well for any class i think but i no for my wa aura combo is enough to beat an experieced fa the plus rate and dmg and attack and the fa low def should over welm there healing and them as well
well for any class i think but i no for my wa aura combo is enough to beat an experieced fa the plus rate and dmg and attack and the fa low def should over welm there healing and them as well
Well why would an FA let you hit them?
When i pk against force archers while playing as a force shielder my goal was to break there combo by fading, this will give time to execute the combo listed below btw if your in mortal bane it will help the combo fiercely.
All the skills listed are lvl 20 except for Shield splinter which is 18, 6.4 second cool down for a great amount of base and amp is worth it =)
Unless you want a universal PK combo lvl 18 shield ray, lvl 9 Shield splinter(I call this combo shotgun youll see why) this is very effective when hunting down runnaways and deflecting away other classes while in AOD or execrated. Your enemy, the debuff known as darkness.
you must catch them off guard which is why it is essential to fade while they combo and break, you have 8seconds to execute this combo, but if you notice your first attack is shield ray which downs them then you enter the dps phase and understand the damage while mortal bane is imbued on your blade and the times you crit before you smash in shield splinter by then they will get up and attempt to heal only to find themselves in rubble.
Last edited by Tenrai; 07-18-2010 at 04:02 PM.
IGN: Angel
easy solution...short and fk-ls dead
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