pots (if available) for when fighting classes in bm2 that is targeting you (esp wa, bl, wi bm2).
    Last edited by zhuai; 05-21-2011 at 05:11 PM.

  9. #9
    Shadow Titanium O.o's Avatar
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    Quote Originally Posted by zhuai View Post
    In general I would suggest take off auto attack unless your are in bm2. This allows you to respond quickly to changes such as buffing or repositioning (running).

    Try to combo as much as possible. At the same time utilize dash/fade in combo as these can be life saver. Blink in combo is harder but if you can do it you can chase down just about anyone (even another wi) that is low in hp. If you can perform dash in combo then buffing/debuff (aofc,regen/weaken) in combo should be natural.

    Follow your party and listen to shouts for help. Always be aware of your party's buff especially si.
    Always save bm1 (and hopefully aura) for when attacking players. You should sync your bm1 usage with your party's to create stronger pushing force.

    Using legs and pots are very important. Use evasion pots (if available) for when fighting classes in bm2 that is targeting you (esp wa, bl, wi bm2).
    +1
    Sorrry 17x Procyon
    ----------AioN----------

  10. #10
    Shadow Titanium AmosMoses's Avatar
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    something i see alot of wiz make mistake with is you really should not use bm2 against other players especially 1v1. if your in bm1 or aura you can combo and wont fall over, and in war im sure you know if you fall down its pretty much over...a wiz greatest strength is its mobility and lets face it, if your knocked down by a warrior or a blader in bm2 your I love you >.<♥I love you >.<♥I love you >.<♥ed. save the bm2 for guardians

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