Facebook Twitter Youtube Twitch
Page 3 of 3 FirstFirst 123
Results 21 to 23 of 23

Thread: fix the economy

  1. #21
    Junior Member
    Join Date
    Apr 2010
    Posts
    17
    Quote Originally Posted by Rastan View Post
    The economy is fine as it is,it's community driven,so the problem is the players,no one wants to go farm mobs for drops anymore because it's tedious and time consuming,there just aren't as many NA players dedicated to the grind as there are Korean players so the economy will suffer,all ppl want to do is buy stuff in cash shop for quick alz.

    The drop rate is fine as it is,if you don't like your drops then buy premium and a bb+ and use the 50% bonus then go farm,if your expecting an rw-3 or a seh off of one run then your sorely mistaken,it's about quantity of runs in this ungodly grindfest,not quality.
    i dont think anybody could say it any better.

  2. #22
    SIGMetal
    Join Date
    Apr 2010
    Posts
    1,848
    it depends on the time it takes u per dungeon
    lid = 6min no bm profit 1.5m avg
    rs = 9min no bm profit 2m avg
    eod = 19min no bm profit 2m avg
    sod = 12min no bm profit 5m avg
    ft1 = 19min bm 5m avg
    some dungeons usually do have better averages but higher end dungeons can drop items u wont ever find in the lower ones. with everyone only running for avg profit all u will see is lots of alz and no end game items to buy

  3. #23

    How about this?

    How about this? Though it may not happen but just a thought. When you get an EPIC item such as Epaulet of Fighter +7, you can NPC it for a good amount of alz like 500m.

    Cause sometimes, not much players can buy items that you want to sell since it's kind of hard to make alz on this game.

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •