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View Full Version : Cabal - The next update - episode 8 ( credits to cursedspirit eu)



Muramasa
02-15-2012, 02:21 PM
There isnt one in NA so i thought i would post what cursed spirite has gotten so far, so credits to him

CABAL - 3rd Evolution Part V



Current Status : Stable
KR Released Date : Jan 11th 2011
KR Patch Notes Last Updated : Feb 15th 2012
This Post Last Updated : Feb 15th 2012

-- Oldest first --

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WARNING
Please REMEMBER that : this is the patch notes of KR PUBLIC server
that means it's very SIMILAR with the version of EU in the FUTURE.
But this update in KR is still unstable, the developers fix bugs and
change some details based on the feedback of players in Public server.
Please check this thread WEEKLY for staying UP-TO-DATE

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CABAL - 3rd Evolution - Part V Intro Clip

CABAL - 3rd Evolution - Official Wallpaper

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<Here is the Final Patch notes from KR>
<If you want to check the Patch notes of Testing Phase>
<Take a look here>












What's inside this update?
Battle Mode 3 : The Ultimate Power has been RELEASED
DX Dungeon : Merchants’ Submarine Valley : Face with the Ancient Bosses and earn the MOST powerful items
New Items : Rings & Quest Capsules, brand new world for exploring
Achievement System : What have you done in CABAL? Yes, we know it and let’s spread the WORLD!
Appearance Changes and Convenience Systems : Cabal becomes more and more easily to PLAY and ENJOY!
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Dec 07th 2011 Patch notes
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■ Fixes

1. Fixed the bug for sub-epic items in Marquinas Outpost, dropped with “character-binding-after-equip” property
2. Drop rate of some monsters have been set incorrectly, bug is fixed
3. Bug related to tooltips
4. Magic Skill EXP in the WEXP exchange window displayed abnormally
5. The number/grade of Bike Option Scroll displayed abnormally in confirmation window while trying to extract Astral Bike - RW3
6. Bugs of Quest “Land of Undead”
7. Bugs related to Gates in Quest Dungeon
8. Bugs related to the History list of Guild Warehouse while using mouse wheel button
9. Bugs related to the Skill Book purchasing confirmation window
■ Changes

1. Raise the amount of Critical Rate limitation can be acquired from Rings
Old : 30%
New : 32%
2. Extraction System Change

i) Change the way of extraction progress
Old : Need Transmuter to extract items
New : Can extract items without Transmuter
Add extract icon in Inventory
On the left side of Upgrade icon (bottom-left of inventory window)
When click the icon : Extraction mode will be activated, player can extract items in this mode
Press ESC or click the icon again : Extraction mode will be deactivated
In Extraction mode, items which cannot be extracted will be displayed with red background
ii) Change the rule of extracting weapons / armors
By extracting items, player can get max is 1 option scroll By extracting items, player CAN (not 100%) get the scroll same at the property of item
Even with the Upgraded / Crafted items, items will give only 1 option scroll at maximum
By upgrading the items, player can get better extracting result
Chance to get option scrolls by extracting items
Upgraded item up to +6 (means +0, +1, +2 -> +6) : Gives the chance to obtain option scrolls (not 100%)
Upgraded item from +7 and above (means +7, +8, +9 -> +15): Gives 100% chance to obtain option scrolls
Upgraded item from +7 and above with Sword Skill Amp / Magic Skill Amp : Gives the RARE chance to get Amp option scrolls
Upgraded item from +13 and above: Gives Perfect core with the same grade of item
Upgraded item from +13 to +14 (means +13, +14): Gives chance (not 100%) to get a Perfect Core with the same grade of item
Upgraded item at +15 (means +15): Gives 100% chance to get a Perfect Core with the same grade of item
3. Changes related to DP cube
Change the requirement of buying DP cubes from NPC
Raise the reward of Soul Cubes (amount of AXP raises)
Add the “Cube of Fame” for gaining Honor from DP
Cube of Fame gives different reward, based on the current honor class of character, player can buy different grades of cube





4. Changes related to some quests

In some scenario, general quests and dungeon quests the experience reward will be removed
'Hidden helper T' chain-quest deletion
Plate of Honor and Plate of Soul will stop to drop
These plates will not be deleted, they will still be remained in the system
5. Remove the Map/Warp Code buying fee
Map/Warp code will be automatically given when the character meets the requirements
When the character reaches a certain level, if it’s possible to enter new field, the Map/Warp code of that field will be given automatically
When level up, player can check for information about Map/Warp code acquisition by clicking “Level Up” icon








Existing Map/Warp code quests will be deleted
Here is the list of them

6. Change related to Chaos Lamp

i) the existing chaos lamp
Delete old Chaos Lamp
Old Chaos Lamp won’t be dropped anymore in the game.
Old lamps will be maintained in Inventory/Warehouse/Auction House/Guild Warehouse.
ii) Add new Chaos Lamps
Key item is needed for opening new Chaos Lamp
To open the new chaos lamp, owner needs key in inventory
Key item can be bought from NPC Grocer in Towns
Price : 200,000 Alz ea
Grades of Lamp : Low / Medium / High / Highest
Depends on the grade of Lamp, the owner needs specified quantity and combination of Key items









Drop area of Lamps










7. Auction House Category Change










8. Improve the Buddy & Guild window

i) Add character note
Add a note to introduce your character
Information note of your character will be displayed at the top area of Buddy Window with a button on the right which will let you edit character note
On click on “Edit” from the menu, the character note can be changed
Allow checking friends’ notes by moving mouse on their names in Buddy / Guild window
Character name / Nation / Current location / Character note
ii) Display people within the group
Buddy / Guild window display full list of member in each group
iii) Allow adding note for character in block list
Allow adding note for character in block list by using “Edit Comment” from the menu
Allow checking blocked characters’ notes by moving mouse on their names in block list
9. Icon of Weapons / Armor Option Scroll changes, based on the grade

10. Improve the ability to click / attack / talk with some objects/NPCs in-game
NPCs for quests in Forbidden Island
Object for finishing dungeon of Altar Siena B2F
Cannons in front of Force Archer boss
Broken Mirrors / Fire place in Illusion Castle Radiant Hall
Illusion Castle / Saints’ Island entrance
11. UI changes related to Skill Book Purchasing
Upgrade Skill with the same grade as character will be opened automatically when accessing the Upgrade section
Display a list of skills for beginners when clicking the right button on Transcender Skills page
12. Change the starting point of Tower of the Dead B1F to safe zone.

13. Cash shop items changes
Oath of Sacrifice / Protection can be registered in Auction Hall in Functional Items > Special Items > Oath of Sacrifice / Protection
■ Additions

1. Battle Mode 3

i) Acquisition

To obtain Battle Mode 3, player must obtain Quest Capsules to get Quest, and then complete those Quests for the required material for crafting the Battle Mode 3 Skill Book
Quest capsule related to Battle Mode 3 : "Morning Star Skill" can be obtained from Lake Side - Porta Inferno
There are 2 types of Capsules : Field and Dungeon, when complete, player will be rewared "Stain Clone"
Stain Clone is the material for crafting Battle Mode 3 Skill Book (Stain Clone is character binding and drop not allowed)











*) FAQ
Player won't have to do all Quests from 31 Quest Capsules to get the BM3
Player can do any Quests (repeatable) from Morning Star Quest Chain to obtain Stain Clones
Stain Clones can be obtained from Quests from Quest Capsules
Player needs only Stain Clones for crafting BM3 skills
Quest Capsules for Morning Star Quest Chain are dropped from Lakeside - Porta Inferno
Quest Capsule for Chapter 1 - 3 will be available as the Daily Quest from Instructor Harper in Port Lux


NPC Morison in Port Lux will give you Daily Quests for earning Stain Clones









Daily Quest Capsules for obtaining Stain Clones









ii) Crafting
Stain Clones can be obtained only from Quest but other materials / Formula Card can be bought directly from NPC Shop in Port Lux









There are 3 steps for crafting Battle Mode 3 Skill Book
Step 1 : BM3 Activate Skill and First BM3 Skill (Skill A)
Step 2 : Second BM3 Skill (Skill B)
Step 3 : Third BM3 Skill (Special Moves)
Crafting Battle Mode 3 Skill Book
The chance of success for crafting is 100%
The number of STAIN CLONE required for each step have been reduced, check the Dec 08th 2011 patch notes. Qty of Stain Clone in below below is out-of-date




Stain Clone
















iii) Battle Mode 3 bonus option details
Player can activate the BM3 Skill, if player
Has the Character at 130 Level or more
Completed "Morning Star Skill" Introducing Quest
Finished crafting and learning new Battle Mode 3 Skill Books

Details of BM3 Activate Skills are updated in Jan 11th 2012 Patch notes. Tables below are out-of-date











iv) How to use
Basically for every battle style, player has many-steps-for-every-cycle which need to be cast of casting skills in Battle Mode 3
1st and 2nd skill are easy to notice by different name and they must be activated as 1st and 2nd step in BM3 skill-cycle, 3rd skill can be re-cast in the BM3-Skill-cycle
Battle Mode 3 consumes the same amount of SP and has the same duration/cool time/ability to stack with Aura like Battle Mode 2
Skills have 2 seconds of cool time
By using 1st and 2nd skill in special order, 3rd skill will be activated and can be cast (watch the video for more information)
Skill can be used like the way of Combo skill but without "Combo Bar" (aka Combo UI)
By using 1st and 2nd skill in special order, the synergy effect will be appeared



BM3 Skills can be easily found in "Special" tab of Skill Window (K)










v) Synergy
By using basic 1st Skill and 2nd Skill in a specific combination will trigger the Synergy Effect, then player can use 3rd Skill (Special Move)
Synergy Effect will affect on all 3rd Skill (Special Move) for 8 seconds (Changes in Jan 11th 2012 Patch notes : For Force Shielder / Force Archer : duration is 13 seconds) 12/13/15 seconds, depends on battle style. Check the Jan 18th 2012 Patch notes for details
Positive Synergy Effects can be stacked up to 3, Negative Synergy Effect can be stacked up to 6
If player keeps using the same Synergy Effect, bonus will be applied for as Damage Amplification by 1.5 or 2.0 times

The Synergy Effects for Blader have been changed in Jan 11th 2012 Patch notes. Below info of Blader Effects are out-of-date











2. Introducing quest for new Battle Mode 3
Quest name: Morning Star's Heritage
Quest Type: Scenario Quest
Requirement: Lv.130+ / BSLv.14+
NPC: Officer Morrison - Port Lux
Quest reward: Morning Star Skill 1/2/3 Slot
3. New skill of Battle Mode 3
Special Skill of Battle Mode 3
Battle Mode 3 : Activate skill
Basic Attack A : First skill
Basic Attack B : Second skill
Step 1 Skill : Third skill (Special Moves)
Step 2 Skill : Third skill (Special Moves)
Step 3 Skill : Third skill (Special Moves)
4. New DX Dungeon Merchants' Submarine Valley
Dungeon Entrance : Undersea Valley Traders
Required level: 155 level or higher (Class Level 11 and above)
Entry item:
“Hatching Egg” is sold in NPC Grocer - Libert in Green Despair for 2,800,000 Alz
Entry item does not drop in the game (can be bought only from NPC)
Entry point: X:23, Y:248 - Green Despair
Difficulty: Easy / Normal / Hard
Time: 20 minutes
Base on the difficulty, the special drop changes:
Easy:
Redosmium/Topaz Weapon
Epaulet +7
Ring of Luck +3
Critical Ring +3
Medium:
SIG-Metal Weapon
SIG-Metal Epaulet
Ring of Luck +3
Critical Ring +3
Hard:
Mithril Weapon
Epaulet +8
Ring of Luck +3
Critical Ring +3











5. New DX dungeon introducing quest "Merchants' Submarine Valley"
Quest name: The Tragedy of Heaven
Required Level: 155 Level
Acquired NPC: Henderson – Green Despair
Complete Reward: Merchants' Submarine Valley entry item “Hatching Egg”
The reward is character binding item
6. Add new Rings : Ring of Luck +3 / Critical Ring +3
Requirement : Level 150 or more
Drop in : New DX Dungeon : Merchants' Submarine Valley
Options :
Ring of Luck +3 : Critical Rate +17%
Critical Ring +3 : Critical Damage +17%
7. Killian's Ring

i) Required: 105 level or higher

ii) Option:
Critical Rate +16%
Critical Damage +3%
Attack +5
Magic Attack +5
HP +15
iii) Acquisition-related quest: The power of the Killian's Sealed Ring
Obtained Level: 105 Level
NPC: Core Alchemist Keller - Bloody Ice
Quest:
Quest item can be obtained by killing last Kilian Grausten in Frozen Tower of Dead B2F
Quest Item: Kilian's cells (character binding)
Quest cannot be repeatedly accepted and completed
iv) Ring of Kilian Crafting Process
Materials:
The Mergaheph's Ring
Killian's cells (Drop in Frozen Tower of Undead B2F)
Black Cat's Tears
Black Cat's Tears: Core Alchemist Keller in Bloody Ice sells for 50,000,000 Alz
Crafting success: 100%







8. Add “Appearance Change” System
The “Appearance Change” system allows player changing the appearance of their items
Via the Core Alchemist in each town, they can change and restore the appearance of items
Items required for changing appearance:
Target item : The item player wants to change the appearance
Materials: The item player want to change the appearance to and Alz
Duration: The appearance of items can be changed with duration: 1 day / 3 days / 7 days
Appearance changing can be done only between same kind of items
Ex) Greatsword and Daikatana can be switched the appearance (both of them are two-handed sword)
Items which are under the duration of appearance changing are character binding as long as the duration still be active
When the duration of appearance changing expires, item will be changed back to its original appearance and remove the character binding status (which caused by changing the appearance)
Ex) An account binding Greatsword has been changed into Daikatana in 3 days. So in that 3 days, that “Daikatana” will be character binding. But when the 3 days passes, the old binding-status of item will be restored. Means the “Greatsword” will be back to account binding.















9. Add the Quest capsule system
Monsters will drop new obtainable item kind : Quest Capsule
Certain monsters will drop Quest Capsule item
When player uses the Quest Capsule, the quest will be accepted can be proceeded directly
Add the “Quest Capsule” category into Auction Hall
Some daily quests will reward Quest Capsules as the compensation

















10. Achievement System and Title

i) Achievement System
To make player's achievements in game more meaningful, the system gives reward for every achievement which is gained / reached
Achievement will give the bonus like Title
The cumulative achievement over achievement will be ranked like the Title system
Depending on the number of accomplishments, achievement can have multi-level
Some special Achievements can be linked into chat window
Classification: Achievements are classified in many categories












*) FAQ
The Achievement System will replace the Title System in EP8
Old Titles will be converted into equivalent Achievements
Some Achievements will give the same bonus(es) as the equivalent old Titles, some gives different
Some Achievements are brand new (means there is no equivalent Title for it)
At once, player can choose to apply only one Achievement (just like Title)
Many Achievements have mutli-grades (just like Title)
Hidden Helper T Title will be removed (will not be converted into any Achievements)
ii) Nominal
Show the details of Title from which Achievement, which it gives, next level information,...

11. Add new mercenaries
Some Monster Mecenary Cards can be obtained from Legendary Boxes in dungeons






12. Transcender Attack skill are sold in NPC
Instructor in every town will sell the Transcender Attack Skill books which used to be obtained only from Porta Inferno
Other Transcender Skill books will be sold at the same price
13. Additional convenient features

i) Allow doing mass-storing into the Warehouse














ii) Add the [Close] button in Write Mail / Reply Mail window

iii) Change the way of displaying slots and slot options of items
While searching for items in Auction Hall, the number of slots and slot options will be displayed on the right






















iv) Improved target selection bar
When selecting another character in war zone, the Battle style icon and HP will be displayed
Grade of monsters will be displayed (normal / named / dungeon boss)
If the monster is event monster, the name will be displayed in light-blue and the event grade icon




















v) The transparency of chat window can be adjusted
Transparency level can be adjusted via option window
vi) Allow enabling/disabling the display of friends/guild members logging in/logging out message

vii) Add the refresh button in Cash Inventory






















viii) The summary of Quest window will change the color

ix) Equipment Comparison Functionality
Move the mouse on the item in inventory then press the Shift key, then move to the item which player needs to compare
Can compare more than 2 items by keep pressing Shift




















14. Add pet-related confirmation message
Confirmation message will be appeared when player tries to use pet sleeping kit, pet safety kit, pet training kit
Confirmation will be appeared when player tries to unseal a sealed pet
15. Add a message to the equipment locking system
When you click the lock button, the locking-mode will be activated
When you click the lock button again, the locking-mode will be deactivated, a message will be display “Equipment Lock has been completed”

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Dec 08th 2011 Patch notes
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■ Fixes

1. Maximum number of registerable slot in Auction Hall reduced to 10 by mistake, bug is fixed
2. Fixed some bugs related to Achievement and Title
3. Bug caused by wearing Charisma Panda Epaulet
4. In specific situation, the suit which is the result of Appearance Changing becomes transparent
5. Bugs related to Warrior's Battle Mode 2
6. Bug caused when trying to obtaining Warp/Map codes
7. Bug related to the Sub-Password system

■ Changes

1. Reduce the number of Stain Clone required for crafting Battle Mode 3
Step 1: 120 => 30
Step 2: 180 => 40
Step 3: 240 => 50
2. Title turning on/off can be done with drag/drop method

3. Change the alignment of group lines in Buddy and Guild window

4. Delete 'Hidden Helper T is watching' achievement

■ Mission Wars

1. In the summary screen of Mission War, the number of Kill / Death display abnormally, bug is fixed

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Dec 09th 2011 Patch notes
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■ Fixes
1. Bug with guild loading while logging in Trade Channel
2. “Enable Buddy / Guild connectivity status message” option could not be restored to the saved value
3. Achievement list returns empty values, in some situations
5. Name / information in the tooltips of summoned mercenaries display incorrectly
6. Tooltip of the Saint’s Forcecalibur Buff duration displays abnormally

■ Changes
1. Required level for some Daily quests has been revised






















2. Add the alert for abandoning Quest which is obtained from the Quest Capsule

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Dec 14th 2011 Patch notes
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Public Server <will be applied to the EP8 content>

■ Fixes

1. Rebuff sometimes bugged when the duration of Buff is running out
2. Under certain situations, Mercenaries could not attack the last Boss Nuale in Panic Cave
3. Battle Mode 3 Error Correction
Force Blader Battle Mode Step 3 Skill Book manufacturing produced unusual items
Battle Mode 3 Warrior Skill Name Skill in tooltip displayed incorrectly
4. Achievement / Title Error Correction
When clearing a dungeon, Achievement did not increase the amount of finished
Some bonuses which are displayed in the description but do not apply in real
Guild related Title / Achievement are bugged when joining / leaving a guild
Under certain situations, the title / achievement display abnormally HP Auto Heal
5. Stats of Epaulet turned into unusual stats
6. Attack patterns of monsters in Porta Inferno are abnormal
8. The price of Oath of Sacrifice and Oath of Protection do not display in the Auction Hall

■ Changes

1. Field / dungeon changes
Change related to Merchants’ Submarine Valley DX Dungeon
Boss in the dungeon now has the ability to debuff Attack Down (in all difficulties)
Boss in Easy, Normal difficulty lower the damage
Change Porta Inferno
Increase the level and change the position of some monsters
Raise the EXP of some monsters
Adjust the Attack range of some monsters
Change the spawn location of Dark Kimzark
From Lakeside to Porta Inferno change the respawning time of monsters (faster)
Change the icon grade of “Flame Emperor Zombie” in “Tower of the Dead B2F”
General => Boss
2. Change Quests
Level 180 Battle Style level up quest compensation changes
Compensate additional 8,000,000 EXP
Changing the start NPC of quests
Quest:
Beginner Warrior support (Weakened the Tower of the Dead B1F)
Mission: The Tower of the Dead B1F weakened
Change the NPC:
Officer Henkoff => Officer Morrison
Some minor quest adjustments
3. Achievement / Title Changes
In the Achievements tab, the message changes, based on the state of title
Using Title: Applied Title
Other Title: Title
Allow comparing between title by moving the mouse on the image (▶)
4. Some changes related to Auction Hall
‘Kilian’s tissue cells’ item can be registered in Auction Hall
Change the sort order of Weapons / Armor categories
Current: Based on Battle Style
Change: Based on Grade
5. Change the UI of appearance change, will display the information message that the material for changing appearance will be destroyer
6. Allow pressing ‘N’ to close the Cash Tab Page in NPC shop
7. Changes related to the item comparison

■ Additions

1. Add the Christmas trees and statue Villages

*****

Test Server

■ Changes

1. The character level cap raised to 190-level change

2. Additional 190-level battle style upgrade quest








3. By reaching level 190, a new title will be obtained
“Nevareth Frontier”
4. Chaos Arena Lv.6 dungeon raises the limit up to level 190
5. Premium Wing / Blessing Bead EXP raise the level limitation to level 190
6. Battle Mode 3 changes
Basic / Special Skill raise the amplification and addition damage
■ Additions

1. Add new SP bar to the game UI

■ Mission War

1. Mission War change
170 – 180 Mission War changes to 170 – 190
2. Mission War Lv.140 ~ 169 / Lv.170 ~ 190 adjustment
Character armor and HP upgraded
Legacy Guardian / Sage Ensign / War Gate Stats raised
Force Tower Abilities raised

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Dec 15th 2011 Patch notes
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■ Fixes
1. Morning Star Part 28th - 31st could not be performed
2. Under certain situations, moving character caused client disconnection
3. Quest abandoning confirmation window displayed abnormally
4. Some quest items in DX Dungeon for Morning Star quests could not be obtained

■ Changes
1. Changes related to Morning Star quests
Change the way to obtain the quest item for some monsters
Quest items will drop at 100% chance (items from last Bosses)
Part 14th : Panic Cave (Normal)
Part 17th : Steamer Crazy (Normal)
Part 20th : Catacomb Frost (Normal)
Part 23rd : Lava Hellfire (Normal)
Part 28th : Panic Cave (Premium)
Part 29th : Steamer Crazy (Premium)
Part 30th : Catacomb Frost (Premium)
Part 31st : Lava Hellfire (Premium)

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Dec 21st 2011 Patch notes
---

■ Fixes

1. Fixes for Appearance Change system

The UI for the Appearance Change system displayed abnormally
When trying to change the appearance of an equipped item the UI did not display
Appearance Change result for Lycanus / Mithril crystals are abnormal
2. Some fixes for the UI of Achievement system

3. Trying to destroy the "Purify Epaulet" in Forgotten Temple B1F caused error in some situations

■ Changes

1. Changes related to Battle Mode 3

Change the casting effect of Basic Skill A/B of Wizard BM3
Some adjustments for the Basic Skills / Special Moves for all class for rebalancing the power
2. Change the cooldown time of Force Kick

Old : - 4 seconds / level
Change : - 5.1 seconds / level
3. Changes related to entrance item of Merchants' Submarine Valley

The entrance item which is sold by NPC Grocer Libert in Green Despair is account binding
Old entrance item will be changed to account binding too
Remove the category for "Hatching Egg" in the Auction Hall
If player registered it in the Auction Hall, the registration will be expired
■ Additions

1. Add the category for Upgrading Safeguards in the Auction Hall

Upgrading-related items > Others > Upgrading Safeguards > Low/Medium/High/Highest
■ Mission War

1. Mission War Lv.140 ~ 169 / Lv.170 ~ 180 adjustment

Character armor and HP upgraded
i) Lv.140 ~ 169
Old: Def x 1.5 - HP x 5
Change: Def x 1.75 - HP x 6
ii) Lv.170 ~ 180
Old: Def x 1.5 - HP x 5
Change: Def x 2 - HP x 7
Legacy Guardian / Sage Ensign / War Gate Stats raised
Force Tower Abilities raised

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Dec 28th 2011 Patch notes
---

■ Fixes

1. Effect of some buff skills displayed abnormally
2. Soyoung's Laboratory quest could not be completed (the completion status displayed incorrectly)

■ Changes

1. Changes related to Battle Mode 3
Allow gaining Skill Exp when using BM3 skills
Change the location where BM3 material items are sold
Old : Core Alchemist Yerte in Port Lux
Change : Core Alchemist in starting villages
Bloody Ice : Core Alchemist Keller
Morning Star material items Low / Medium / High (WA)
Morning Star material items Low / Medium / High (FS)
Desert Scream : Core Alchemist Sullivan
Morning Star material items Low / Medium / High (WI)
Morning Star material items Low / Medium / High (BL)
Green Despair : Core Alchemist Nodaka
Morning Star material items Low / Medium / High (FA)
Morning Star material items Low / Medium / High (FB)
Grocer Shop in starting villages sells Trans Force I / II / III
2. Changes related to Quest Capsule
In the tooltip of Quest Capsule, the maximum level restriction added
Added some Quest Capsules

■ Mission Wars

1. The HP of character while using Energy Elevation displayed incorrectly, bug is fixed


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Jan 04th 2012 Patch notes
---
■ Fixes

1. Fixed the bug related to some quests (which are incorrectly named)
2. Fixed the bugged dialogs of some game systems
3. Fixed the bug that allow player to write the message in the Chat Box longer than the limit
4. Level of Battle Mode 3 skills in the skill window is displayed incorrectly
■ Changes

1. Changes the Item Appearance Change UI
Changed some UI texts
Apply : My Item
External : External material item
Added a check box into the UI
The check box is for confirmation that player wanted to destroy the External material item
2. Removed Christmas Tree and Santa Statues in Starting villages
3. Changed the system message color related to Saints’ Force Excalibur

■ Mission Wars

1. Fixed bugs that caused client disconnection while trying to register quest in Mission War Lobby


* The Battle Mode 3 system is still under the revising progress to re-balance the power between characters.

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Jan 11th 2012 Patch notes
---

▶ Public Server Update

■ Fixes

1. Fix the bug that caused the wrong location of Quest Icon in GPS system
2. Characters with level 181 or more could not gain AXP, bug is fixed

■ Changes

1. The character level cap raised to 190
When the character reaches 190, its experience will be set to 0% (old : will be set to 100%).
However, after reaching 190, player can keep trying to acquired more EXP until 100%
2. Additional 190-level upgrade quest








3. Max level limit of Chaos Arena Lv.6 is adjusted to 190
4. Premium Wing / Blessing Bead EXP using restriction are raised to 190
5. Change the 180-level upgrade quest compensation
8,000,000 EXP will be compensated
6. Title / Achievement related changes
Achievement for reaching level 190
"The Nevareth Frontier" Achievement can be obtained when the character reaches 190
Adding and modifying some achievements
Dungeon achievements
Quest achievements
Some bonus from achievements are changed
7. From level 180 and above, the fee to exchange WEXP to EXP will be 200 WEXP
8. Some minor changes related to Quest Window
9. Change the item image of Killian Quest Item (for Crafting Killian's Ring)
10. Change text of some options in the Options Window

■ Additions

1. Add the "Prideus Bracelet"






Item Property : "Drop not allowed" and "Character Binding"

Sample of Prideus Bracelet


Some good samples of Prideus Bracelet





2. Add new categories in Auction Hall
Armor Option Scroll > Sword / Magic Skill Amp.
Weapon Option Scroll > Sword / Magic Skill Amp.
■ Mission Wars

1. Mission War enter limitation
Current 170 ~ 180 Mission War will be changed to 170 ~ 190
2. Adjustments for Mission War Lv.140 ~ 169 / Lv.170 ~ 190
Building time for towers is reduced
Adjusts fee of building towers
Changes related to Force Tower Attack
Decrease Attack and Defense of Tower
The maximum number of target has been changed to 5 characters
Based on the size of the Tower (S/M/L) the attack varies
▶ Test Server Update

■ Changes

1. Battle Mode 3 changes
Attack (attack / magic attack) and the Defense bonus from Battle Mode 3 Activate
skill adjustment ("per level" here means "per skill level", skill level will be increased each time player completes BSLV Up Quest from 130+)
Warriors: Attack : base 320 / 30 per level
Blader: Attack : base 300 / 30 per level
Wizard: Attack : base 300 / 30 per level
Force Archer: Attack : base 250 / 30 per level
Force Shielder:
Attack : base 250 / 30 per skill level
Defense : base 100 / 70 per skill level
Force Blader : Attack : base 250 / 30 per skill level
2. Battle Mode 3 Skill Adjustment ("per level" here means "per skill level", skill level will be increased each time player completes BSLV Up Quest from 130+)




3. Battle Mode 3 changes for some classes
Warrior : Skill A / B and Special Moves skill ranges are changed to 2
Blader : Change Synergy Effect
Toe:
Old :
Flee Rate -20% (Self)
Critical Damage +30% (Self)
Change:
HP -500 (Self)
Critical Damage +30% (Self)
Enhancing Fighting Spirit:
Old:
Critical Rate -5% (Opponent)
Critical Rate -5% (Self)
Critical Damage +20% (Self)
Sword Skill Amp. +4% (Self)
Change
Critical Rate -5% (Opponent)
Defense -5% (Self)
Critical Damage +20% (Self)
Sword Skill Amp. +4% (Self)
Force Archer / Force Shielder Synergy Effects will be last for 13 seconds (other character will be still 8 seconds) This information is out of date, check the Jan 18th 2012 for last details.

---
Jan 18th 2012 Patch notes
---

■ Fixes

1. Fix the bug of tooltips of Angelo Rare / Epic
2. Fix the bug of locking system (for inventory / warehouse) that turned off the password for those system automatically when relog
3. Fix the bug of Saints' Force Calibur system messages
4. Fix the bug of lv 20 - level up quest dungeon

■ Changes

1. Battle Mode 3 changes
Attack (attack / magic attack) and the Defense bonus from Battle Mode 3 Activate
skill adjustment ("per level" here means "per skill level", skill level will be increased each time player completes BSLV Up Quest from 130+)
Warriors: Attack : base 320 / 30 per level
Blader: Attack : base 300 / 30 per level
Wizard: Attack : base 300 / 30 per level
Force Archer: Attack : base 250 / 30 per level
Force Shielder:
Attack : base 250 / 30 per level
Defense : base 100 / 70 per level
Force Blader : Attack : base 250 / 30 per level
2. Battle Mode 3 Skill Adjustment ("per level" here means "per skill level", skill level will be increased each time player completes BSLV Up Quest from 130+)






3. Battle Mode 3 changes for some classes
Blader : Change Synergy Effect
Toe:
Old :
Flee Rate -20% (Self)
Critical Damage +30% (Self)
Change:
HP -500 (Self)
Critical Damage +30% (Self)
Enhancing Fighting Spirit:
Old:
Critical Rate -5% (Opponent)
Critical Rate -5% (Self)
Critical Damage +20% (Self)
Sword Skill Amp. +4% (Self)
Change
Critical Rate -5% (Opponent)
Defense -5% (Self)
Critical Damage +20% (Self)
Sword Skill Amp. +4% (Self)
Synergy Effects lasting time
Warrior : 15 seconds
Force Archer / Force Shielder : 13 seconds
Wizard / Blader / Force Blade : 12 seconds
Disable some skills in Battle Mode 3
Bike / Board skills
4. Changes related to Vital Gear
Remove old "Vital Gear (HP)"
Change the name of "Vital Gear (SP)" to "Spirit Gear (Small)"
Add new kinds of "Vital Gear"
Vital Gear (Small)
Recovery Amount : 4,000 HP
Price : 10,000 Alz
Sell back to NPC : 0 Alz
Vital Gear (Medium)
Recovery Amount : 6,000 HP
Price : 15,000 Alz
Sell back to NPC : 0 Alz
■ Additions

1. Add the Quest Capsules for Morning Star quest chain into the drop list of Premium DX Dungeons
Target: All Premium DX Dungeons
Drop Items: Morning Star Quest Capsules for Chapter 28 - 31 (tradable)
2. Add the achievement for Prideus Bracelet
3. Add the Guild Rename Card
The name of Guild can be reset for free (without paying Alz)
Only the guild master can use this item

---
Feb 01st 2012 Patch notes
---
■ Fixes
1. Cannot extract items continuously
2. Achievement links produce abnormally output in some situations
3. Collapse the achievement information in Achievement Window caused the client disconnection
4. Item links in [Trade] channel disappear when player tried to retype the chat
5. Fixed bug for some AH categories (AXP / WEXP Beads)
6. Fixed bugs related to quest dungeons
7. Bugs related to guild changing name
■ Changes
1. Changed some quest scripts of quests in Tower of the Dead B1F
2. Change the cash item UI (in NPC)
- Automatically set bulk-buying as default
- Added check-box to allow players accepting the Refill-Cash Policy beside the "Refill" button
- Show a message box to confirm after checking the box
3. Added some descriptions for quest capsules
■ Additions
1. Added new Camera Option : "Bird's view"
- Allow to rotate , change the up/down height, adjust angle
- Change "Bird's view" to the default camera option


---
Feb 08th 2012 Patch notes
---
■ Fixes

1. Extracting unique items which produce material/quartz cores as output caused error
2. In some certain situations, the exp gained by 190-level characters is abnormal
3. Caused item duplication while the client is trying to reconnect with server
4. Category for Vital Gear caused error when used
5. In some cases, the connection between client - server dropped when player entered the dungeon
6. Edit the text in tooltip of Killian Ring quest item
7. Add the counter for some achievements

■ Changes

1. Change way of displaying channel bar in server select screen / channel select screen
Normal state : Change the color of the bar
Full : Solid red bar
2. Added / edited some tip messages
3. Added new categories in Auction Hall
Added new category for Morning Star quest chain in Quest Capsule
Added Costume categories for sorting costumes
Chaos Box
Nation Costumes
Procyon
Capella
Weapon Costumes
Orb/Crystal
Blade/Greatsword
Katana/Daikatana
General Costumes
Midreth
Huan
Pastur
Shineguard
Mystic
Teragrace
SIGMetal
Mithril
Special Costumes
---
Feb 15th 2012 Patch notes
--- ■ Fixes

1. In certain cases, character's death caused dungeon end
2. Some cooldown of potions applied abnormally

Add the cooldown for Glory Potion
Change the cooldown of Fury Potion to 3 seconds
■ Changes

1. Some unique items are changed to tradable with low chance

Lycanus Weapons
Drosnin Earrings
Drei-Frame Armor Gears
2. Changes related to Party tooltip

Add tooltip for Party member icon in Mini-Map / GPS
Allow viewing the Battle Style Icon / Online-Offline status in tooltip
3. Add the location into the Quest Capsule tooltip

Add the ability for searching Quest Capsule by Area (Field / Dungeon)
■ Additions

1. Add separated UI for bulk-registering items in private trade

Shortcuts: Alt + Left Mouse-click
2. Add new categories for Unique items in Auction Hall

[Accessories > Earrings] Added Drosnin's Earring
[Weapons] Added Lycanus Grade
[Armor - Armorset (Helmet, Suit, Boots, Gloves)] Added Drei-Frame (WA) / (FS) Grade
[Armor - Battleset (Helmet, Suit, Boots, Gloves)] Added Drei-Frame (FA) / (FB) Grade
[Armor - Martialset (Helmet, Suit, Boots, Gloves)] Added Drei-Frame (WI) / (BL) Grade
■ Mission War

1. Change the Mission War reward item name

Buff Capsule Cube (Low) > War Award Cube (Low)
Buff Capsule Cube (Medium) > War Award Cube (Medium)
Buff Capsule Cube (High) > War Award Cube (High)
2. Change the outputs from Mission War reward item

War Award Cube (Low)
Elixir of Luck 100,000 Alz
Elixir of Luck 1,000,000 Alz
Elixir of Luck 10,000,000 Alz
War Award Cube (Medium)
Elixir of Luck 300,000 Alz
Elixir of Luck 500,000 Alz
Elixir of Luck 5,000,000 Alz
Elixir of Luck 50,000,000 Alz
War Award Cube (High)
Elixir of Luck 500,000 Alz
Elixir of Luck 1,000,000 Alz
Elixir of Luck 10,000,000 Alz
Elixir of Luck 100,000,000 Alz

-----

WARNING
Please REMEMBER that : this is the patch notes of KR PUBLIC server
that means it's very SIMILAR with the version of EU in the FUTURE.
But this update in KR is still unstable, the developers fix bugs and
change some details based on the feedback of players in Public server.
Please check this thread WEEKLY for staying UP-TO-DATE

----------








---
Post update history
---



2.00 : Dec 07th 2011
Add Final patch notes from KR Dec 07th 2011
Status of Patch has been changed to Released
Stop updating old Patch notes (Testing Phase patch notes)
2.01 : Dec 07th 2011
Update the full list of Synergy Effect (double checked with KR Cabal Client Data)
2.02 : Dec 08th 2011
Add image for DP Cube of Fame
Add image for Quest Capsule
Add image for Mass-storing items into Warehouse
Add image for Refresh button in Cash Inventory
Add image for Target Selection
Add image for Item comparison
Add image for Display of items with slot(s) in AH
2.03 : Dec 08th 2011
Add Patch notes Dec 08th 2011
2.04 : Dec 09th 2011
Add detailed mercenary list of new update (Druga / Syasor / Angelo)
Split up the "Testing Phase" patch notes to the separated post (Post #8 below, in the same thread) (easier for viewing / editing)
Update information about the "Rule of extracting weapons / armors"
2.05 : Dec 10th 2011
Add Patch notes Dec 09th 2011
2.06 : Dec 11th 2011
Update BM3 stats of FB (thanks to "Grammy" for pointing the mistake)
2.07 : Dec 14th 2011
Add Patch notes Dec 14th 2011
Add the official wallpaper links
2.08 : Dec 15th 2011
Add Patch notes Dec 15th 2011
2.09 : Dec 22nd 2011
Add Patch notes Dec 21st 2011
2.10 : Dec 24th 2011
Add the full list of 31 Chapters of Morning Star Quest (added into Dec 07th 2011 Patch notes) (based on request of "Dearr")
2.11 : Dec 27th 2011
Add some FAQ into Section Additions > 1 (BM3) and Addtions > 10 (Achievement System) in Dec 07th 2011 Patch notes
2.12 : Dec 28th 2011
Add Patch notes Dec 28th 2011
2.13 : Jan 05th 2012
Add Patch notes Jan 04th 2012
2.14 : Jan 06th 2012
Minor content update, edited some typos, added some extra information
2.15 : Jan 11th 2012
Add Patch notes Jan 11th 2012
Edited some information in old patch notes (added some notes - highlighted text)
Reupload "new-chaos-lamp-drop-area" table
2.16 : Jan 16th 2012
Add screenshots of Prideus Bracelet
2.17 : Jan 18th 2012
Add Patch notes Jan 18th 2012
2.18 : Jan 20th 2012
Add some explanation for "per level" phrase in BM3 information sections
2.19 : Feb 01st 2012
Add Patch notes Feb 01st 2012
2.20 : Feb 12th 2012
Add Patch notes Feb 08th 2012
2.21 : Feb 15th 2012
Add Patch notes Feb 15th 2012

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This topic will be updated as fast as I could to keep people stay update to date with new features from Cabal 3rd Evolution - Part V - aka Episode 8 - update.

Above are information I have collected and translated into English. If you want to read a better translation (aka the official patch notes) : wait for EU Patch notes, it might be here :
http://forum.cabalonline.com/blog.ph...-Tester-s-Blog

modem
02-15-2012, 02:49 PM
theres already like 10 threads of this fkin upcoming update

alhifnawy3
02-15-2012, 03:19 PM
it would be great if u can add pictures and new colours to main texts....This needs alot of editing

LILCHAOLAO
02-16-2012, 05:04 AM
theres already like 10 threads of this fkin upcoming update Problem?

SemiAutoMatic
02-16-2012, 08:12 AM
Semi_So_Wet

666 Posts.

MamaMiaYoe
02-16-2012, 12:21 PM
Upgraded item from +7 and above with Sword Skill Amp / Magic Skill Amp : Gives the RARE chance to get Amp option scrolls

Orly!? OMG! :D