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Thread: Wizard

  1. #1

    Cool Wizard

    Hi I just made a wizard and I'm just wondering How I should go about him in turns of equips and stuff.

    -veteran to the game...but very new since I haven't played in a LONG time.

  2. #2
    Amp boots, gloves, and suit, rate helm, damage orbs, pretty much straight forward
    "Savior, conqueror, hero, villain. You are all things, Revan, and yet you are nothing. In the end you belong to neither the light nor the darkness. You will forever stand alone."




  3. #3
    Titanium Sina's Avatar
    Join Date
    Sep 2010
    Location
    Venus
    Posts
    167
    get some cheap phery 16cdi 2 slot, stit rate helm and rest stit amp, you will pretty much join the top wizzys with +10 on your set, extend that stuff and you will be fixed till 170
    ( 0 _ 0)=o/̵͇̿̿/'̿̿ ̿ ̿̿ (> _ < )

  4. #4
    put all your points in STR


    Sig removed by [GM] Kato. Please make it smaller next time

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