I want to think that you define DPS as dealing as much damage as you can in x amount of time. Thus by increasing dps, your damage increases. While that's true, do you not take survivability into account? If no, why do people tend to use vitality pots and protection of veradrix rather than superior odds in end game dungeons? How are you going to maximize your DPS if you die at any given time?
have you actually ran these end game dungeons?
what's your ign? i dont think you have.
silly you, it's toasterstrudel! and did i not just say I have not ran them?
oh ok, sorry. so you've never ran end game dungeons before.
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