Originally Posted by
sn0wXz
there is nothing more to discuss in this topic, in short yes they may be account banned, ip banned; but there is no "end-game ban" to end all bans if thats what your pondering. thats due to the overwhelming number of proxy IPs in the service region, you would see 0 spammers ingame if they could effectively end a clients ability to join the game after a ban.
edit: im surprised they didnt add an unique encrypted key to the setup.exe on each download, to prevent that client from accessing online play after its been flagged as abusing tos, regardless of IP. in the end that would only slow down each repeated access attempt, given they could just re-download the .exe as you probably wont see any hardware ID determining the setup.exes' unique key...its pretty much not worth the effort i guess..
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