Facebook Twitter Youtube Twitch
Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 23

Thread: Just one question...

  1. #11
    Shadow Titanium
    Join Date
    Feb 2011
    Location
    Florida
    Posts
    275
    Ok...no disrespect to anyone but we need to stop crying about FB debuffs and realize that there is a method to beating or countering them....it's called TEAMWORK. Overall, teamwork is rare these days and what's even more rare is teammates rebuffing the team when needed. With proper teamwork, any number of enemies can be overcome and defeated, but you have to do it as a team. I know this doesn't sound like a solution to multiple FB's stacking debuffs in war...but that's more to do with the rules of war than it is the actual debuff usage.

    Bottom line, war should not allow any class to stack multiple effects on the same target within a certain time period....FB debuffs are really the only skills in war that don't have massive cooldowns like shadow shield, SP buff and such...you can spam them to your hearts content....therefore the rules of war need to change so that (in war or pvp only) multiple FB's can't stack the same debuffs on a target back-to-back. It should be more like WI SP buff, once you apply the debuff, you get a period of immunity where you can't apply it again....1 to 2 minutest should be enough to deter debuff spam fest in WAR. So if 1 FB roots you, you now get a 1 or 2 minute immunity to root...so the next FB cannot root you until that timer runs out (all debuffs should work that way in war, including panic cry and other such abilities). This way, you don't have to nerf any skills, just put a gate on the usage of skills in once scenario, WAR/PVP.

  2. #12
    and that folks is the root of all...QQ

  3. #13
    Quote Originally Posted by Cathy View Post
    root is op
    Another 15 pages of rage from FBs now?
    "Savior, conqueror, hero, villain. You are all things, Revan, and yet you are nothing. In the end you belong to neither the light nor the darkness. You will forever stand alone."




  4. #14
    Shadow Titanium Tramier's Avatar
    Join Date
    Apr 2010
    Location
    666 Magnus Penna Blvd, Pontus Ferrum
    Posts
    312
    least FS FINALLY got a decent BM....

  5. #15
    Shadow Titanium Tramier's Avatar
    Join Date
    Apr 2010
    Location
    666 Magnus Penna Blvd, Pontus Ferrum
    Posts
    312
    Quote Originally Posted by Davynelord View Post
    Ok...no disrespect to anyone but we need to stop crying about FB debuffs and realize that there is a method to beating or countering them....it's called TEAMWORK. Overall, teamwork is rare these days and what's even more rare is teammates rebuffing the team when needed. With proper teamwork, any number of enemies can be overcome and defeated, but you have to do it as a team. I know this doesn't sound like a solution to multiple FB's stacking debuffs in war...but that's more to do with the rules of war than it is the actual debuff usage.

    Bottom line, war should not allow any class to stack multiple effects on the same target within a certain time period....FB debuffs are really the only skills in war that don't have massive cooldowns like shadow shield, SP buff and such...you can spam them to your hearts content....therefore the rules of war need to change so that (in war or pvp only) multiple FB's can't stack the same debuffs on a target back-to-back. It should be more like WI SP buff, once you apply the debuff, you get a period of immunity where you can't apply it again....1 to 2 minutest should be enough to deter debuff spam fest in WAR. So if 1 FB roots you, you now get a 1 or 2 minute immunity to root...so the next FB cannot root you until that timer runs out (all debuffs should work that way in war, including panic cry and other such abilities). This way, you don't have to nerf any skills, just put a gate on the usage of skills in once scenario, WAR/PVP.
    +1

  6. #16
    Banned
    Join Date
    Jan 2011
    Posts
    3,613
    Quote Originally Posted by Davynelord View Post
    Ok...no disrespect to anyone but we need to stop crying about FB debuffs and realize that there is a method to beating or countering them....it's called TEAMWORK. Overall, teamwork is rare these days and what's even more rare is teammates rebuffing the team when needed. With proper teamwork, any number of enemies can be overcome and defeated, but you have to do it as a team. I know this doesn't sound like a solution to multiple FB's stacking debuffs in war...but that's more to do with the rules of war than it is the actual debuff usage.

    Bottom line, war should not allow any class to stack multiple effects on the same target within a certain time period....FB debuffs are really the only skills in war that don't have massive cooldowns like shadow shield, SP buff and such...you can spam them to your hearts content....therefore the rules of war need to change so that (in war or pvp only) multiple FB's can't stack the same debuffs on a target back-to-back. It should be more like WI SP buff, once you apply the debuff, you get a period of immunity where you can't apply it again....1 to 2 minutest should be enough to deter debuff spam fest in WAR. So if 1 FB roots you, you now get a 1 or 2 minute immunity to root...so the next FB cannot root you until that timer runs out (all debuffs should work that way in war, including panic cry and other such abilities). This way, you don't have to nerf any skills, just put a gate on the usage of skills in once scenario, WAR/PVP.
    Well, I never said that root was that big of a problem for me and that I couldn't "beat or counter" it in war. I just stated a fact that root is op, which is a fact.

    You yourself admit that you shouldn't be able to spam root on a person so often, and hence put a "gate on the usage" of it. If you need to do something like that, how is it not op? I'd say that SP buff was op too back when it had no cooldown time.

  7. #17
    SIGMetal Shinji's Avatar
    Join Date
    Apr 2010
    Posts
    1,835
    Haha they have always nerfed party buff skills which is mostly fs,fa,wa,fs,wi.
    Good old days of using sp or fury shout no where near your party members

    Tera- Human Mystic Lv60
    Server- Valley of Titans- (PvP)

  8. #18
    Banned
    Join Date
    Jan 2011
    Posts
    3,613
    Quote Originally Posted by Shinji View Post
    Haha they have always nerfed party buff skills which is mostly fs,fa,wa,fs,wi.
    Good old days of using sp or fury shout no where near your party members
    You can still use party heal even if you're nowhere near your party members :P

  9. #19
    Osmium Tenrai's Avatar
    Join Date
    Apr 2010
    Location
    Cali, USA
    Posts
    858
    Quote Originally Posted by Davynelord View Post
    Ok...no disrespect to anyone but we need to stop crying about FB debuffs and realize that there is a method to beating or countering them....it's called TEAMWORK. Overall, teamwork is rare these days and what's even more rare is teammates rebuffing the team when needed. With proper teamwork, any number of enemies can be overcome and defeated, but you have to do it as a team. I know this doesn't sound like a solution to multiple FB's stacking debuffs in war...but that's more to do with the rules of war than it is the actual debuff usage.

    Bottom line, war should not allow any class to stack multiple effects on the same target within a certain time period....FB debuffs are really the only skills in war that don't have massive cooldowns like shadow shield, SP buff and such...you can spam them to your hearts content....therefore the rules of war need to change so that (in war or pvp only) multiple FB's can't stack the same debuffs on a target back-to-back. It should be more like WI SP buff, once you apply the debuff, you get a period of immunity where you can't apply it again....1 to 2 minutest should be enough to deter debuff spam fest in WAR. So if 1 FB roots you, you now get a 1 or 2 minute immunity to root...so the next FB cannot root you until that timer runs out (all debuffs should work that way in war, including panic cry and other such abilities). This way, you don't have to nerf any skills, just put a gate on the usage of skills in once scenario, WAR/PVP.


    You ever played as a Blader?
    Some really heavy underrated skills when it comes to PVP in war

    At lvl 20 Resist unmovable is 25% with a 54 second cool down.


    Curse Dodge(Party required)
    Blocks up to 2 debuffs

    Heres a very common issue, many people come into mwar built for pve and this is understandable. What cabal needs to do aside from raising your honor rank, and using secondary pets that counter snare like debuffs is implement new stats into gear that have such resistance.

    [A more evolved form of game play]

    Here's a tactic, let say you are taking out towers or on a run and manage to get your hands on one of these, just swap your gears as you go. Pop on forcium convictional gear's (if retreating for a more sustainable approach in dire situations) then immediately reequip dps gear. It all comes down to improvise-adapt-overcome. If you don't have this epaulet make due to literally changing your game play. You can't use the same approach that got you in the predicament of being slain, that is a close minded perspective.

    Know your limits, for every class has them and you have said it yourself its all team work, and this is where having a powerful gaming community becomes of great value, the key element in mwar is literally communication and mutual understanding , as the saying goes "united we stand divide we fall".

    Understand the philosophy of improvise-adapt-overcome


    "It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle."
    ~Sun Tzu
    IGN: Angel

  10. #20
    Shadow Titanium Spamzor's Avatar
    Join Date
    Apr 2010
    Location
    Pluto
    Posts
    269
    Quote Originally Posted by Tenrai View Post
    Know your limits, for every class has them and you have said it yourself its all team work, and this is where having a powerful gaming community becomes of great value, the key element in mwar is literally communication and mutual understanding , as the saying goes "united we stand divide we fall".
    Now see here this doesn't work in this Cabal...where there is a language barrier ...Imagine going into war n ur 5 v 5 4 of the people speak Portuguese...and your the only one speaking english ..trying to lead them but they don't speak english...How will you win the war or defeat people with Teamwork then?
    次の舞・白漣, Tsugi No Mai , ~Jay ~ Jayc ~ Jet Plane ~

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •