I don't get it...before the update, every class had 20+ slots each for sword and magic....now they consolidate the skills into one category and at the same time cut back to 18 slots....WHY?

I mean on all my characters (except blader), my skills are like 27/18...which means If there are any new skills to learn or some changes to other skills that I didn't have which make them useful to buy, I would have to dump 9, 10 or 11 of my current skills before I have room to add another skill and won't be able to get them back afterwards.

I just think they should have at least still given us 25 slots...we shouldn't have to dump 9 - 11 skills...oh and then you still have to pay to dump the skills LOL...didn't have to do that in the old system...in fact, that's something I think they should get rid of....what does paying to delevel or drop your skills do to help the game at all?

On the good side, I guess with fixed cooldowns and cast times (at the old level 9 values) with level 20 damage will let us spam our most powerful attacks more and need less fillers...so maybe we won't need 18 skills....but I know FB will still need a lot of skills simply because of all the different things the classes gains for having a crap load of different skills....cannons to buff BM, lances for range attacking when your rooted, all the debuffs skills..etc.

Just feels like I'm forced to down scale my arsenal of attacks, making me rotate the same few attacks with every character...one thing I like about FB was all their attacks were useful and I had enough slots to get all but the 2 useless sword attacks.


Anyone else disappointed at the scale back on number of slots for attack skills?

oh and one other thing, what's with the permanent buff aura's? If I wanted to take a screeny of my avatar without the buff aura, I can't now