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Thread: DMG FB VS amp FB

  1. #1
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    DMG FB VS amp FB

    whats the big difference between the both?

    this is my crit build and amp build for FB

    10CD<k-red...5CD aop5.....15CD buffs----36 helm 36crystal 20blade.....45CR+2x3 +1CD from merg ring....20base...bof+3(8% s amp each=16)...k-red5% s amp...pet 1% s amp... s amp suit7%...boots-gloves7% eof7....all gears=188dmg 47%s amp.

    amp build...7% s amp blade 36helm 36 orb/crystal 7% s amp suit-boots-gloves(8% s amp bof+3x2 eof+7=4% s amp +1 % s amp from pet+ 5% s amp from k-red...45%CD from CR+2x3.....10%CD from k-red....aop5(5%CD) 15dmg from buffs---20base CD=gears not extended =167CD 54 amp

    which of these build is good? for both pve and pvp?

  2. #2
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    The amp is better by about 3%cd difference.
    its not really noticable but.. amp's better

  3. #3
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    lol how you sure??? i tested in dmg calculator i lose 496dmg in pve if i go amp and lose 30dmg in pvp

  4. #4
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    Quote Originally Posted by IcyWave View Post
    lol how you sure??? i tested in dmg calculator i lose 496dmg in pve if i go amp and lose 30dmg in pvp
    keep in mind amp is only for pvp, and bosses i think. also that 30dmg loss in pvp = 30 dmg loss but ur hitting every att that hard and if you crit it boosts ontop of that. whereas with crit, you hit like piss and need to keep pvping ppl over and over untill every single one of your skills crit.

  5. #5
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    Quote Originally Posted by victim32 View Post
    keep in mind amp is only for pvp, and bosses i think. also that 30dmg loss in pvp = 30 dmg loss but ur hitting every att that hard and if you crit it boosts ontop of that. whereas with crit, you hit like piss and need to keep pvping ppl over and over untill every single one of your skills crit.
    lol?

    but why do most ppl go crit build? and not amp?

  6. #6
    RedOsmium
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    Quote Originally Posted by victim32 View Post
    keep in mind amp is only for pvp, and bosses i think. also that 30dmg loss in pvp = 30 dmg loss but ur hitting every att that hard and if you crit it boosts ontop of that. whereas with crit, you hit like piss and need to keep pvping ppl over and over untill every single one of your skills crit.
    If you don't crit in pvp you're going to lose anyway, unless the other person doesn't crit.
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  7. #7
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    Quote Originally Posted by IcyWave View Post
    whats the big difference between the both?

    this is my crit build and amp build for FB

    10CD<k-red...5CD aop5.....15CD buffs----36 helm 36crystal 20blade.....45CR+2x3 +1CD from merg ring....20base...bof+3(8% s amp each=16)...k-red5% s amp...pet 1% s amp... s amp suit7%...boots-gloves7% eof7....all gears=188dmg 47%s amp.

    amp build...7% s amp blade 36helm 36 orb/crystal 7% s amp suit-boots-gloves(8% s amp bof+3x2 eof+7=4% s amp +1 % s amp from pet+ 5% s amp from k-red...45%CD from CR+2x3.....10%CD from k-red....aop5(5%CD) 15dmg from buffs---20base CD=gears not extended =167CD 54 amp

    which of these build is good? for both pve and pvp?

    I can't believe the lack of intelligence by the previous posters. Amp build, which actually, you have indicated as hybrid build (amp wep, dmg wep), has its best performance in war. The reason being is that, without a legacy weapon, players usually run around able to resist crit. This gives you a mix of both, allowing you to make up for lack of crit with dmg on non crits.

    However, CDI build will always give you better average. I've run the numbers however many ways you want. Would it be okay for me to assume you're 170? In that case, using a forcium weapon brings your attack closer to 1k. So I've run the numbers. The only reason CDI build is not effective is in bm1 when you lose all your rate in buffs.

    In terms of bossing, pve and in dungeons, where you're constantly spamming hardluck and gaining even more crit rate, the CDI will always yield more.

    Conclusion: Crit build is better for players more geared to pve, Hybrid build works for both, but it lacks in the same category as pve, making it probably better in war, when you aren't using a legacy weapon, or in cases where you won't always have hardluck popped (like in ch20, or with some pk instances).

    In a nutshell: PVE = CDI build (will work better for your bm2, despite what people think as amp being better, your crits are all that matter when you're in bm2), Mix of Both = Hybrid build


  8. #8
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    Quote Originally Posted by Shade View Post
    I can't believe the lack of intelligence by the previous posters. Amp build, which actually, you have indicated as hybrid build (amp wep, dmg wep), has its best performance in war. The reason being is that, without a legacy weapon, players usually run around able to resist crit. This gives you a mix of both, allowing you to make up for lack of crit with dmg on non crits.

    However, CDI build will always give you better average. I've run the numbers however many ways you want. Would it be okay for me to assume you're 170? In that case, using a forcium weapon brings your attack closer to 1k. So I've run the numbers. The only reason CDI build is not effective is in bm1 when you lose all your rate in buffs.

    In terms of bossing, pve and in dungeons, where you're constantly spamming hardluck and gaining even more crit rate, the CDI will always yield more.

    Conclusion: Crit build is better for players more geared to pve, Hybrid build works for both, but it lacks in the same category as pve, making it probably better in war, when you aren't using a legacy weapon, or in cases where you won't always have hardluck popped (like in ch20, or with some pk instances).

    In a nutshell: PVE = CDI build (will work better for your bm2, despite what people think as amp being better, your crits are all that matter when you're in bm2), Mix of Both = Hybrid build
    In comparing a Forcium Blade +11 (7% S. Amp) vs a Red Osmium Blade of DB (40% CD), here are the stats:

    PvP vs someone with 900 defense and no resist rate using level 12 assassinate

    Forcium Blade +11 (7% S. Amp): 694 damage non-crit, 2033 damage crit

    Red Osmium Blade +11 (40% CD): 647 damage non-crit, 2154 damage crit

    So in PvP, it's clear that the red osmium is better.

    BM2 (retarget after 2nd hit) against derk with (level 20) enervation and hard luck

    Forcium Blade +11 (7% S. Amp): 2297 damage non-crits, 7191 damage crits, average of 3959 DPS.

    Red Osmium Blade +11 (40% CD): 1990 damage non-crits, 7025 damage crits, average of 3811 DPS.

    In PvE, the forcium is better, having better non-crits and better crits. All the calculations were done with 52 rate.

    I'd also like to points out that the total cost of the red osmium weapon is far greater than the forcium blade, so the forcium blade is a much better value.


  9. #9
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    Quote Originally Posted by macbowes View Post
    In comparing a Forcium Blade +11 (7% S. Amp) vs a Red Osmium Blade of DB (40% CD), here are the stats:

    PvP vs someone with 900 defense and no resist rate using level 12 assassinate

    Forcium Blade +11 (7% S. Amp): 694 damage non-crit, 2033 damage crit

    Red Osmium Blade +11 (40% CD): 647 damage non-crit, 2154 damage crit

    So in PvP, it's clear that the red osmium is better.

    BM2 (retarget after 2nd hit) against derk with (level 20) enervation and hard luck

    Forcium Blade +11 (7% S. Amp): 2297 damage non-crits, 7191 damage crits, average of 3959 DPS.

    Red Osmium Blade +11 (40% CD): 1990 damage non-crits, 7025 damage crits, average of 3811 DPS.

    In PvE, the forcium is better, having better non-crits and better crits. All the calculations were done with 52 rate.

    I'd also like to points out that the total cost of the red osmium weapon is far greater than the forcium blade, so the forcium blade is a much better value.
    I do believe he mentioned that it was a 20% blade though, and looking at the rest of his gear, probably forcium +8-11. I think then numbers will be much different with that, also, retarget gives better overall damage if you include the third hit (check the calculator, most likely the same one you used to check these numbers). For the sake of the same price of item, forcium +8 2 slot is around 1.8 to 2b in venus, which is roughly the same price for a +11 forcium amp blade.

    A 2 slot forcium blade at +8 should actually be stronger than a 7 samp blade at +11, and using a 170 with 52 rate, 1000 attack, 188 cdi and 47 amp produces the following with a level 12 assassinate:
    Against a target with 900 defense.

    672 noncrit, 1937 crit and 1330 average.

    Using the 7 amp weapon at +11, with 1023 attack, 54 amp, 168 cdi (should only be 20 different) and 52 rate against a 900 defense opponent gives the following results using level 12 assassinate:

    709 non crit, 1901 crit and 1329 average

    1330>1329, however you also have to consider dps skills.

    (I don't need to produce all the math so I'll just shove in results using averages).

    170 FB pvp combo, FK, FA, FS, IS, Assassinate gives the following average damage sum (using the amp weapon):

    595 + 499 + 511 + 506 + 1329 = 3 440 average pvp dmg using that combo

    Using the 2 slot +8 it would come out to:

    571 + 471 + 483 + 478 + 1 330 = 3 333 average pvp dmg with that combo

    So for the same price, the amp is better in pvp

    However there's more

    Now let's consider third degree hit in bm2, since it actually gives the greatest overall dmg (despite popular belief)
    Since you chose derk, I will too (and level 20 enervate and hard luck are added)

    With the forcium amp blade +11, retargetting after the third skill will give a total damage of 410 671 approximately

    With the forcium 2 slot cdi blade at +8, the retargetting after third skill will only give an approximate total damage of 401 592

    So the amp blade is better overall, if you conclude that they are the same price, however if you boost the attack of the 2 slot cdi forcium to +11 (will probably make its net worth around 3b), it becomes better across the board, at a bm2 damage of 412 636

    Also, in pvp, the numbers change for the cdi combo to:

    592 + 491 + 504 + 499 + 1360 = 3 446

    3 446 > 3 440

    So in reality, for the same price, Nathaniel is correct, the s amp blade is better, however, as you approach endgame, you might wanna consider investing in a 2 slot forcium blade +11. I guess this post contradicts my first post, but after running the numbers, this seems more correct.



    Also if someone catches a math mistake just let me know, it's hard keeping track of all these numbers.
    Last edited by Shade; 03-23-2011 at 07:47 PM. Reason: I can also compare the redosm blade and post stats if someone wants!


  10. #10
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    so what you're saying is go forcium? if i like to pve a lot
    and redosm if i like to pvp a lot?

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