Facebook Twitter Youtube Twitch
Page 1 of 18 12311 ... LastLast
Results 1 to 10 of 171

Thread: Ep 10

  1. #1
    Banned
    Join Date
    Jan 2011
    Posts
    3,613

    Ep 10

    Some new info on the next update, Ep 10. More info can be found on Mr. Wormy's Blog (or CursedSpirit's thread on Cabal EU forums)

    I highlighted in Red the parts that I found to be really interesting :P

    Seems like STR/INT/DEX is gonna matter a lot more than it does now.

    Quote Originally Posted by CursedSpirit View Post
    --
    Aug 30th 2012
    --


    ■ Fixes
    1. Fix the bug that caused monsters did not appear in Bloody Ice
    2. Some quests are not reinitializable after sell quest items to NPC
    3. Fix the bug that displayed the empty Creation date in character selection window
    4. Fix the bug that allowed inviting members exceed the limited number


    ■ Changes
    1. Change the Defensive calculation formula

    • Old Defense stats will reduce received damage
    • Change the way of calculating damage reduced by % based on defense
    • Based on character level, the formula varies

    2. Change the Increase Critical Damage option so it will not affected by skill damage
    3. Change the Evasion calculation formula

    • Old Evasion stats will be applied as the chance to evade based on %

    4. Increasing Attack / Magic Attack effect changes

    • Attack : Increasing STR will give more Attack (with Blader and Force Blader, increasing DEX will give more Attack too)
    • Magic Attack : By increasing INT, Magic Attack will be increased

    * Based on Battle Style the affection of Stats on Attack / Magic Attack varies
    5. Skill Rank-up STR / DEX / INT bonus changes
    6. Item stats changes

    • Stats of Weapons / Armors / Accessories / Buff potions are changed
    • Differences between Item grades change

    7. All monsters in Fields / Dungeons stats are changed
    * This will be adjusted during the testing progress
    8. Skills which give Addition Damage and Buff / Debuff Skills are adjusted
    * This will be adjusted during the testing progress
    9. Achievement-related changes

    • Change the requirements of some items / dungeons achievements
    • Change the condition of showing achievement publicity
    • Raised some hunting achievements reward

    10. Display the content of Party Chat in Bubble same as Normal Chat
    11. Allow using Ctrl + Left Click / Drag-and-drop item from a received mail
    12. When the input-cursor is in the Sub-Password input box, if player presses the Tab button, the focus will be moved to "Change the Sub-Password" button

    ■ Additions
    1. BLOCK evaluation

    • MISS
      • Will be triggered if player evade an opponent's attack
      • Calculating based on Attacker's Hit and Defender's Evasion

    • BLOCK
      • Will be triggered as soon as attacker casting attack skill
      • Calculating based on Attacker's Attack Rate and Defender's Defense Rate

    2. Add new stats

    • Damage reduction
      • If the character is damaged, the Damage reduction will reduce the Damage received


    • Hit
      • Increase the chance of successful attack
      • Hit joins as an element in the calculation of opponent's Evasion
      • Each battle style has a different formula for calculating opponent's Evasion
      • There is a basic stats of Hit for each battle style


    • Penetrate
      • Increase the damage of attack
      • Penetrate joins as an element in the calculation of the reducing of opponent's Defense
      • Each battle style has a different formula for calculating of the reducing of opponent's Defense
      • There is a basic stats of Penetrate for each battle style

    3. Stats affected by increasing STR / INT / DEX

    • STR : Increasing STR affects Increase Damage Reduction value
    • INT : Increasing INT affects resistances
      • Crit Rate. / Skill Amp. / Unmovable / Critical Damage / Stun / Down / Knockback

    • DEX : Increasing DEX affects Attack Rate / Defense Rate / Evasion

    * Below features will be adjusted during the testing progress

    • Attack / Buff / Debuff rebalancing
    • New Buff / Debuff adding
    • Existing skills stats and effects adjustment
    • Skill Interface improvement
    • Integration between Skill Ranks and Skill EXP
    • Integration between Sword and Magic skill slots

    4. New achievements added

    • General Achievements: 22
    • Quests Achievements: 29
    • Dungeon achievements: 2
    • Items Achievements: 22
    • PVP Achievements: 15
    • War Achievements: 19
    • Hunting Achievements: 20
    • Share Achievements: 11

    5. Guild-related

    • Add a message which will be appeared on the completion of Guild Announcement changing
    • Add the new command in the right-click menu of Guild window
      • Add the "Add" command

    6. Allow registering mercenary to Quick Slot

    ■ Mission War
    1. Add the red message in the System message area if player got kicked out from the Mission War

    Last edited by Cathy; 08-30-2012 at 08:09 PM.

  2. #2
    Shadow Titanium Lucifer's Avatar
    Join Date
    Dec 2011
    Location
    Probably lost
    Posts
    429
    ._. hmmm.....idk why but this makes me think about hybrid FBs....INT=resist to rate/amp? :O

  3. #3
    Sounds like a ridiculous update. You don't just come into a game that's been running for years, and change how all stats are applied and how they work.



  4. #4
    Osmium
    Join Date
    Jan 2011
    Location
    USA
    Posts
    821
    Only in cabal.

  5. #5
    Osmium
    Join Date
    Jan 2011
    Location
    USA
    Posts
    821
    And so wi/fa epic now??? resist up the ass

  6. #6
    Shadow Titanium Lucifer's Avatar
    Join Date
    Dec 2011
    Location
    Probably lost
    Posts
    429
    Quote Originally Posted by ROFLwiz View Post
    And so wi/fa epic now??? resist up the ass
    lol Romp's bike+HR20+Int resist rate.....WHY!?

  7. #7
    Banned
    Join Date
    Jan 2011
    Posts
    3,613
    Quote Originally Posted by Berserk_Fury View Post
    Sounds like a ridiculous update. You don't just come into a game that's been running for years, and change how all stats are applied and how they work.
    It does sound strange at first, but when you think about how they're changing up hit/miss along with how defense is factored in, I'm sure the 6 classes won't be really unbalanced. I think It'll just be a slight inconvenience at first to get used to.

    It's basically a giant update on defensive stats, considering how our offensive stats have gotten so high.

    I am personally looking forward to seeing the new Block/Miss. BL's and FB's could become "evasion tanks" instead of just pure hp/def tanks. (Lightning in FF13 was an awesome evasion tank as a sentinel, in case anybody played it :>)

    Quote Originally Posted by ROFLwiz View Post
    And so wi/fa epic now??? resist up the ass
    Until we have details we can only speculate which class (if any) would be op. It might be that 1 INT = 0.002 resist rate, or it might be more.

    But it seems like:

    WA/FS with str will get higher "damage reduction" a new stat.

    FA/WI with int will get various "resistances" the kinds we already have like resist rate/cd/stun/down/kb

    BL/FB with dex will get high "block" a new stat.
    Last edited by Cathy; 08-30-2012 at 08:55 PM.

  8. #8
    Osmium NewEra's Avatar
    Join Date
    May 2010
    Location
    MTL
    Posts
    794
    By the time episode 10 hits i'll call it quits...
    Peace is a lie. There is only passion. Through passion I gain strength. Through strength I gain power. Through power I gain victory. Through victory my chains are broken. The Force shall set me free.
    <Sith Code>

  9. #9
    Osmium
    Join Date
    Apr 2010
    Location
    The Land Down Under
    Posts
    588
    Time to reroll stats to DEX warrior lol



    HP broke VRS stat ceiling again >.<

  10. #10
    Shadow Titanium
    Join Date
    Apr 2010
    Posts
    488
    Sounds to me that they're just making all these changes to prepare players for CABAL2.


Page 1 of 18 12311 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •