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Thread: The new dungeon levels are so good

  1. #1
    Titanium
    Join Date
    Aug 2014
    Posts
    68

    The new dungeon levels are so good

    Pretty much all the dungeons were just too easy with bm3, new equipment, etc.

    Dungeon levels really help a lot and make the game more fun. So, thanks to the developers.

  2. #2
    Same horrible drops though, yes?

  3. #3
    Titanium
    Join Date
    Aug 2014
    Posts
    68
    Same drops, but a lot more drops.

    Also, unique chests (IC1 lyca chest and AOS1 Prideus chest) can drop the unique item, PLUS 3 extras. Meaning, prideus bracelet or lycanus weapons, plus three extra items. Of course, it's only a chance that it'll happen, but it happened to me.

    Basically, they're really good for cores.

  4. #4
    Osmium jamnotjelly's Avatar
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    Lvl 6+ dungeons =2010 cabal challenge with 2-3 times the reward its so pleasanttrt. Can you believe i had fun running aos2 :O
    Last edited by jamnotjelly; 04-23-2015 at 11:49 AM.

    FB lvl 180 da best
    Tank status
    HAR HAR HAR C_C

  5. #5
    Thank you so much for the positive feedback!

    "Whoever fights monsters should see to it that in the process he does not become a monster." Friedrich Nietzsche

    ;-)

  6. #6
    lol
    In another dimension...Miavii is still alive
    https://www.youtube.com/watch?v=ku4vL17sEEU&edit=vd

  7. #7
    Shadow Titanium
    Join Date
    Dec 2013
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    289
    You only saw it after a week passed by, GM

  8. #8
    Osmium Lord Kronius's Avatar
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    Apr 2010
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    v_V

  9. #9
    SIGMetal NiteFalcon's Avatar
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    Apr 2010
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    New Jersey
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    1,655
    before you guys start heaping praise at the developers for this, take a look at what EST is really doing:

    1) too lazy to make NEW dungeons -> lets make awakened versions of every existing dungeon!
    2) too lazy to finish awakened version of every dungeon -> lets make dungeon difficulty instead!

    There is something inherently wrong when developers take months to do nothing more than recycle existing content to artificially prolong a game's life. Typical EST content update: some random new item which is just another cash grab, some random new upgrading system (also a cash grab), some random recycling of content (upgrading -> extreme upgrading, dungeons -> awakened -> dungeon difficulty, how many chaos arena's have we had?, level cap raised l0l)

    What's the last actual new content we got? Nostalgia Forest I guess, which ultimately was EST's attempt to capitalize on the immense popularity of league of legends in Korea. Too bad from a mechanical standpoint an MMO just does not play properly in a MOBA format. The end result is a PVP game mode which feels clunky, imbalanced, and out of place. Not to mention after over a year of its release players still have no incentive to play it besides to have fun (no wexp, ladder, rewards of any kind), which its not fun. Afterall, why play nostalgia forest when you can just play LoL, which is both free and actively balanced and updated by developers who care.

    But don't worry guys we got some awesome stuff just around the corner. A new AT dungeon where 99% of us can't get past the floormat for 2-3 years, you know after they introduce a dozen new cash grab items and finally decide to nerf the dungeon a bit. We will of course have to wait until Excitable Unreal Odd Circles of Healing are released along with Protection of Nevareths and Holy Water of Invincibility, all cash shop only items. Im really surprised they don't just str8 up sell gear in the cash shop...oh wait LOL effectors and talismans HAHA.

  10. #10
    Shadow Titanium ToasterStrudel's Avatar
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    Apr 2010
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    467
    cabal=social media

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