Originally Posted by
forumtwizzler
1. In ds there are relics and other barrriers that act as combo breakers. you can try target a mob , dash while in a combo and re-target a melee class; however if he goes behind a barrier it breaks the combo; he can combo , fk while you are on a cool down and take you out. I tried doing it several times and had little success.
Taking a distance with a freezing lance (9) with eagle eye (1) does the trick. Why take the risk ? for now though fading away taking a distance and coming in seems to work for me, provided I get in with the lance first before a melee hits me with an fk
i.e. Start Combo -> Freezing Lance -> Dash in Combo -> Lance ...
2. For those who are saying why move all over the map; the reason you need to constantly move is because you don't want your opponent to target and lock a combo on you; specially someone like Distro who has over 1400 def , 61 rate, 6.3k hp, 55 amp, 258 cd and almost 1200 atk (stronger than Dromar ?? w/ better game play ofcourse ^^) . If he gets the first attack on you; you are petty much dead - his crits are epic. Moving between barriers and changing your directions avoids / breaks combo.
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