It's not my fault if u guys don't want to do a little research. The drop tables have been changed for all the world bosses in the game, and as has been said, the developers wanted to bring the difficulty more in line with episode 9 stats. Higher difficulty and better rewards is generally a good change. And from what I've seen almost all bosses are beatable with enuf ppl.
from Cabal EU
http://forum.cabalonline.com/showthr...98#post2839098
from the looks of it bosses drop over craft pieces too
If what I just read from the link you posted is half true for our bosses then expect drops to start drama within party hunts as well as guild hunts. Because if you are not aware yet EST has changed who owns the drops. Use to be who ever hit first now its who ever scores the most damage...
Both of you are correct the map bosses were not meant to be easily soloable and they were not in the beginning but as the game developed over time with more and more amped up gear they became easily soloable especially with the added bm3. If you all try and remember the developer stated in his pre-ep9 interview they were going to make the game more party oriented for example the MO dungeon and the new EOD3 dungeon and now the modified old map bosses.
Since the drops got better I don't mind anymore xD
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