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Thread: CABAL Expansion 3: Legacy of Darkness [Translated by Chippo]

  1. #1
    Shadow Titanium
    Join Date
    Jul 2010
    Location
    Toronto, Canada
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    CABAL Expansion 3: Legacy of Darkness [Translated by Chippo]

    Source is from: http://www.cabal.co.kr/default.aspx?..._5.3.12/443831
    and http://www.cabal.co.kr/Default.aspx?wbs=3.8.1


    Trailer uploaded by tomaboy21



    Legacy of Darkness
    Máquinas Outpost
    Pontus Ferrum’s foremost and most formidable dungeon: Máquinas Outpost
    Venture out with strong companions of Nevareth to that mystical place.


    bgm uploaded by tomaboy21



    Entrance Location
    Pontus Ferrum



    Entrance Requirement



    Bosses





    Dungeon Interior



    Drei Framé
    The long-awaited first unique armor item of Nevareth
    Check out Drei Framé, which functions better with a matching epaulet.



    Drei Framé
    New Unique armor, Drei Framé is only obtainable from ‘Máquinas Outpost’.
    Drei Framé is dropped with up to 1 slot, but a 1-slot piece cannot be extended.
    Drei Framé’s equipping requirement and capabilities are as follow.







    Unique Items are Character Binding.



    Drei Framé is of Highest grade, so only Highest items (upgrade/force/enhanced/perfect cores and extenders) are usable to enchant it.
    Drei Framé is a unique item; therefore, there is no epic option (of amp/deathblow, etc.).
    In total, there are three unique options. The type and effect are applied randomly.
    The unique options are stated below.






    Drei Framé Epaulets and Armor parts have set effects.



    Drei Framé Item Set Effect
    Set Effect with Drei Framés



    Set Effect with Parts and an Epaulet





    No more drudgery of finding specific catalysts for Force Core Upgrade!
    Use Item Attribute Enchant System to enchant items with desired options.



    Item Attribute Enchant System
    What is it?
    This is a reformed Force Core Upgrade System with Attribute Incantations to enchant slotted items.
    Item Attribute Enchant





    Item Attribute Enchant Method
    Like before, each town’s Core Alchemist NPC allows you to enchant items, provided the item, force cores, Attribute Incantations, and some ALZ.
    When enchanting an item, the success rate is affected by the number of item slots and used force cores, and item upgrade grade.



    Obtaining Attribute Incantations
    When a weapon is extracted by a Core Alchemist (CA) Transmuter, Weapon Attribute Incantations can be obtained along with the existing Material Cores, Upgrade and Force Core Pieces, vice versa for armor.

    Attribute Incantations are acquired from extracting slotted or Epic items. (In other words, Attribute Incantations cannot be obtained from extracting Non-slotted or Non-Epic items.)

    This is my hunch: [Slotted or Epic items do not pass on their option (in the slot or imbued beforehand) when extracted.]

    The chance of acquiring multiple, but same Attribute Incantations varies depending on the item upgrade grade.

    The extracted item’s type determines the grade of an Attribute Incantation.





    Random Attribute Incantations
    A random option can be enchanted into a slot, using a Random Attribute Incantation.
    (Skill Amp option, which cannot be enchanted with an Attribute Incantation, is also unable to be enchanted using a Random Attribute Incantation.)
    A Random Attribute Incantation can be used alongside an Attribute Incantation. When this is the case, there are three outcomes: success in random attribute enchanting, fail with a fallback success with the Attribute Incantation, and entire fail.



    Available Attributes by Part





    Bike Upgrade System & A New Item Added



    Astral Bike
    Upgrade change of Astral Bike
    Astral Bike Card – RW3 + 7
    Item Core (3/3) (0/3)
    Astral Bike Card – RW3 + 8 Astral Bike Card – RW3 + 6
    Auto Registration
    Result
    Upgrade Success Upgrade Fail
    Item Grade 1 Increased Item Grade 1 Decreased
    Upgrade Item






    When upgraded, a Bike’s capabilities (Defense, Defense Rate, and Movement Speed) increase together.








    Plasma Coating Kit will become ‘Bike Coating Kit – Color’.
    Bike Coating Kit – Color
    Bike Coating Kit (Blue, Dark Red, Dark Blue, Burnt Yellow, Dark Viridian, Iron Yellow, Permanent Dark Red, Dark Ultramarine)
    A Bike’s color may be changed more than one time.



    Damage Amplifying Compounds
    These items can be used only in Mission Wars and when used, they add damage to used skills.
    They can be obtained from crafting.
    To craft these, Damage Amplifying Compound Formula Cards (one-time usage) available from each town’s Grocer NPC.
    There are four types of Damage Amplifying Compounds.
    Amp Compound (Low), Amp Compound (Medium), Amp Compound (High), Amp Compound (Highest)
    Craft Item
    Sword Damage Amplifying Compound (Highest)
    Honor Points Used
    Materials Needed
    Material Core (Forcium)
    Amp Compound (Highest)



    Damage Amplifying Compounds are crafted randomly in quantities of 50 to 200.



    Damage Amplifying Compounds can be stacked up to the quantity of 999.
    Right-click Compounds from Inventory to enable or disable the use.
    The Compounds are separated into Sword/Magic and only consumed when a skill is used.
    Sword and Magic ones cannot be used at the same time.
    The weapon in use determines the grade of the used Damage Amplifying Compound.
    If different grades of weapons are in use, the consumed Damage Amplifying Compound’s grade has to match that of the higher weapon grade.



    DP System & Item Renewal



    DP (Dungeon Point) System Added
    A specific (difficulty-dependent) number of DP is now obtained upon completion of a dungeon run.
    The accumulated DP reset to zero 3 hours after the most recent run completed.
    When a run is completed, a character can check obtained and accumulated DP, as well as from Dungeon Information Window.
    Up to 100 DP are obtainable.







    Petisha in Port Lux (facing Hampric the Grocer) trades DP Cubes with DP.



    Capsules of Discipline/Soul are obtained from these Cubes.
    These Capsules takes effect instantly and are Character Binding.








    Same rewards exist in every grade of Cube of Reinforcement, but the quantity of rewards varies based on the Cube’s grade.





    Battle Style-Specific Armor Added
    Bluestin/Titanium/Osmium Battle Style-Specific Armors have been added.
    Battle Style-Specific Armors have an HP option and the HP increases from upgrading.
    The HP option varies among item types.
    Osmium Greaves (WA)
    Warrior Only
    Defense: Defense Rate:
    Warrior Requirement
    STR: INT: DEX:
    Titanium Gauntlets (WA)

    TIP: The pre-existing armors can be made Battle Style-Specific by using Formula Cards sold by each town’s Grocer NPC.




    http://forum.cabalonline.com/showthr...=1#post2207359
    (Many thanks to CursedSpirit!)



    Name Change of Grade-specific Epic Items
    Upper- and Lower-Epics are categorized based on an Epic item’s grade.
    Upper-Epic: Epic Item Grade 5-7
    Lower-Epic: Epic Item Grade 1-3
    Upper-Epic Items’ names and colors are changed.





    Upper-Epic Items are dropped as ‘Character Binding When Equipped’
    Topaz Orb of Berserk Character Binding When Equipped
    and up Attack Magic Attack Attack Rate Critical Rate Increase
    Wizard Requirement STR: INT: DEX:
    Force Blader Requirement
    Lower-Epic Item
    Osmium Blade of Deathblow + 6
    Critical Damage Increase



    User Convenience System



    Dungeon Convenience System Added
    SP die added in dungeons
    This die can be rolled to gain SP after running a dungeon.
    The number of SP recharged depends on the roll’s outcome and the character’s Battle Style Level.
    (BSLV 6 – BSLV 18: SP 0 – 25,000 recharged, BSLV 19: SP 5,000 – 30,000 recharged)
    Gain SP after rolling a die
    Roll Die Obtained



    Dungeon Re-entry Function Added
    A disconnected solo dungeon run can be resumed with no additional entry within 10 minutes.
    Using Character Select and Select Server, and exiting the client while in a dungeon are the circumstances allowed for the re-entry.
    Dungeon re-entry is only possible in the same channel that the character started.
    There is a dungeon run in progress.
    Channel: Channel 5
    Dungeon: Tower of the Undead (B2F) Part 1
    Re-entry time left: 9 minutes
    Ok
    When the character enters the channel where the run began, within 10 minutes after disconnection, a notice will appear.



    Dungeon re-entry is impossible if the character joins a party or enters the same dungeon from a different channel than where the run began.
    Some Dungeon Penalty Deleted
    Mission Dungeon and DX Dungeon’s fail penalty will be deleted.
    Some quest dungeon’s fail penalty will be deleted.
    [DX] Panic Cave Chest Added
    A Treasure Chest will be added in the DX Dungeon, Panic Cave.



    Interface Convenience Function Added
    Changed Quest Interface
    The interface is changed to simplify viewing the quest description and progress.
    In the quest progress tab, the quest in progress can be checked or forfeited.
    A window of quest briefing shows up when a box is checked beside a quest in progress.



    Status List Check Box Description Briefing Forfeit Review
    From Briefing window, the character can check the requirement and progress.
    The Briefing window can be moved and pinned.
    Up to 5 quests in progress are shown in the Briefing window.



    Gear Lock Function Added
    The ‘Gear Lock’ button is in the top right corner of Inventory window.
    Item Lock Set-Up Method
    Left-click the ‘Gear Lock’ button.
    Click the part of the gear to be locked.
    Left-click the same button.
    A blue triangle will appear to confirm the part is now locked.
    A locked item cannot be switched from another one from Inventory.
    For weapons, both sides become locked together automatically.



    Movement Speed Added in Character window
    Character window (hotkey: C) now shows Movement Speed.
    Some Added Options
    From Option > Game, ‘Fade to cursor’ option is now included.
    From Option > Sound, ‘Play music minimized’ option is added.



    Miscellaneous Update Contents
    Battle/Aura Mode Activation Time Deleted
    The duration of Battle/Aura Mode will not include the initial activation.
    Reinforced Help System
    To ease new players’ game progress, the Help System has been reinforced with pictorial guides.
    A ‘?’ icon will appear at times for information.
    Tweeter Screenshot Upload Function Added
    Pressing CTRL + PRINT SCREEN buttons enables uploading screenshots to Tweeter.
    Up to 10 screenshots saved in CABAL Screenshot folder are displayed on a list.
    From this list, one may preview the files.
    Additional Way of Receiving Cash Inventory Items
    Press CTRL + Mouse left-click to receive items from Cash Inventory.
    Shadowtitanium Item Grade Change
    Shadowtitanium/Aqua items are now of Medium grade.


    Future editing awaits. ~.~

    Edit 1.1: chart 16 (AXP) has been corrected.
    Edit 1.2: Obtaining Attribute Incantations section has been modified.
    Edit 1.3: Battle Style-Specific Armor Added section has been clarified with an important tip.
    Edit 1.4: Attribute chart has been corrected (HP/MP Steal in gloves).
    Edit 1.5: re-uploaded images and charts ><
    Edit 1.6: added the official trailer and new dungeon bgm (a bit late, i know :P)
    Edit 1.7: Set Effect with Parts and an Epaulet section has been corrected (resist to max)
    Edit 1.8: Cube* of Soul in chart 16 and added spacing for easier viewing
    Edit 1.9: the wanted HP bonus has been added!
    Last edited by Chippo; 06-15-2011 at 11:12 AM. Reason: ty for the hp charts, CursedSpirit!

  2. #2
    first


  3. #3
    Shadow Titanium
    Join Date
    May 2010
    Posts
    307
    Nice.

    Back to waiting for some other game.

    17x FB. LightLikeFeather. RIP.
    17x WA.Weierstrass. Venus. Deso.

  4. #4
    Banned
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    did i just saw a sig metal board? o.0

  5. #5
    Some Dungeon Penalty Deleted

    this is win. i dont. care about anything else.

    looks like dlvling will still be possible


  6. #6
    u know when coming this new update??????

  7. #7
    Shadow Titanium
    Join Date
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    Location
    Toronto, Canada
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    Quote Originally Posted by xTheMasters View Post
    u know when coming this new update??????
    I'm guessing NA Cabal will get this update in 1-4 weeks.

  8. #8
    Banned
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    x.x i still wanna know if i could be able to use my wiz gear on my fa x.x

  9. #9
    Shadow Titanium
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    Quote Originally Posted by Mat View Post
    lol i like how the exp cubes need like I love you >.<♥I love you >.<♥I love you >.<♥in 80 DP...how u gonna get 80 DP in 3 hrs unless u hardcore I love you >.<♥I love you >.<♥I love you >.<♥in megafarm a dungeon
    You don't have to run dungeons back to back for 3 hours. You lose the accumulated points when 3 hours pass after your most recent dungeon run.

  10. #10
    i think he meant how are you going to be able to acumulate 80dp in 3 hours.


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