or least show our names in war, cause I no fear embarrassment nor harassment!
or least show our names in war, cause I no fear embarrassment nor harassment!
LOL And So true ( I at least know I'm less skilled lol, but hey, i'm trying to work on it actively)
This is very true. If you can't keep in combo 90% of war including chasing ppl, you need to practice more (yea that includes me) (this is mainly to point out that true dash/fade in combo for high combo's is skill, and that knowing how to play your class in the most effective way possble (debufing at right time, shorting at right time, etc) makes a huge impact on how war is done.)
Also, knowing how war works makes a difference too. There's more to just capturing bases and killing your opponent to know in war. Alot more.
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Sadly war is a system thats in my opinion is not going to change anytime soon. pretty much 80% of the comunity wants guardians back and its fallen on deaf ears. considering that weird bmode bug gms should get to that eventually. In a world were gms would listen, I would apriciate a variety of war maps the same thing does get boreing.
I agree with this thread. Reasons be that war should be based off skill and gear does play a huge factor in score and how well u stack up to others in war. A team in all ST amp would never beat a team in sig or higher just because they couldn't hit the other team hard enough to make a scratch. Everyone thinks skill>all when it's not. Just because u got skill does not mean your phery orbs or tit GS do dmg to others that use mystic/sig/forci that's all highly +'ed. It's quite obvious the reason caps lose and procs win is because proc have way better geared players.
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