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DivineExorcist
11-15-2013, 12:11 PM
yay guardians back in t5, finnaly lower tiers will play to win and not farm for a useless bringer.

Valdoroth
11-15-2013, 12:22 PM
Ep. 10: Balance of Power --- Updates so far

Firstly, this information is a compilation of the past few months of update notes from Korea Cabal translated by Mr. Wormy (http://mrwormy.wordpress.com/). Please see his site for additional information and images. I have compiled and left out stuff that will not concern us since it has already been addressed or fixed. Since Ep. 11 just came out in Korea, these should be pretty close to the complete Ep. 10 notes. Enjoy!




Content:

1. Items
2. War Changes and Additions
3. Guild Additions
4. Dungeons
5. Compensation System
6. Skill Changes and Additions
7. Misc. Changes



1. Items



Added new item: Effector.
http://i650.photobucket.com/albums/uu224/hofflers/effector.jpg

- Enhances certain skills (2 currently for each class):

- BL: AoF and Int
- FA: AoS and QM
- FB: MF and AoC
- FS: MB and AoD
- WA: BS and PC
- WI: AoFC and SS
- Effectors have no effect initially and must be Enlightened with a Mirror of the Eye.

- Mirror of the Eye have 3 grades: Bronze, Silver and Gold
http://i650.photobucket.com/albums/uu224/hofflers/mirrors.jpg
- Higher Grade MoE yields better effector stats
- 3 stats can be revealed: Skill Cooldown, Skill Duration, and Skill Stats
- 2 Effectors can be equipped, one for each skill.
- Cannot stack the same skill effector.
- Effectors apply automatically to the skill regardless of skill level in all locations except MB.
- Altered stats of the skill will be colored differently
- Bronze and Silver can be requested via Amity System (no lvl req) with the correct materials

- Bronze: 5x UCH + 5x UCHH
- Silver: MoE Bronze + 10x Effector Core (Piece)
- Gold can be found in dungeons and maps from IC+ and PF+ respectively
- Effectors are found in the same locations.
- Added in AH under Skill Items: Effector and Enlightening Effector catagories



Added new items: Account Sealing and Unsealing stones:
- Applies to Weapons (red), Armors (blue), and Bikes (green)
- Item Shop purchased.
- Seals an account-binding item for tradeable use just like a Pet Sealing Kit.
- Requires an Unsealing Stone to unseal, unlike Sealed Pets.
- Eliminates the need to Account Transfer items for a lower price.

Sealing Stones: http://i650.photobucket.com/albums/uu224/hofflers/unbindingcores.jpg Unsealing Stones: http://i650.photobucket.com/albums/uu224/hofflers/bindingcores.jpg



Bike Changes and Additions:
- Extreme Upgrading on Bikes

- Limited by bike grade: Blue – 1, Rw3 – 3, and PW5 – 5
- Fees are 20m times the upgrade level going to plues 2 extreme cores times the upgrade lvl.
- See Mr. Wormy's Table for all values.
- Failing makes the bike Unable to Equip (repairable).


Added Bike Epic Resetting Scroll
-Resets a bike's craft to a normal bike ( If you get a low grade of craft, you can reset it to be a normal bike again, but I would do that AFTER you bought/made a new Epic Option Cube).



Added new Extreme Core (XC) and Extreme Core Pocket (XCP)

- Added levels 11+12 (XC11 and XC12)
- Added XCP (Unique): 100% chance to get XC10 and a low chance to get XC11
- Added XCP (Premium): Same as Unique, but adds chance to get 1 or more XC12
- Added XCP (Normal): Gives 1 random XC1-XC7 (Buyable from NPC Chloe for 10m if you do not want to request craft or cannot)



Chaos Enhancement System --- Added New Minesta's Chaos Belts
- Minesta's Chaotic Belts are upgradeable only with the new chaos enhancement system.
- If fails, the belt breaks.
- Upgrade from +0 to +15.
- 3 types:

- Guardian: HP, Def, Res Rate, Res CD, Res Amp, DMG Reduc.
- Fighter: HP, S. Atk, S. Amp, CD, Accu, and Penetration.
- Sage: HP, M. Atk, M. Amp, CD, Accu, and Penetration.
- Some stats cannot be gained until high enough upgrade lvl ( Mr. Wormy has a wonderful table that shows all the stats gainable).

- Chaos Cores are gained from the Request Craft system.
- Required Amity lvls are: 4500, 5500, 6500, 7500, and 8500.
- Output of requested crafts are: 1, 3, 5, 7, and 10 cores respectively.
- Requires Piece of Chaos which are gained from mob drops to craft.




Mergaheph's Ring:
- Reduced to require only 25 Sealed Cores instead of 50


Leth's Tyrant Ring:
- Now drops as tradeable in a sealed form (similar to Killian's Lymbic Tonsil)


New Item Shop Item: Oath of Soul:
- Gives target user 100% of your AXP for 1 hour


Wexp Cubes updated to match current all-amp and Top-Epic crafts.
- Now has the over crafts (8% amp, 18% cd, 9% cd, etc.).
- No longer amp specific: labeled All Skill Amp.





2. War Changes and Additions

Long awaited: Re-added Guardian's.
- Only for T5 levels (170-190)
- Based on Scores for the week and selected on Monday at midnight.
- 1 for each class, for each nation (except Bringer) for a total of 12
- Guardian Title: Luminosity (Cap) or Storm (Proc) Guardian.
- Options:

- HP +600
- Res Rate 12%
- Res CD 24%
- Res Amp 6%
- Res Root, Down, Knockback, and Stun 30%


New Scoring formulas.
- Certain stats can add more score based on: some party buffs, some debuffs, Aura, and BM
- Gain score from successful Evades and Blocks (Miss and Block)
- Building Res Towers adds score (I do believe that all towers do, but unsure if they're still alz-only based earn score)
- Each Class now has different formulas how they gain score to reflect how they perform normally in war This will make all the classes earn score at a similar rate)


Mission War Compensation (Reward).
- Minimum scores required to earn a reward are changed, increasing per tier:

- T1 = 30, T2 = 35, T3 = 40, T4 = 45, and T5 = 50
- A score of 1501 or more will earn 218 Wexp instead (plus additional for Premium services)
- A score of 1480 or more earn additional AXP up to a maximum of 100m (10AP)
- A score of 600 or more will have their Alz Spending in war compensation increased to 9.8% returned at end of war (applies only to alz spent on HP and SP packs during war)




3. Guild Additions


Guild Ranking System:
- Guild ranks are applied in Mwar and are server-based.
- Ranks are based on Guild Score:

- Sum of the top 2 score players for each class in guild who join MW for T5 Only
- Total limit of 12 scores added (2 for each class) (T5 Only).
- A Conversion Penalty is applied for 3 weeks for all guilds in the top 10 ranks.
- The penalty is only 94%-99.4% of their total scores (multiply score by 0.94-0.994) instead of the full 100%. (Enables more than 1 guild to become Rank #1 easier for more competition).
- Updated weekly on Monday at midnight server time.
- Only the top 50 guilds will be listed on the rankings: viewable via the guild menu (lower right button in guild page)
- Rank Benefits:

- #1 Guild able to adjust the AH fee:

- From 4-6% once every 48 hours, up to 3 times a week via NPC Bodyguard Hursurf next to AH.
- Guild must have a total of 15,000 or more points to do this.
- New AH fee rates are applied at midnight of the day it is changed
- All tax from the AH is mailed to the Guild Master up to a limit of 500m alz per day up to 3 times a week (1.5b max per week)
- #1 Guild earns up to 100m alz per day from ALL in-war HP and SP packs purchased from NPC. Alz is sent to the Guild Master.
- Some of the top 10 guilds gain a bonus 10% Wexp for a week (reset Monday @ midnight)
- Randomly 3-10 of the top 10 guilds are given a Potion of Luck mailed to the Guild Master (currently worth 200m, but may change)





4. Dungeons


VC
- Removed SEH from some chests.
- Adjusted cores and SEH drop rates.


FT1
- Mob/boss Exp is doubled.


FT2AW ( FT2 Awakening Mode)
- Altered to allow 7 party members instead of only 4.
- Increased difficulty.
- Removed Forcium drops.
- Increased Archridium drop rates to include those with filled slots as well.


EoD3
- Increased drop rates.
- Removed Forcium drops.
- Increased Archridium drop rates to include those with filled slots as well.


Added new dungeon: Forbidden Island Awakened Mode (FIAW)
- Lvl 140+
- Allows all 7 party members.
- Duration: 1 hour.
- Reward: 8 DP and 20k Honor.
- Requires Special Lost Island Compass:
http://i650.photobucket.com/albums/uu224/hofflers/FIawakened.jpg
- Acquired via Request crafting like FT2AW with same costs and method.
- Limitations: 10 Odd Circle/Superior Odd Circles, and 50 Veradrix's Protections.





5. Compensation System


Compensation UI is the new dungeon entry UI
- First Tab is the Compensation.

- Top box is the normal dungeon reward.
- Bottom box is the Circulated Compensation reward.
- Second Tab is the dungeon Rankings.
- Circulated Compensation:

- More runs of the same dungeon will earn a better reward.
- Reset daily at midnight server time.
- 2 Runs = Free 1day char-bind entry (another daily entry basically for that dungeon).
- 5 runs = Legendary Cube: opened for chance at same drop rates as that dungeon Legendary Chests.
- 10 runs = Option Scroll Cube (High/Highest): Same concept as the EoD3 daily cubes, based on dungeon for the H or HH reward.
- Dungeons able to be compensated:

- AoS1
- AoS2
- IC
- IC2
- FI
- FIAW
- FT2
- FT2AW
- MO
- EoD3
- DX Hard or Premium
- Special Saturday and Sunday Compensation.

- Gives Legendary Chest on 5th, 10th and 15th runs. And Option Scroll Cube H/HH.


Added 2 NPC's: Compensation Dispatcher

- Proc's is Rasha, located in DS near warp.
- Cap's is Aiderial, located in GD near NPC Yul.
- Non-Nation character's cannot access.
- They sell War related gears (Vital Gears and such) and Wexp Cubes (All the armors and Rune cubes)





6. Skill Changes and Additions

Add new skill effect for WI BM3 Elemental Barrage:
- M. Amp Up starting at 104% for lvl 1, +1% per lvl
- CD inc starting at 104% for lvl 1, +1% per lvl


Other BM Skill changes:
- BL: BM3's A/B S. Amp value is changed to 80% (base lvl)
- FS: Range of Normal Attack in BM2 is increased by 1 (to 2)
- WA: Change duration of A/B Axe Attack animations
- WI: Same as BL's


Piercing Spell stats raised per level from 2 to 4


Skill duration tooltip now displays with 1 decimal number.







7. Miscellaneous

Tooltip display change for skills:
- Altered all -X% skills to be a multiplying instead (ex: Bloody is -60% is now shown as x40%).


HP bars altered:
- Yellow for Mobs.
- Red for Aggressive Characters (pvp mode).


Battle Style Level Up Quests updated:
- Altered BSLVUP 70+ quests.
- See Mr. Wormy's Post for Sept. 11th patch notes for a complete list.


+15 items with extreme Upgrades show up in the AH now.


Items “Unable to Equip” are now un-extractable.
- "Sealed” items are also un-extractable.


“Block” shows up on top of all other hits as priority.


Skill Exp gained is increased by 150% (speeds up skilling time taken)


Added new Upgrade Point System:
- When you fail to upgrade something, you will earn points towards success.

- Higher upgrade fails give more points.
- Superior and Enhanced Cores give more points.
- Each consecutive fail increases the points. (Basically it'll prevent you from using up like 10 SGH to +15 from +12)
- Once you succeed upgrading, the points are reset.
- Points last only 3 hours.


New Buddy Bonus system:
- The more buds you got online, the more bonus you will get.

- Higher level buds give more points
- Buds with Premium and Platinum services will give more points.
- More points give more benefits up to 250
- See Mr. Wormy's blog for the table about the benfits (See Ep 10 Cabal Expansion VIII released notes)





This Concludes the compiled notes for Episode 10. Looking forward to seeing it in-game before 2014 hopefully.

CandiCoatted
11-15-2013, 02:00 PM
Dang I wasn't first to post in this!

Valdoroth
11-15-2013, 02:50 PM
Dang I wasn't first to post in this!
Nope, and according to my screen, it says he replied 11 minutes before I posted it. Not sure how that can happen.

imback
11-15-2013, 03:09 PM
Nope, and according to my screen, it says he replied 11 minutes before I posted it. Not sure how that can happen.

u post 1:11 he post at 1:22. u mean after u post?

Valdoroth
11-15-2013, 03:24 PM
u post 1:11 he post at 1:22. u mean after u post?Mine has those two reversed oddly. Shows his first, then mine. See:

http://i650.photobucket.com/albums/uu224/hofflers/forumbug.jpg

imback
11-15-2013, 03:31 PM
oh i see wat u mean now. u start the tread. i thou he did. @

DivineExorcist
11-15-2013, 06:16 PM
thats weird. it should get fixed soon though.

aientd311
11-15-2013, 07:01 PM
Gain score from successful Evades and Blocks (Miss and Block)
This is good for BL.
And Rank 1 G is getting richer, I'm sure more people will quit

LuckyBoy238
11-15-2013, 07:28 PM
Add new skill effect for WI BM3 Elemental Barrage:
- M. Amp Up starting at 104% for lvl 1, +1% per lvl
- CD inc starting at 104% for lvl 1, +1% per lvl

o.o WI OP o.o

IIWarGoz
11-15-2013, 08:21 PM
New class is coming, Gladiator 779377947795 ARE you ready for this? i think yeah, this may be the change we are looking for.

AllHopeIsLost
11-15-2013, 10:58 PM
New class is coming, Gladiator 779377947795 ARE you ready for this? i think yeah, this may be the change we are looking for.

I picked a good time to join this game

NiteFalcon
11-16-2013, 12:32 AM
my theory is that they are bringing back guardian titles in prep for the new class..that way players using the new class can use guardian title to actually compete with hr 20 players

SUPERSAYIAN
11-16-2013, 06:18 AM
Some of the information from this is for episode 11. Btw 2 videos are posted on youtube of the new class gladiator in bm1-3. http://www.youtube.com/watch?v=afN1s6m76BY http://www.youtube.com/watch?v=rLZ1FKDgjbg

LuckyBoy238
11-16-2013, 08:31 AM
Some skills

http://www.youtube.com/watch?v=KiiFptPivNc

http://www.youtube.com/watch?v=GlP3yV72rxM

http://www.youtube.com/watch?v=GD_gOkI8oJw

http://www.youtube.com/watch?v=yBwqQZd9Bmg

http://www.youtube.com/watch?v=qnFPrkJTGzI

http://www.youtube.com/watch?v=TJEiSLdOhdI

http://www.youtube.com/watch?v=UAjrwoYUe_0

http://www.youtube.com/watch?v=sGBp9i8cCSs

http://www.youtube.com/watch?v=lmMdJb1PZ-o

http://www.youtube.com/watch?v=omFfeNhbYx0

http://www.youtube.com/watch?v=O3L8__AeuF4

http://www.youtube.com/watch?v=kq7zGPWb02M

DivineExorcist
11-16-2013, 10:13 AM
my theory is that they are bringing back guardian titles in prep for the new class..that way players using the new class can use guardian title to actually compete with hr 20 players

Well that could be it, but remember only one person is going to get that title (on a weekly basis). I don't think that,s going to help much. What would really help is a server reset, but of course this game dies before that happens.

PS: Am i the only one experiencing having my post put before others that posted before me? I'm on a different computer right now at a different location too. That's interesting.

Lucifer
11-16-2013, 10:29 AM
I want that suit Gladiator's wearing :< So ninja

NiteFalcon
11-16-2013, 11:47 AM
Well that could be it, but remember only one person is going to get that title (on a weekly basis). I don't think that,s going to help much. What would really help is a server reset, but of course this game dies before that happens.

PS: Am i the only one experiencing having my post put before others that posted before me? I'm on a different computer right now at a different location too. That's interesting.

wut. its like 10 guardians per class per nation...

Tonberry
11-16-2013, 12:45 PM
the new class has a lot of sweet looking skills, and should be challenging fb for the flashiest skills in the game.

just get a weird premonition that most of its skills were originally planned for wa/bl :b

AllHopeIsLost
11-16-2013, 12:52 PM
the new class has a lot of sweet looking skills, and should be challenging fb for the flashiest skills in the game.

just get a weird premonition that most of its skills were originally planned for wa/bl :b

Those tonfas...

jamnotjelly
11-16-2013, 01:19 PM
LOL did i read that rank 1 guild can control ah fee for up to 6% and that guild gets the money up to 500 mill daily someone clarify this for me

DivineExorcist
11-16-2013, 01:24 PM
Burning i think you misread.


Ep. 10: Balance of Power --- Updates so far


2. War Changes and Additions
[list]
Long awaited: Re-added Guardian's.
- Only for T5 levels (170-190)
- Based on Scores for the week and selected on Monday at midnight.
- 1 for each class, for each nation (except Bringer) for a total of 12




Well the #1 guild controlling the alz can be good, IF they keep at 1% but of course who knows what they will decide. Id rather they take it off altogether without giving a guild 1.5b a week.

NiteFalcon
11-16-2013, 02:53 PM
deng i guess they changed it. i remember on wormy blog long time ago he said 10 per class

IIWarGoz
11-16-2013, 07:28 PM
Initially I had accidentally added some. I edited out all that was from 11 based on Mr. Wormy's blog and ones that stated for Ep. 10. They had multiple patches during 10. Which info is from 11 that I posted? I can edit it to note it.

Re roll time.

Valdoroth
11-16-2013, 07:46 PM
Some of the information from this is for episode 11. Btw 2 videos are posted on youtube of the new class gladiator in bm1-3. http://www.youtube.com/watch?v=afN1s6m76BY http://www.youtube.com/watch?v=rLZ1FKDgjbg

Initially I had accidentally added some. I edited out all that was from 11 based on Mr. Wormy's blog and ones that stated for Ep. 10. They had multiple patches during 10. Which info is from 11 that I posted? I can edit it to note it.


Burning i think you misread.
Well the #1 guild controlling the alz can be good, IF they keep at 1% but of course who knows what they will decide. Id rather they take it off altogether without giving a guild 1.5b a week.

4% is the minimum. Personally, I'm hoping that the alz amount is reduced for our server based on inflation of our servers vs Korea's servers. Also the idea is supposed to be based on the guild leader being honest (which is far less in NA than KR sadly) and dividing it up into the guild fairly. However, I think part of it is to help them be able to purchase those Minesta's Chaotic Belts....those are gonna get REALLY pricey if you're unlucky like most ppl. 2m for it to probably fail and break. No safeguards for those yet and hopefully never.

And keep note that the top guilds in the rankings get a penalty to their total score to allow other guilds a chance at 1st place.
Example: #1 guild scores 16000 pts the first week. They will get only 94% of their top score the following 3 weeks. So if they got 16000 points again the next week, their score will be only 15040 because of the penalty. I don't think it'll stack though from week to week of their %. (meaning 94% won't be 88% (94% of 94% = 88%) the next week if they get #1 twice in a row)

SUPERSAYIAN
11-17-2013, 05:09 AM
Initially I had accidentally added some. I edited out all that was from 11 based on Mr. Wormy's blog and ones that stated for Ep. 10. They had multiple patches during 10. Which info is from 11 that I posted? I can edit it to note it.



4% is the minimum. Personally, I'm hoping that the alz amount is reduced for our server based on inflation of our servers vs Korea's servers. Also the idea is supposed to be based on the guild leader being honest (which is far less in NA than KR sadly) and dividing it up into the guild fairly. However, I think part of it is to help them be able to purchase those Minesta's Chaotic Belts....those are gonna get REALLY pricey if you're unlucky like most ppl. 2m for it to probably fail and break. No safeguards for those yet and hopefully never.

And keep note that the top guilds in the rankings get a penalty to their total score to allow other guilds a chance at 1st place.
Example: #1 guild scores 16000 pts the first week. They will get only 94% of their top score the following 3 weeks. So if they got 16000 points again the next week, their score will be only 15040 because of the penalty. I don't think it'll stack though from week to week of their %. (meaning 94% won't be 88% (94% of 94% = 88%) the next week if they get #1 twice in a row)


These are for episode 11.
Bike Changes and Additions:
- Extreme Upgrading on Bikes
- Limited by bike grade: Blue – 1, Rw3 – 3, and PW5 – 5
- Fees are 20m times the upgrade level going to plues 2 extreme cores times the upgrade lvl.
- See Mr. Wormy's Table for all values.
- Failing makes the bike Unable to Equip (repairable).

Added Bike Epic Resetting Scroll
-Resets a bike's craft to a normal bike ( If you get a low grade of craft, you can reset it to be a normal bike again, but I would do that AFTER you bought/made a new Epic Option Cube).


Added new Extreme Core (XC) and Extreme Core Pocket (XCP)
- Added levels 11+12 (XC11 and XC12)
- Added XCP (Unique): 100% chance to get XC10 and a low chance to get XC11
- Added XCP (Premium): Same as Unique, but adds chance to get 1 or more XC12
- Added XCP (Normal): Gives 1 random XC1-XC7 (Buyable from NPC Chloe for 10m if you do not want to request craft or cannot)


Chaos Enhancement System --- Added New Minesta's Chaos Belts
- Minesta's Chaotic Belts are upgradeable only with the new chaos enhancement system.
- If fails, the belt breaks.
- Upgrade from +0 to +15.
- 3 types:
- Guardian: HP, Def, Res Rate, Res CD, Res Amp, DMG Reduc.
- Fighter: HP, S. Atk, S. Amp, CD, Accu, and Penetration.
- Sage: HP, M. Atk, M. Amp, CD, Accu, and Penetration.
- Some stats cannot be gained until high enough upgrade lvl ( Mr. Wormy has a wonderful table that shows all the stats gainable).
- Chaos Cores are gained from the Request Craft system.
- Required Amity lvls are: 4500, 5500, 6500, 7500, and 8500.
- Output of requested crafts are: 1, 3, 5, 7, and 10 cores respectively.
- Requires Piece of Chaos which are gained from mob drops to craft.

6. Skill Changes and Additions
Add new skill effect for WI BM3 Elemental Barrage:
- M. Amp Up starting at 104% for lvl 1, +1% per lvl
- CD inc starting at 104% for lvl 1, +1% per lvl

7. Miscellaneous
Tooltip display change for skills:
- Altered all -X% skills to be a multiplying instead (ex: Bloody is -60% is now shown as x40%).

HP bars altered:
- Yellow for Mobs.
- Red for Aggressive Characters (pvp mode).

These were started this week. Also the 2 vids of gladiator i posted earlier may in fact be fake, so heads up and my bad.

DivineExorcist
11-17-2013, 09:56 AM
Ohh, thanks for clarifying Val. 4% minimum still seems high =(. i guess we will see what happens, and hopefully the games doesn't break anymore.

[GM] Kato
11-21-2013, 04:44 PM
Off-topic, but the forum time stamp issue should be fixed now. You shouldn't see posts going all crazy and out of order anymore (hopefully). Unfortunately, we couldn't fix all of the existing out of order posts, so DivineExorcist will continue to look like he started this thread even though he didn't :P

If you guys happen to come across this issue again, feel free to shoot me a PM.

ThisisaForumId
11-23-2013, 05:58 AM
Holy has the game ever changed

Valdoroth
12-18-2013, 08:04 PM
Just bumping this for viewing and reminder purposes. It's good info to know ahead of time. I believe I did finish correcting what was Ep. 11 that I had accidentally added in.

NationWarBlows
12-18-2013, 08:37 PM
They have account bound items. They give you options to trade account bound items. GG ESTSoft. You should get rid of one or the other. Then again, you bastards just want to gouge players for more money, even with people spending $100 a week for vouchers.

revzz
12-20-2013, 01:55 PM
so before 2014?.. hoping to get it next week.. since selective pet untrain kit goes with ep 10 right?

Valdoroth
12-20-2013, 03:20 PM
so before 2014?.. hoping to get it next week.. since selective pet untrain kit goes with ep 10 right? To my understanding, that item is not a part of any updates. It's a standalone Item Shop entitlement that I do solemnly hope we never get for permanent. Atm it's just part of an event. I really really hope it stays that way.