-
All Attack vs Add.Damage
So what is the difference ?
this is what I found so far so witch should I keep?
Add.Damage +10 /2slot
All Attack +16 /2slot
-
SIGMetal
The main difference is when they're calculated in the damage formula.
As far as I understand it, the difference is all attack will be amplified by your amp, but decreased by opponent defense (and damage reduce). Add damage will not be decreased by opponent defense (or damage reduce), but is not amplified by amp.
Based on no actual data and pure "feel", I would say add damage is better in cases where someone has *extreme* defense, resist amp, and damage reduction, and all attack is better in all other cases. The only time someone has those stats is in aod. Blader aof is a different case given they get up to 3,300 add damage, which is (as far as I know) not possible otherwise.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Bookmarks