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Thread: How do you feel about Increasing Wexp cap based on Tier?

  1. #61
    To all the notes, how about limiting the honor level for each tier and increasing experience gain for each tier?
    Example:
    T1: honor level 6 max.
    T2: honor level 9 max.
    T3: honor level 12 max.
    T4: honor level 15 max.
    T5: honor level 20 max.
    This may reduce the amount of hardcore farmers and balancing out the war.
    For the bonus war, I think EST bases on the Korean version for reference because most of players in Korea are high levels and T5 war is always crowded so the result is decided by T5.

    P.S. I just put it out for fun . I doubt EST will do anything about war in the future. The majority of the changes base mostly on the Korean server.

  2. #62
    Trainee
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    war isnt that bad once u get used to going every war u can, after a year u can be honor 20... and already theres like 9-12 honor 20s, so if they did it u guys can too... am already honor 16 and am getting 17 soon and 20 in some uh... months
    194 Blader
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  3. #63
    Osmium forumtwizzler's Avatar
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    1. There should be no tier except t4 and t5 and the reward for honor points should be increased vs wexp exchange.

    or standardize it, 150 wexp per honor level.

    2. The rate resist at hnr 20 should be decreased from 10% to 5%
    3. BM3 should be nerfed for wars only or limit the number of sp burns
    Last edited by forumtwizzler; 04-25-2012 at 01:24 PM.

  4. #64
    Osmium
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    Quote Originally Posted by forumtwizzler View Post
    1. There should be no tier except t4 and t5 and the reward for honor points should be increased vs wexp exchange.

    or standardize it, 150 wexp per honor level.

    2. The rate resist at hnr 20 should be decreased from 10% to 5%
    3. BM3 should be nerfed for wars only or limit the number of sp burns
    now that's a trash

  5. #65
    Shadow Titanium
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    Why not spawn every one in war with their class version of osm non slot armor and legacy weap, ? This way you can pwn in war with just skill and not because of time spent playing, luck, or USD.

  6. #66
    Quote Originally Posted by elvie View Post
    Why not spawn every one in war with their class version of osm non slot armor and legacy weap, ? This way you can pwn in war with just skill and not because of time spent playing, luck, or USD.
    'cause league of legends wont have mel anymore :<

  7. #67
    Titanium bigrick123's Avatar
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    i agree with this idea. i do because the higher the tier the harder it is to get points. esp in t5 (so i've heard). so the people in higher lvl tiers should be getting more wexp when they participate in war.

  8. #68
    Titanium
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    Quote Originally Posted by Ludacris View Post
    For what? What makes T5 players more deserving than T1 players?
    lolz its ok make it 200+ points in t1 for max wexp
    ill just farm harder ^_^

    LeiBla <3 XI

  9. #69
    Titanium
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    Quote Originally Posted by Exception View Post
    To all the notes, how about limiting the honor level for each tier and increasing experience gain for each tier?
    Example:
    T1: honor level 6 max.
    T2: honor level 9 max.
    T3: honor level 12 max.
    T4: honor level 15 max.
    T5: honor level 20 max.
    This may reduce the amount of hardcore farmers and balancing out the war.
    For the bonus war, I think EST bases on the Korean version for reference because most of players in Korea are high levels and T5 war is always crowded so the result is decided by T5.

    P.S. I just put it out for fun . I doubt EST will do anything about war in the future. The majority of the changes base mostly on the Korean server.
    >.< so my 79 with hr 17 is........ like a t4 ya its boss bro but u didnt have to put it out there like damn son

  10. #70
    Im sorry I do not believe Leibla has hr 17

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