dt lv 15
ls lv 12
bs lv 9
rest r maxed
what would be the best comboes? in pvp
dt lv 15
ls lv 12
bs lv 9
rest r maxed
what would be the best comboes? in pvp
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oh right forgot about those lol, thanks
Last edited by Noir; 01-02-2011 at 07:05 PM.
k so death tempest, ls, bs, impact stab, force kick, assualt, vital interefere, and storm grind r the good ones to use
But what order to use em as? I can think of just asssualt at the beginning and blade scud at the end for now.
Keep in mind you can't rely on just one combo, pvp matches don't usually go the same way even for fighting a specific class, unless you got the gear to 3-shot people. Learn to react to what your opponent uses and experiment to see what works in pvp. Usually though, its good to use a few fast skills then use your heavy hitters.
I know that so i asked for both dps and damage one, i'd do big skills on fs and wa with high defense, and dps for the frail chars
It really varies depending on the battle. Usually you would start with either Force Kick (if your computer and internet can handle it) or Assault, then use Vital Interfere 20 and Impact Stab 20, if necessary, use a few more filler skills such as Storm Grind and/or Assault (if cooled), then use DT next, then use LS and/or BS. Sometimes though you can try to make the opponent chase by using LS early on or the opponent could try to force you to chase if it is a BL or FB. When they make you chase react with moves like DT and TMS, anything with a decent range that doesn't make you walk up directly in front of the opponent, or you could try VI or Assault if they are cool. If the opponent has high defense (WA and FS come to mind), consider using something like Assault or FK, then SG, VI, DT, LS, BS, but only if you can't break their defense with your faster skills (I usually always use more DPS oriented combos, since it takes a lot of defense to make using faster skills a bad idea with my gear). PvP can vary greatly depending on what your opponent uses, especially vs BL and FB, this is why I say you need to learn to react to what your opponent does and not rely on a few combos.
SG > LS > Impact Stab = GG
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If I were strong enough to 3-4 skill most everyone (I wish I were) I could counter that combo with -- Force Kick > VI > LS > DT -- and the opponent would crumple to the ground before they could Impact Stab =P.
As it is, I usually end up using -- FK > VI > Impact Stab > Assault > DT > LS -- and many opponents die by that time, if I get around 2 crits at least. I switch the order or omit a short skill from time to time though to keep up with my opponent.
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