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Thread: Miavi's Illusion Dungeon Walkthrough

  1. #1

    Miavi's Illusion Dungeon Walkthrough

    Overview

    Entry Requirements
    Character Lvl. 120 +
    Battle Style Lvl. 11 +

    Entrance Item
    Copy of Illusive Apocalypse

    Drop Areas:
    Lakeside, Mutant Forest and Pontus Ferrum

    Location of Dungeon entrance:
    Coordinates (X:171, Y:175) Lakeside

    -----------------------------------------------------------------------------------------------------
    Start of Dungeon:
    Mission : Click on the bone pile at the gate
    Result : The gate will open

    Next area you'll find monsters: Illusion Minotaurs, Illusion Gargoyles and BOSS #1 Crusek Faello
    Mission : Kill Crusek Faello
    Result : Treasure Box, Illusive stone will appear, open the box and the gate will open

    -----------------------------------------------------------------------------------------------------
    Next area you'll find monsters: Illusion Minotaurs and Illusion Gargoyles
    Mission : Destroy the gate.
    Result : The gate will open

    Next area you'll find monsters: Illusion Minotaurs, Illusion Gargoyles and BOSS #2 Tartaminos
    Mission: Kill Tartaminos
    Result: Relic Box, Illusive stone appears will appear, open the box and the gate will open

    Tartaminos' attack pattern
    Basic Attack is punches on ground, hits single target and causes 20% down chance
    Swings Scythe and causes splash damage around targets.
    When HP is decreased to 50% and below new special attacks are added to his attack pattern:
    Violent slash swing (causes splash damage around targets)
    Does Scythe whirlwind once per 30 seconds.

    -----------------------------------------------------------------------------------------------------
    You'll find the altars on the next area:
    Mission: There are five (5) altars in this area
    Choosing the wrong phrase/sentence in this quest will result to spawning of Monsters (Orcs)
    Altars are numbered in the order of their appearance: Follow this in order

    > Sentence 2 of Altar2 (First Orc Altar)
    > Sentence 1 of Altar4 (Third Orc Altar)  
    > Sentence 2 of Altar2 (First Orc Altar)
    > Sentence 1 of Altar3 (Second Orc Altar)  
    > Sentence 2 of Altar2 (First Orc Altar)  
    > Sentence 2 of Altar5 (Fifth Orc Altar)  
    > Sentence 1 of Altar1 (Fourth Orc Altar)

    Remember: During a party run
    the client wont process other character’s choice when it is done outside the range of view of another.

    In this area you'll find monsters: BOSS #3 Bruphy (1st Orc Commander), BOSS #4 Karajoph (2nd Orc Commander), Spirok (1st Orc corps), Orcondo (1st Orc corps), Hupier (2nd Orc corps), and Violcondo (2nd Orc corps)

    Result:
    Treasure Box, Relic Box, Illusive stone appears, open boxes and gate will open

    ---------------------------------------------------------------------------------------------
    Next area you'll find monsters: Bone-chief Axorc of Destruction (BOSS#5) or Bone-chief Axorc of Healing (BOSS#5) or Bone-chief Axorc of Curse (BOSS#5)
    Mission: Optional BOSS fight, choose any of the 3 bosses and defeat it to proceed to the next area. Click on the crystal shaped object located on the narrow road of the hill
    Here are the following sentences you have to choose to fight a particular boss
    -Sentence #1 ("Let's take a piece of it") will summon Bone-chief Axorc of Destruction
    -Sentence #2 ("Let's record the illusion stone") will summon Bone-chief Axorc of Healing
    -Sentence #3 ("Let's leave for now") will summon Bone-chief Axorc of Curse


    Bone-chief Axorc of Destruction's attack pattern
    Basic Attack is performs Axe whirlwind that causes splash damage on targets
    Pounds the ground with its axe that creates splash damage on targets and causes 20% down chance
    If HP reaches 80%, 50%, 35% or 20% it will warp a target (target with the highest aggro) to the crystal shaped object and also summons monsters.
    Will go Berserk after ten (10) minutes which lasts for five (5) minutes

    Bone-chief Axorc of Healing's attack pattern
    Basic Attack is same as Bone-chief Axorc of Destruction
    Recovers +200,000 HP after 60 seconds from the start of battle that takes 3 seconds delay.
    Will go Berserk after ten (10) minutes which will last for five (5) minutes

    Bone-chief Axorc of Curse's attack pattern
    Basic Attack is same as Bone-chief Axorc of Destruction
    100+ Attk increases while defense decrease -1% per 60 seconds
    Will go Berserk after ten (10) minutes which will last for five (5) minutes

    Result: Legacy Box, Illusive Stone appears, open the box and the gate will open
    ~~~~~~~~~~~~~~~~~~~~
    HIDDEN QUEST!!!!

    If you defeat Bone-chief Axorc BOSS and open its dropped Legacy box. A monster named "Ogre the Scout" will spawn and appear on the right side of the gate.
    You will have to defeat Ogre the scout in less than 1 minute, the gate located in the right shall open.
    Inside you'll have to beat a BOSS named "Bigcrup Cuawan"

    Bigcrup Cuawan's attack pattern
    Repeats three (3) attack moves. It's uppercuts causes 15% down chance
    Will go Berserk after ten (10) minutes which lasts for five (5) minutes

    Defeat boss and you'll be rewarded with a Relic Box.

    ------------------------------------------------------------------------------------------

    On the next areayou'll find a Legacy Box in front of the gate. If you open this box the gate will open after 30 seconds.
    A total of 10 Boxes will be dropped. Opening each box will cause monsters to appear behind the gate. Go pass the gate all the way through the narrow road and look for a prison shaped object located on the left side. The 6th BOSS will spawn if you click it.

    In this area you'll find monsters: Sonier (1st Harpy Corps), Curr (1st Harpy corpse) and BOSS #6 Surkhan (1st Harpy Commander)

    Mission: Defeat Surkhan (1st Harpy Commander)
    Result: Treasure Box, Illusive stone will appear, open the box and the gate will open

    ----------------------------------------------------------------------------------------
    Next area you'll find monsters: Redonyl (2nd Harpy Corps), Isyunir (2nd Harpy Corps) and BOSS #7 Kierke (2nd Harpy Commander)
    Mission: Destroy the crystal gate on the narrow road ahead. One of the Harpies located in the stairs is the key monster, kill it so that BOSS #7 Kierke will spawn.
    Result: Relic Box appears, open the box and the gate will open

    ---------------------------------------------------------------------------------------
    Next area you'll find monsters: Miscellaneous monsters and BOSS #8 Maga Eyagre
    Mission: Go pass the Harpies and find the crystal gate then destroy it so the BOSS will spawn.

    Maga Eyagre's attack pattern
    Basic Attack performs Magic Symbol [Flame] Attack and Spin Round [Flame] Attack
    After 60 seconds from the start of battle it initiates spike attack once per 30 seconds.
    Once HP reaches to 65% its Attk power increases by 20% after a five [5] seconds delay
    Once HP reaches to 30% its Def power increases by 20% after a five [5] seconds delay
    Will go Berserk after ten (10) minutes which lasts for five (5) minutes

    Result: Legacy box will appear, open the box and the gate will open

    ------------------------------------------------------------------------------------------
    Next area you'll find monsters: Gate keeper Faello and BOSS#9 Kanaph Laikanus
    Mission: You'll find four [4] Gate keeper Faellos in this area. One of them is the key monster needed to be defeated to open the crystal gate. Destroy this faello and gate will open. Defeat BOSS#9 Kanaph Laikanus.


    Kanaph Laikanus' attack pattern
    Basic Attack is throws Black Aura and deploys Black Aura laser that can hit a multitude of targets.
    Once HP reaches 50% it's Basic Attack speed increases x2

    Result: Legacy Box appears, open the box for the final boss to spawn

    -----------------------------------------------------------------------------------------

    Final BOSS The Enraged Kanaph Lycanus

    Attack Pattern
    Basic Attack is throws Black Aura and deploys Black Aura laser that can hit a multitude of targets.
    Once HP reaches 90% it will debuff its targets to -500 attk/m.attack
    Once HP reaches 60% it will debuff its targets to -500 defence
    Once HP reaches 40% it will initiate spike dmge once every 17 seconds


    Result: Dungeon will be cleared upon clicking the lever beside the castle gate.
    Hidden Quest!!!! Beautiful Illusion stone, Luminous Illusion stone, Glorious Illusion stone
    Last edited by MamaMiaYoe; 05-07-2010 at 03:49 AM.
    In another dimension...Miavii is still alive
    https://www.youtube.com/watch?v=ku4vL17sEEU&edit=vd

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