Since the update 2 things happened...we got critical dmg/amp/cr resistance from int and critical rate/cd dmg/amp resistance from armor. Otherwise things that didn't change (not considering hr titles) is the belt of damp. So 2 for cr (actually 3 if u factor in charm), 3 for amp, and 2 for cd dmg resistances, not to mention the new defensive differences between armor types. I would agree with nex that amp is the way to go, but don't forget cd/cr either.
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