Originally Posted by
Tonberry
and gladiators can tank more than warriors with a 4k shield and 1000 hp heal every 8-10 seconds.
//edit//
gladiator base stat at lvl 149 (does not have lvl 140 rank up)
2x attack upgrade, 2x def upgrade, 1x def rate upgrade
int/dex for minimum forci amount (90 int, 299 dex)
attack: 1077
defense: 320
hp: 2756
a. rate: 2209
d. rate: 2225
penetration: 68
accuracy: 163
dmg reduction: 280
warrior base stat at lvl 165
2x attack upgrade, 2x def upgrade, 1x attack rate upgrade
int/dex for minimum forci amount (77 int, 147 dex)
attack: 1457
defense: 394
hp: 2957
a. rate: 2612
def rate: 944
penetration: 33
accuracy: 84
dmg reduction: 376
doesnt look like hp is an issue. attack difference is balanced by amount of penetration. defense is about the same.
BLUF: gladiators are basically warriors orientated for solo plays. better skills, better battle modes, and really, better raw stats seeing i haven't reached 2nd marginal return line on the STR. warriors, party buffs.
tooltip: you can also cast the shield buff on to other people.
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