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Thread: Order of Ease

  1. #1

    Order of Ease

    of the Dungeons:

    LID (1 hr)
    RS (30 mins)
    EOD1 (2 hrs)
    VC (45 mins)
    FT1 (50 mins)
    EOD2 (2 hrs)
    IC1 (2 hrs)
    AOS1 (1 hr)
    FI (1 hr)
    IC2 (3 hrs)

    AOS2 (2) <--- 1:20
    FT2 (full) <--- 1 hr
    MO (full) <--- 7 mins ~

    Are they accurate? And which is easier to solo next among FI, AoS2, or IC2? Thanks

    Edit: Just adding that, for those who are too lazy to google or check their entries lol

    entry levels

    lid 65
    rs 75
    eod1 85
    sod 95
    eod2 105
    ft1 115
    ic1 120
    li 125
    ft2 125
    ic2 130
    aos1 135
    aos2 135
    mo 145
    Last edited by Andrea; 12-04-2012 at 10:41 PM.

  2. #2
    Shadow Titanium Lyro's Avatar
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    They are accurate, cept MO can vary cause killing stuff in there gives you more time. 1 run averages like 15~30 minutes depending on party I guess...
    I never tried FI, and as to AoS2 vs IC2...AoS2 is easier in my opinion (Granted I am a FS who just AoD's against Sienna's continuous spikes) IC2 takes longer but can drop more interesting stuff...while AoS2 can drop +7 accessories.
    Fear is an Illusion

  3. #3
    k thanks.

    LI is tedious, specially calamity I really need Arionell so as not to dance outside anymore lol

    Will try IC2 next when we have the pretty merc^^

  4. #4
    Shadow Titanium Lyro's Avatar
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    Quote Originally Posted by Andrea View Post
    k thanks.

    LI is tedious, specially calamity I really need Arionell so as not to dance outside anymore lol

    Will try IC2 next when we have the pretty merc^^
    Well I wouldn't count of us getting the merc...
    And as for dancing outside..o.o I just solo dungeon during war time. That way I can switch to the war channel when I'm outta SP, then spam SP packs for full SP then repeat when I'm out again.
    Also a lot of ppl say the captain is easier than the queen
    Last edited by Lyro; 08-16-2012 at 03:07 PM.
    Fear is an Illusion

  5. #5
    Append with dx

    hazardous > panic > catacomb > lava > steamer

    for range:
    hv > cf > lh > sc > pc

  6. #6
    RedOsmium Fishy's Avatar
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    Quote Originally Posted by Lyro View Post
    Well I wouldn't count of us getting the merc...
    And as for dancing outside..o.o I just solo dungeon during war time. That way I can switch to the war channel when I'm outta SP, then spam SP packs for full SP then repeat when I'm out again.
    Also a lot of ppl say the captain is easier than the queen
    Either one presents a host of challenges. Calamity's are easier to manage imo
    10mWasted
    TheWishmaster
    Lv 18x - Force Blader
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    "You were given root for two reasons: to catch your fish and so she can't get away" R.I.P. Mysti

  7. #7
    Quote Originally Posted by Fishy View Post
    Either one presents a host of challenges. Calamity's are easier to manage imo
    How long a window of attack do we have (from the time we take on 1st form Captain? or does it start with attacking the 3rd form?) before third form Captain goes AOD?

  8. #8
    RedOsmium Fishy's Avatar
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    Honestly, I haven't run FI in a while. But at least Calamity's Berserk state can be broken once it begins. Trugast's you have to wait for it to end.
    10mWasted
    TheWishmaster
    Lv 18x - Force Blader
    Knight of Protection
    "You were given root for two reasons: to catch your fish and so she can't get away" R.I.P. Mysti

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