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Thread: New CLASS!!!

  1. #1

    Exclamation New CLASS!!!

    CABAL we need a new class to play with they are getting rather boring something more exciting and destructive maybe something that uses claws or goes through certain changes that would be pretty cool.

  2. #2
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  3. #3
    Osmium carowe27's Avatar
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    Quote Originally Posted by cartoonguy12 View Post
    exciting and destructive maybe something that uses claws .
    yeah um they have that its called a BL
    IGN- DeathRowe Wojtek Browe
    STRANGELAND

  4. #4
    the only new class I think this game needs is a Necromancer class. Low direct dmg output, Long lasting mid dmg Applied DoT's and a ton of debuffs or conditional dmg hexes. Like other games have.

    I truely miss my necromancers.

  5. #5
    Osmium carowe27's Avatar
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    Quote Originally Posted by xEtherx View Post
    a ton of debuffs
    FB
    IGN- DeathRowe Wojtek Browe
    STRANGELAND

  6. #6
    Drei jimbo's Avatar
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    hmm a melee fighter with no weapons a fighter something like tekken.. thats would be cool no debuff high melee like wa fast like blader.... like a skill like ww like ww kick same cool time etc u no were im going lol hope u gm's here that

  7. #7
    Quote Originally Posted by jimbo View Post
    hmm a melee fighter with no weapons a fighter something like tekken.. thats would be cool no debuff high melee like wa fast like blader.... like a skill like ww like ww kick same cool time etc u no were im going lol hope u gm's here that
    Yes, lets bring a fist fight to sword and magic users. Great idea.



  8. #8
    SIGMetal
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    Quote Originally Posted by Berserk_Fury View Post
    Yes, lets bring a fist fight to sword and magic users. Great idea.
    not much diff than a magic user standing there having huge sharp blades slicing them apart

  9. #9
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    I'd love to have a melee class. That would be tight. Or maybe a class with a whip?? huh? no? yea thats sounds weird....kinda..

  10. #10
    Quote Originally Posted by carowe27 View Post
    FB
    I am not just talking about just removing buffs but things like, dmg cause to target per melee/magic attack or reduced attack speed, slowed movement speed, slowed casting times, Applied hexes doing medium dmg over a long period of time without any physical action, decreased attack sucess rate ( missing ) , large reduction of M.attk/S.attk maybe even skill that can exploit death/corpse such as AoE's or buffs from said effect within its range similar to a force tower, Summons, self sacrifics to buff a party in various ways etc.

    Do I think it would fit into this games mechanic, meh probably not but in almost every game i Have play I have luved the necromancer class and I have been playing MMO's sense the first online MMO ( Ultima online ).

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