You get 6 -- so really you have the choice of both attack, both defense, one def rate, and hps -- one attack, both defense both defense rate and hp, OR both attack both defense and both defense rate eschewing the 589 hp. Which is best?
You get 6 -- so really you have the choice of both attack, both defense, one def rate, and hps -- one attack, both defense both defense rate and hp, OR both attack both defense and both defense rate eschewing the 589 hp. Which is best?
...
isnt it obvious?
def rate wont help u for squat
sure u may get a couple misses but the attack and def help MUCH more
WA are made to have as much hp, def, attack as possible
WA naturally have some of the lowest def rate to begin with, but make up for it with defense and hp
162 FB cap (retired)
169 WA cap
182 WA proc
142 WA cap
yes what he say he know cuz he a beast WA in t4
I have the set up stated (hp def and attack -- IE I am missing reflex) -- I only asked the question because I figured maybe when monsters hit for 900 through defense, 945 945 whiff is lower than 900 900 900 -- or if the current hp was high enough that dropping a few hundred hit points was worth it for the extra whiffs.
HP only really matters in two cases... One if it is your last 600 hit points (oops you died) or if youre vamping potential is over 5% of your hit points. Since healing potions heal a finite amount of healing (700) you are either eroding or you are not eroding.
You're all retards.
I got hp, mp, both att, both def... could sub mp for def rate
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Gar taldin ni jaonyc: Gar sa buir, ori'wasaasla - No one cares about who your father was, only about the father you'll be.
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