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Thread: Opinions on the actual size of the Cabal world.

  1. #11
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    we should have an action house in every map =D








    ...-.-
    Last edited by WIpwns; 04-26-2010 at 06:36 PM.

  2. #12
    Shadow Titanium
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    Quote Originally Posted by WIpwns View Post
    we should have ah in every map =D
    I would like an "auction house" which really is an auction house.
    Venus



  3. #13
    RedOsmium Fishy's Avatar
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    Quote Originally Posted by WIpwns View Post
    we should have ah in every map =D
    +100000000 this would definitely get rid of the overcrowding in Bloody Ice >.>
    10mWasted
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  4. #14
    SIGMetal GuardianPat's Avatar
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    Too small. We need more maps to expand the world. Dungeons dont count when you can't get the entry and run it..

    @above: I think they should have AH in each starter town, GD, DS and BI (already there). Pro is everyone can access it when start a new character. BI will lag less. Con is the number of ad bots will increase more. You have to check more town instead of one.
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  5. #15
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    I wonder if Cabal 2 is going to have a massive world map...

  6. #16
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    lol

  7. #17
    Drei Valdoroth's Avatar
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    Yea the map size is limiting, but they probably wont add anything that significant to this version of Cabal. Maybe in 2 if it is indeed being made. We can help give our input on ideas for it though

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  8. #18
    Junior Member xHalibelx's Avatar
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    I'd really like it if the maps were as big as sro, and aion. It gives u more interaction with people and better use of parties etc. But, that being said there would have to be very few, if not, just 1 channels. and we all know that can get super frustrating when trying to lvl and what not. But bigger maps would be sweet, no more warps pl0x!

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  9. #19
    Shadow Titanium tomaboy's Avatar
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    Yeah having an AH in each map would be nice. I know in Aion you have one in Eltnen and Herion and Vereton(SP?)(I don't think Theobomos has one...but I quit so long ago I don't really remember xD)

    Aion's maps are too large IMO...if Cabal's maps were about half the size of the Aion ones I think it would be a nice balance.

    +1 on town size...it's so cramped lol....

    Either that or just combine maps...

    Green Despair, Desert Scream, Bloody Ice=One Map

    Port Lux, Fort Ruina=One Map

    Undead Ground, Forgotten Ruin=One Map(just because UG has so much running space lol)

    Lakeside, Mutant Forest, Pontus Ferrum=One map(imagine all the boss fights)
    Last edited by tomaboy; 04-26-2010 at 06:44 PM.

  10. #20
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    i hope they fix war map so i dont run into something when im walking in the middle of the stairs.

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