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Thread: Cabal Damage Formula.

  1. #11
    Shadow Titanium Tonberry's Avatar
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    i think ive cracked the dmg calculation after spending many moons on cabal.

    if you have more attack than before, you will hit harder.
    if you have more critical dmg than before, you will hit harder
    if you have more amp than before, you will hit harder
    if you have more penetration than before, you will hit harder

    so basically the calculation seems to work in a way where if you increase attack, critical dmg, amp and penetration, you can expect your dmg to increase.

    i hope this helps.

  2. #12
    Shadow Titanium Delayed's Avatar
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    Quote Originally Posted by parkerpoop View Post
    Thanks, man, I appreciate that. This is pretty much what it used to be though. I tested an impact stab on someone 10 lvls higher than me while having 2.1k atk and 55 amp while they had 1.67k def, and the result was a 180 non-crit. I have no idea how to calc that accurately, but I think it might be something along the lines of (total atk(total amp))/def*0.001 and then add and subract damage reduce and penetration. Something along those lines, but not quite. Still trying to brainstorm. On monsters, you're right, level does seem to make a huge difference, and I'm struggling with figuring out how exactly each level affects damage.
    Impact Stab has to be the worst filler against high levels. With only 15% Skill Amp, Add. Atk +96.

    Try to know his Damage Reduce values and Resist Skill Amp next time around.
    With amber charm, passives, extreme gear, some classes can have up to 500 dmg reduce.

    The fact that he's 10 level higher clearly acts like a 50%-75% more resistance to your atk. Easily and I don't know why.
    Went by the name of JackieMoon, PotsAndToes and LazarusProject.

    Farewell,

  3. #13
    Osmium Lord Kronius's Avatar
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    take off your shoes and me sexy!!

  4. #14
    Shadow Titanium Delayed's Avatar
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    Daym, I almost forgot that disco classic, Love Me Sexy !!!

    ;D

    Thanks for reminder.
    Went by the name of JackieMoon, PotsAndToes and LazarusProject.

    Farewell,

  5. #15
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    Quote Originally Posted by Delayed View Post
    Impact Stab has to be the worst filler against high levels. With only 15% Skill Amp, Add. Atk +96.

    Try to know his Damage Reduce values and Resist Skill Amp next time around.
    With amber charm, passives, extreme gear, some classes can have up to 500 dmg reduce.

    The fact that he's 10 level higher clearly acts like a 50%-75% more resistance to your atk. Easily and I don't know why.
    Yeah, Impact Stab s, but that's why I tested with it, lol. The player had 260 Damage Reduce and I had 133 penetration.

  6. #16
    Quote Originally Posted by Delayed View Post
    Impact Stab has to be the worst filler against high levels. With only 15% Skill Amp, Add. Atk +96.

    Try to know his Damage Reduce values and Resist Skill Amp next time around.
    With amber charm, passives, extreme gear, some classes can have up to 500 dmg reduce.

    The fact that he's 10 level higher clearly acts like a 50%-75% more resistance to your atk. Easily and I don't know why.
    /uninstall
    RIP El Shaddoll Construct =(

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