With your logic, youre stating that low-mid level PvP is be all and end all of a game.
That doesn't make sense. Who gets affected by low level PvP that they actually quit a game? The .01% of a community?
Is low-mid level PvP means that much to a game that it should re-structure itself around it?
Mid-End Game gears, enchants, and etc. in low-mid level is not that big of a deal if you aren't there to farm that part of the game. Those who farm that part of the game, knowingly admits that they are doing it because it is something they wish to do not because they are forced to it.
Leveling in this game isn't that hard to reach mid-end game war. That's the end of the story, anything else that people push for is just for selfish reasons.
You want to farm low-mid level PvP, deal with the consequences it comes with.
BTW, my last post isn't about you. It's about the general population of the MMO Market.
I know of 2 people who aren't playing anymore specifically because of the imbalanced difficulty wall at such a low point of player progression...you think it wouldn't happen again?
I'm just trying to figure out how emo one has to be to quit cause of nw
It's not even needed for char progression lol
CptnHowdy
guild leader
I'm sorry I'm so blunt if you dont like it grow up beating around the bush is for kids
What would Cabal be...without Nation war?!?!
A creative man is motivated by the desire to achieve, not by the desire to beat others.
If that's the case then it would fire motivation to make themselves better rather then jumping offs cliff ....... Least that's what used to motivate me to get gear ...... But seriously if you are playing the game for a purely pvp/nw then rage quit because of that aspect of the game maybe you shouldn't be playing the PvP part anyways
CptnHowdy
guild leader
I'm sorry I'm so blunt if you dont like it grow up beating around the bush is for kids
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