The SIGmetal event should be more realistic than +14 and some ridiculous dungeon farming for a reagent item. I mean, by the time you farm up all of the slates to even buy 1 piece, ONE piece...the event is going to be over. Even if you manage to get the slates in time, +14 is a LONG shot. Let's all go broke trying to buy hundreds of cores and some enhance cores to TRY and +14 an item. Right. I have barely seen items at +12 at HIGH quality let alone +14. I understand the need to make it somewhat of a challenge, but to make it near impossible is not the right idea. +11 or +12 would have been hard enough. I think last year's event was better. You buy each piece for 30m at +0 and you + it to 9 (which now is more like +11/+12 ish) and it becomes permanent. Granted, this year they are 10m a piece but that's not including the 5-6m a pop entries provided to even farm the reagents. You KNOW that it's going to be Hell getting those items. It's probably a LOW drop rate and even in duo's you know you're going to have to split/roll for them. 15 may seem like a low number but think about it...even in duo's and a fair split that's 30 drops before each member gets 1 piece. So let's say you LIVE in IC1/IC2 for the next week or two farming these dungeons non-stop...just to win HALF of the battle....just to spend billions on cores to TRY to +14 one item...let alone a full set. I think this needs to be re-vamped. Anyone agree? Maybe they can extend the event and or change it on the up coming maintenance. The Ring of Luck+2 idea seems about fair. The SIGmetal however, is not.
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