Originally Posted by
HARKDOG
Every skill without number, means maxed.
Skills:
repulsive armor ✔
mana condense ✔
lower defense ✔
gravity distortion (9) ✔
critical shot (12) //this has to be 20, even if ,lets say, you use crit damage orb, dont forget about the amp from other equips. this is an amp based skill when it comes to crit damage, you want this skill's crit damage ,not its base but crit damage, and amp amount improves that cdi of crit shot.
precision // this is not a bm3 issue right?
fire/terra/aqua lances (12) // has to be 20. these are the dpser range skills of the FA
art of healing ✔
shadow shot (12) //has to be 20. only lance that beats its damage is terra lance, think of this as another lance that comes second to lance damage (terra being the first), the reason why it goes first than terra lance in a combo and why that practice has been shared by the early FA's who developed this sequence of skills is because of its range that is greater than terra lance. there will be situations in pvp and nwar when you dont want to use terra lance and wish you had other lances to utilize your range, shadow shot plays that role to replace terra lance when not used. No point of getting a new lance, the crit>shadow>3 lances combo is already functional and cohesive for a dps setting, you can save it with a cannon if it breaks (coz it will) at the second iteration of the combo loop. so why not replace it with a Cannon? Well, look at it its dps.
vital force ✔
sonic shooter // leave it to lvl 18
shooting star ✔
greater heal ✔
mass heal ✔
thrusting arrow ✔ //pve knockback
blind //drop this, If you have 4.1 def rate (w/bike) like my FA, id consider having it to reduce the risk of Bm3 normal attacks
art of sniping ✔
curse remove ✔ //yes for unmove recovery
offensive bless ✔
vital bless ✔
eagle eye ✔//dont call yourself a FA w/o this lol
sharpness //you as a magic class dont get anything from this buff, you get thankyou's from sword classes so its up to you
stone cannon (15) //12 (pvp: Bm1) or 9
fire cannon (20) // 12 (pvp:Bm1) or 9
Upgrades:
vitality mastery ✔
defensive sense ✔
force control ✔
damage absorb ✔
sixth sense ✔
ruling force ✔
Combos:
Talking about PVE my combo is:
GD - Critical Shot - Shadow Shot - 3 lances - GD again //lances work but cannons "hold" and control the lures better
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