I don't know what it is with every MMO of this decade. Starting off, they are great, theres so much to do. The higher level you go, the less stuff there is to do. Then after a certain level...there's nothing to do. Cabal is a great game..but lets face facts here. Who wants too play a game where all you can do past level 98 is grind for a higer level, or war. I know..Alot of you, correct? I mean, of course you do, you're here reading this, aren't you? However..I know there are a few others like me, who feel that they need to do something differant. Add more quests, or more maps, or even more classes too choose from. Also, at 170. What is there to do? War? CA? Dungeon? Ima tell you, you can only run a dungeon so many times before it gets stupid. This is what cabal has going for it. 1-98 good storyline, moderate ammount of quests, skill variety. 98-170 Nothing..Maybe a few more maps, but nothin for real. Basically what I'm trying too point out is that for players in the higer level area, it gets pretty boring after a while. Y'know?
Is this a QQ? No it's really not. Just pointing out facts.
Will there be haters? Yes, there always is.
Do I care about the haters? No not really =)
But eh, I guess that's all I have too say for now.
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