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Thread: CABAL Expansion 3: Legacy of Darkness [Translated by Chippo]

  1. #201
    Shadow Titanium
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    I thought this went live a couple weeks ago on the Korean servers?

  2. #202
    Shadow Titanium Museifu's Avatar
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    When is the update QQ

  3. #203
    Shadow Titanium
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    Quote Originally Posted by Museifu View Post
    When is the update QQ
    on 05-18-2011 Chippo said
    Quote Originally Posted by Chippo View Post
    In light of these uncertain times, let's start some serious discussions, while we wait for this update to be implemented globally in about 6 weeks.
    July

    yeah, im that creative

  4. #204
    Shadow Titanium Museifu's Avatar
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    Quote Originally Posted by zomgOmglol View Post
    on 05-18-2011 Chippo said


    July
    so in 16 days
    not bad if true

  5. #205
    Shadow Titanium
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    Quote Originally Posted by Museifu View Post
    so in 16 days
    not bad if true
    My guess is as good as anyone's. So far nothing major has been patched in KR servers. If you want to at least know what m/a's they have had, go to EU's unofficial translation: http://forum.cabalonline.com/showthr...ss-Patch-notes. The most recent m/a (June 1st) is at the end of the first post.

  6. #206
    Hey chippo, Idk if this has been answered but besides from the class armor changes, what about for weapons? Can Fas still use Orbs?

  7. #207
    Shadow Titanium
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    Quote Originally Posted by blockie View Post
    Hey chippo, Idk if this has been answered but besides from the class armor changes, what about for weapons? Can Fas still use Orbs?
    As long as your character has the required stats to equip the weapon, it can be used. Although, based on the movement of gradually individualizing gears, weapons may become bound based on classes as well. Drastic changes are bound to happen. ><

  8. #208
    Shadow Titanium
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    I've extracted some info from EU forum regarding the HP bonus of class-specific items.
    http://forum.cabalonline.com/showthr...h-notes/page59

    I can share my knowledge with you about HP bonuses.
    I allow CursedSpirit to use this info and make pretty table as other in first post.

    So, sets will have different HP values, depends on grade. Type of set doesn't matter - Armor, Battle and Martial will have the same bonus. Base bonus is shown below:
    - Bluestin 17 HP
    - Titanium 31 HP (i'm not sure here. Couldn't find any screenshot with titanium item on kr page. I deduced it from first post.)
    - Shadowtitanium 58 HP
    - Osmium 106 HP
    - Shineguard/Terragrace/Mystic 121 HP
    - Sig-Metal 135 HP
    - Mithril 150 HP
    - Drei Frame 165 HP

    Now bonuses from enchant, sets below mith (bluestin - sig)
    - Slot 10 Hp
    - +1 - +3 5 HP
    - +4 - +6 10 HP
    - +7 - +9 15 HP
    - +10 - +12 20 HP
    - +13 - +15 25 HP

    And mith/drei frame:
    - Slot 14 Hp
    - +1 - +3 7 HP
    - +4 - +6 12 HP
    - +7 - +9 17 HP
    - +10 - +12 22 HP
    - +13 - +15 27 HP

    For example Mithril Item +11 with slot:
    150 (base) + 14 (slot) + 3*7 (1-3) + 3*12 (4-6) + 3*17 (7-9) + 2*22 (10-12) = 316 HP
    their mithril is our forcium (in case someone asks)

    and at last, the EU translator finally admitted to using Drei Frame

    http://forum.cabalonline.com/showthr...h-notes/page58
    #1 Post is updated:

    - Edited "Plastic" set -> "Drei Frame" set
    - Edited "Plastic" epaulet -> "Drei Frame" epaulet
    ...
    - Edited dungeon "Marquis Salinas Outposts" -> dungeon "Marquinas Outpost"
    ...
    I wonder what made him/her change Plastic. I was starting to like "Plastic"... ^.~
    Oh well, I'll settle with "Marquinas" now then. lol
    Last edited by Chippo; 06-05-2011 at 10:43 AM.

  9. #209
    Quote Originally Posted by iGotDRAMA View Post
    Hey when are amp switchers coming out?
    What do you mean "amp switchers"?
    Like MJ I'm a team player, so imma fuck her friends too.

  10. #210
    Shadow Titanium
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    Quote Originally Posted by SemiAutoMatic View Post
    What do you mean "amp switchers"?
    He's just trolling.

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