There is one but it requires no combo [like all 100 perfect stunlocks with exception to wizard]
Rising shot -> vital (18 to cool in time) -> storm first time -> loop back to rising
2nd loop: Rising -> vital -> Lightning slash
Repeat until infinity, mobs will not move unless you move [thereby changing timing] or you miss vital.
BS VI LS SG DR repeat best u can get lol
Vital(9) -> Lightning(9) -> Rising Shot (20) -> Mirage Grind (20) -> Blade Scud(9)
Repeat.
That's what I'm using. ^_^
@ kraths post, think you forgot the time to cast vital again which is close to like .8 in combo, i use VI LS SG VI BS DR(dr for aoe, mobs usually hit right after it) and repeat on the first VI LS SG i have to hit the skills later in the combo or else it doesnt stunlock the 2nd one VI BS DR is hard to do, if you could yellow bar the two skills it might be a total stun lock idk, probably gonna replace bs with DT in the combo when it comes out then switch other things around too. skill lvls- Vi-15 LS-12 SG-20 Bs-9 DR-20
jesus nutsack it makes me sick seeing people not have fillers at 20....
LOL i have to agree with martimoney. All my fillers are at 20, and my combo for pve is fine. I only get hit once per cycle, which allows for almost 2 hp pots + with vamp i rarely need hp pots.
Blade scud (9) Vital (20) Lightning slash (9) Double slash (20) Storm grind (20)
Vital (20) Storm grind (20) Lightning slash (9) Double slash (20) Blade scud (9)
The first one is a perfect down/stun combo that you don't get hit in unless a new monster comes during LS or DS. You have to combo around excellent for it to work, you might get hit if you can't combo past 11 since the last hit is blade scud instead of vital. The 2nd one if you time right on the combo bar also works for perfect down/stun, I don't like it as much because the auto attack I love you >.<♥I love you >.<♥I love you >.<♥I love you >.<♥s, but it ends with vital so the monsters are stunned if you don't combo past 11.
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