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Thread: Ok one more time AMP OR DAMAGE!!

  1. #1
    Shadow Titanium Daedgo's Avatar
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    Ok one more time AMP OR DAMAGE!!

    Ok i need to know something, cuz i see all the threads and all the stuff about damg/amp etc..etc.. really i need ppl who can give me a good explanation about what to do with a FA double Amp orbs +11 or more? or double Damage Orbs+11 or more? or Damg/amp +11 or more? if any of u guys had made the test of the changes of the base attk with each combination, and wich one is the most convenient.

    Also if somebody has tryed the new orbs topaz 2slots/7%amp, does it worth it??

    PC damg weps work? shoot i want to be clear at this!! XD

    TY ALL!! ^^

  2. #2
    Shadow Titanium Daedgo's Avatar
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    bump

  3. #3
    Shadow Titanium Daedgo's Avatar
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    bump+1

  4. #4
    The reason why amp was preferred by most FA before is because crit shot and non-crit/base damage are greater than a 10% crit damage orb. [10 more damage to a player, 100 more to mob.]

    A +10 2slot forcium orb does greater crits and -100pve/-10pvp less in non crits compared to a +11 7% amp forcium orb.
    +11 2 slot 20% forcium orb>+11 magic amp orbs.


    FA magic attack is very important. +11 forcium is strongly advisable. for non crit and bm damage.
    Last edited by MamaMiaYoe; 07-11-2011 at 05:00 AM.
    In another dimension...Miavii is still alive
    https://www.youtube.com/watch?v=ku4vL17sEEU&edit=vd

  5. #5
    Shadow Titanium Daedgo's Avatar
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    Ty miavii

  6. #6
    Shadow Titanium Slowpoke's Avatar
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    i prefer amp because the only time i will be using combo will be in pvp.
    in war i will ever be using guns or hopefully a leg weapon

    in dungeons i will be with a wizard and be in bm2

    so :>



  7. #7
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    just get all the cd u want and use magic master like forever! lol, while ur at it, use the 30 m.amp one

    amp vs cd and even mix discussion will be pertty much pointless...everyone has his own opinion

  8. #8
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    Quote Originally Posted by Daedgo View Post
    Ok i need to know something, cuz i see all the threads and all the stuff about damg/amp etc..etc.. really i need ppl who can give me a good explanation about what to do with a FA double Amp orbs +11 or more? or double Damage Orbs+11 or more? or Damg/amp +11 or more? if any of u guys had made the test of the changes of the base attk with each combination, and wich one is the most convenient.

    Also if somebody has tryed the new orbs topaz 2slots/7%amp, does it worth it??

    PC damg weps work? shoot i want to be clear at this!! XD

    TY ALL!! ^^
    Just use x2+11 2 slot orbs...FA needs base..and CD 50amp is enough.

  9. #9
    Quote Originally Posted by IcyWave View Post
    Just use x2+11 2 slot orbs...FA needs base..and CD 50amp is enough.
    I just worked out that if I used 2x Forcy Orb +11 [2 slot], I'd only have 44% amp.
    I'll probably be getting a magic amp rune and paying close attention to getting that to level 4 a.s.a.p.
    Would 44% amp be enough though, or would you recommend another combo (1xCD and 1xamp, 2x amp)?
    Characters: JoneFA - Level 16x FA (capella) [banned]

    Battle boot crafter:
    Currently up to level 7 - forcium

    Martial boot crafter:
    Currently up to level 3 - titanium *new*

    Buying list:
    -Battle Cart Lv3: 300k each
    -Battle Cart Lv4: 1m each
    -Osmium Battleboots 2 slots +0: 8m each
    -Thunder Discs Lv4: 4m each
    -Soul Disc Lv2: 5m per stack

  10. #10
    Ive been with my friend Han to test all these orbs throughout our stay in this game.

    a +10 forcy 20% dmge does more crits than a +11 forcy 7% amp.

    But its not really a big difference, just wanted to tell what does more and what does not.
    In another dimension...Miavii is still alive
    https://www.youtube.com/watch?v=ku4vL17sEEU&edit=vd

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