
Originally Posted by
EterNity
When it comes to gear choose, Force Archers have two major chooses - Battle Set and Martial Set.
This topic has been discuss over and over both in-game and on forum.
Players hold distinct opinions upon this issue and both sides have their own reasoning.
However, battle set is definitely the best and the only choose if you want to be a decent FA in cabal.
I was started up as a battle FA, switched to martial FA in my 150s, and switched back to battle.
I felt that battle set is better than martial set in many situations.
Of course personal experience is not enough to persuade people that battle is better than martial, I am going to present some numbers and the real situations in game to prove my point.
First of all, all of the numbers I provide in this article is based on my own calculations.
Few conditions as how I calculated all the numbers:
All the numbers are based on a level 170 FA.
All gears that to be compared are +7.
There is really no point to compare Osmium battle sets with Osmium martial sets since players who go for battle sets are usually using Teragrace set instead.
The maximum INTs:
TG slotted ------ 924 (from STR, DEX req. of 113, 227)
TG non-slotted - 946 (from STR, DEX req. of 106, 212)
OSM martial -- 1060 (from STR, DEX req. of 68,136)
Forcium -------- 801 (from STR, DEX req. of 154, 309)
* ---------------TG slotted ---- TG non-slotted ----- OSM martial ---- Forcium
* M.attack ------- 307.7 ------------315.0 -------------353 ---------- 266.7
* Defense -------- 501.6 ----------- 485.2 ------------ 439.3 -------- 657.9
* Defense Rate --- 717.4 ----------- 702.7 ------------ 778.2 ---------877.6
Note:
TG gear as using TG gloves, boots, and suit with an OSM helm
OSM martial gear as using all 4 pieces of martial gears
Forcium as using Forcium gloves, boots, and suit with an OSM helm
The INT calculation from minimum STR and DAX requirement is base on forcium orb slotted +7
Here is where the controversy started.
First question I am gonig to ask is...
Are you comfortable to give away 46 M.attack for extra 62.3 defense?
(by comparing TG slotted with OSM martial)
Your answer may be NO!
Second question I am going to ask is..
Are you willing to give away 86.3 M.attack for extra 218.6 defense and 109.4 defense rate?
(by comparing OSM martial with Forcium battle)
Your answer should be YES!!
When players discuss about battle and martial sets, they usually overlook several conditions.
That is:
Who are you talking about? (level)
What set of gear is to be considered in? (forcium, Teragrace, OSM battle, or OSM martial)
What's the purpose of comparing? (normal game play, grinding, NW, duel, or extreme hard dungeon)
The difficulty of getting gears. (price range, rareness)
As a level 170 FA, I prefer Forcium battle and TG battle over OSM martial.
Yes, forcium is way more harder to get compare to other kind of gear; however, a normal FA who train his/her way up to 150s should be able to get one from drop or trade.
High defense advantage:
Duel:
High defense may not make a difference in low level duel.
By high defense I mean 900+ defense as a FA.
(Forcium set 900-950, TG set 750-800, OSM martial set 700-750 est.)
I have heard many feedback that saying I have really high defense when I am dueling other players.
If the defense doesn't make a difference, those experienced players won't give me that kind of comments.
High defense does make a difference in duel/pk/pvp!
Grinding:
I know some players could have mastered their stun-lock skills to make-up their low defense.
However, if you have high defense, you won't even need to combo!
Image auto-attacking on entrita without healing or killing lobatum without gravity distortion at level 140s!
Yes, its possible with high defense. I have done that!
Chaos Arena:
CA is the best and the only way to train efficiently!
I personally quit training in MF, PF when I reach level 140.
After 140s, I train in CA only.
25 minutes dungeon give you more experience than 5-10 hours training in MF or PF.
What is the most important thing to keep you alive in CA?
It's defense and defense rate.
Even if you are master in fade, dash, or roll-over, you will still be dead in CA.
Nation War:
High defense really helps in Nation War especially for FA bringer.
It increases your chance of survival when you got rooted.
I know I am probably the only FA that don't fade in nation war -_-
FAs are already good in turns of DPS in nation war. You just need more hardness :P
(High defense also saves your HP pots!! LOL)
Dungeons:
The dungeon that I am talking about is FT B2F.
The hardest dungeon so far in the game.
You can't say you are an end-game player till you try this dungeon :P
Unlike all other dungeons that no brain is needed, FT B2F requires teamwork.
FA is the most important role in FT B2F, one mistake can result a dead party!
The goals for FA in FT B2F are heal and survive!!
The only way to survive is to higher up your defense and HP as much as possible.
Fade and dash don't work in this dungeon due to the fact most of the bosses has AoE attack and the dungeon has narrow path.
Ispita has over range 8 AoE so there is no way you can dash or fade away but to tank it.
If you are not planning to be 170 nor finishing FT B2F, this article may not help you a lot.
Just for those who have big dreams and goals - Go for TG and forcium!!
EterNity
lvl 170 FA
3552 HP
1519 MP
1056 Magic attack
1026 Def (will be 1077 if my gloves and boots ever +7-_-!!)
3132 Def rate
51% M.amp
51% Crit rate
94% Crit dmg
+36 HP auto heal
+128 Max HP steal
7% HP steal
7% MP steal
4% Resist Critical Rate
16% Resist Critical Damage
1% Resist Unmovable .
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