I do think that ppl that farm drops for new alz into the market should be rewarded in some way. maybe increase NPC values for items?
use cash= rich
be a normal player = poor
learn to adapt. map entries too expensive u say? then go and farm for map entries and sell them. who said u had to farm the dungeons itself? its people like ureself that drives the prices up yet u complain. if ure not farming for entries where are they coming from? yeh these entries magically pop up for all of u to run lol
People don't seem to understand the difference between drop RATE and drop QUALITY, the two are entirely separate. 500x drop rate does nothing to improve the game if the drop quality ratio were set to 99.999% alz and .001% red osmium items. Why?
This common delusion in cabal that drop rate = quality is a misunderstanding that people need to have clarified before they even begin to act like they know what they're talking about. Drop rate is the rate at which items drop and do items do not drop after killing something. A 50% overall drop rate would mean that 50% of the time you kill x monster it drops an item and the other 50% of the time it is air. Once an item does drop it goes through another separate process to determine what it is.
This is the central argument against the reloaded "update" in alz drops. The drop rate for alz increased yes, hurrah? However the drop quality of alz went down which completely negated this as making it any better than before, you must consider both aspects of drop quality and rate.
Note some things in this game already have a 100% drop rate, dungeons chests and map bosses always drop an item regardless. Thus a increased drop rate does nothing to affect this as a source of income for anyone in the game. Things like berderk would still drop the same amounts of rw3's, SEH's and amp suits as before, and you would observe no difference in these areas. These are the primary sources of income for most players and despite common belief, you wouldn't gain any more UCH off SoD, items off berderk, rare items in ft2, etc.
The drop rate for epic gears is quite low, and often in drop rate adjustments they correct the drop quality ratio to adjust to the change. Even if it weren't adjusted the rate is bad enough in this game you would never notice the difference in the amount of forci amp floating around. Consider how much of that was actually dropped legit vs how much of it was found by ft2 hackers. The game seems to have enough end-game gear of that type as is because the hackers saturated the markets by surpassing limitations of the system along with formers GMs, a problem I might add EST nor OGP never truly corrected. Without this interference I would imagine many of you would be crying for proof it was possible for forci correct amp to drop in the current system.
Last edited by LastHour; 05-03-2010 at 08:40 AM.
Bookmarks