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Thread: The Blue Print for a enjoyable concept of gameplay

  1. #1
    Osmium Tenrai's Avatar
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    The Blue Print for a enjoyable concept of gameplay

    My Suggestions:

    Quest promoting the combo system such as dash, fade, blink, buff, debuff comboing.

    Aura Mode, Battle Mode 1, Battle Mode 2, Battle Mode 3, should be available in combo mode.

    Heal Should be continued in the combo chain as other skills.

    Blended Runes should have a slighter increase in activation percentage for a more effective use capping it at 3 to 5%.

    The color of Capella completely changed to a deeper red.

    Better Poses for both genders when wielding weapons and standing.

    Increased drop rate for Critical ring +2, and Ring of Luck +2 At lvl 5X mobs.

    Reduce Force kick to 20 Seconds
    Last edited by Tenrai; 12-03-2011 at 09:54 AM.
    IGN: Angel

  2. #2
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    half of the cabal population wouldnt of got past bm1 then the half of that half wouldnt of got bm2 and everyone wont have bm3

  3. #3
    i would have to agree to change the color of caps because pruple is too I love you >.<♥I love you >.<♥I love you >.<♥I love you >.<♥in I love you >.<♥I love you >.<♥I love you >.<♥

  4. #4
    Osmium Tenrai's Avatar
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    updated~
    IGN: Angel

  5. #5
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    Quote Originally Posted by Tenrai View Post
    My Suggestions:

    Quest promoting the combo system such as dash, fade, blink, buff, debuff comboing.

    Aura Mode, Battle Mode 1, Battle Mode 2, Battle Mode 3, should be available in combo mode.

    Heal Should be continued in the combo chain as other skills.

    Blended Runes should have a slighter increase in activation percentage for a more effective use capping it at 3 to 5%.

    The color of Capella completely changed to a deeper red.

    Better Poses for both genders when wielding weapons and standing.

    Increased drop rate for Critical ring +2, and Ring of Luck +2 At lvl 5X mobs.

    Reduce Force kick to 20 Seconds
    I like this!

  6. #6
    Drei Valdoroth's Avatar
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    i'm assuming FK @ lvl 9 to 20 seconds?

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  7. #7
    Quote Originally Posted by Tenrai View Post
    The color of Capella completely changed to a deeper red.
    Reduce Force kick to 20 Seconds
    +1

  8. #8
    Osmium
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    why bm2 in combo? u can't combo in bm2. And bm3 is still awhile away.

  9. #9
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    Quote Originally Posted by ROFLwiz View Post
    why bm2 in combo? u can't combo in bm2. And bm3 is still awhile away.
    so you dun have to waste that 2 seconds letting your combo break to cast bm >:

  10. #10
    Osmium
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    i c it as wasting 450 sp. =P

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