flamepattern
08-11-2010, 03:00 PM
for TLDR version skip to bottom of post :)
Ok hopefully the word money got your attention in the title. I've played several free MMORPGs and the most successful ones that ive been in have allowed you to sell everything you can buy from cash shop in the game. With either auction house or a player shop. Look at it this way .
Player A has good job and excess money to buy eCoin
Player B has crappy job but tons of Alz ingame
Player A buys eCoin and sells it in auction Player B buys it and uses it
Now you may think that your missing out cause player B isn't actually paying you anything. However you would be mistaken in that line of thought . Since player B didn't have disposable income he never would have bought it anyways. Player A will probably find it easier to spend real money to make Alz than to go out and farm it therefore he will end up buying alot more of it than usual therefore your sales will actually go up. That is my first suggestion.
Secondly what is up with the lack of permanent items? People don't want to spent 10 - 20 $ on an item that only lasts for 30 days or less. I know this because its how i feel. I just started playing the game a couple days ago and i would have spent alot more already if everything wasn't duration or account bound. Another thing you can do to make more money is release more costumes lets face it that's about he only way to make your character unique is either costumes or style changes. I'm betting that alot of people would like to buy costumes or something of that sort but there isn't any that they want out and they end up forgetting about it when they get decent looking armor.
ok. im done for now.
recap
1. Let us sell cash shop items in game (dungeon entry costumes etc.)
2. Get rid of durational items ( best free to play mmo i know has no durational items in cash shop and it make ALOT of money wont say the name but initials are P.W.I don't try to play it unless you have alot of money to burn )
anyway ty for reading my exceedingly long post and have a pleasant day
Ok hopefully the word money got your attention in the title. I've played several free MMORPGs and the most successful ones that ive been in have allowed you to sell everything you can buy from cash shop in the game. With either auction house or a player shop. Look at it this way .
Player A has good job and excess money to buy eCoin
Player B has crappy job but tons of Alz ingame
Player A buys eCoin and sells it in auction Player B buys it and uses it
Now you may think that your missing out cause player B isn't actually paying you anything. However you would be mistaken in that line of thought . Since player B didn't have disposable income he never would have bought it anyways. Player A will probably find it easier to spend real money to make Alz than to go out and farm it therefore he will end up buying alot more of it than usual therefore your sales will actually go up. That is my first suggestion.
Secondly what is up with the lack of permanent items? People don't want to spent 10 - 20 $ on an item that only lasts for 30 days or less. I know this because its how i feel. I just started playing the game a couple days ago and i would have spent alot more already if everything wasn't duration or account bound. Another thing you can do to make more money is release more costumes lets face it that's about he only way to make your character unique is either costumes or style changes. I'm betting that alot of people would like to buy costumes or something of that sort but there isn't any that they want out and they end up forgetting about it when they get decent looking armor.
ok. im done for now.
recap
1. Let us sell cash shop items in game (dungeon entry costumes etc.)
2. Get rid of durational items ( best free to play mmo i know has no durational items in cash shop and it make ALOT of money wont say the name but initials are P.W.I don't try to play it unless you have alot of money to burn )
anyway ty for reading my exceedingly long post and have a pleasant day