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Thread: Cabal's Upgrade System

  1. #11
    Banned
    Join Date
    Jun 2011
    Posts
    891
    Its no longer circulating alz when some always remain lucky and some always remain unlucky...
    its no fun watching 1 guy +11 3 pieces with like 2 inventory of cores and then u attempt to do it only to waste 1b worth of cores or more and still end up failing

  2. #12
    Shadow Titanium
    Join Date
    Aug 2011
    Posts
    369
    The old upgrade system was better.

    The reason EST increased the number of + and cores needed is to make more money off of enhanced cores and to make reaching high level even harder (which in turn makes them more money). Previously, after +7 was a 50% chance of success. Now the success rate sucks and with -2 fails it is almost impossible to get +15 w/out perfect cores of safeguards (again more money for them).

  3. #13
    Banned
    Join Date
    Oct 2011
    Posts
    1,246
    Quote Originally Posted by BBarry View Post
    The old upgrade system was better.

    The reason EST increased the number of + and cores needed is to make more money off of enhanced cores and to make reaching high level even harder (which in turn makes them more money). Previously, after +7 was a 50% chance of success. Now the success rate sucks and with -2 fails it is almost impossible to get +15 w/out perfect cores of safeguards (again more money for them).
    How else are you supposed to make money off of a free to play game?

  4. #14
    Having a upgrade system that works on the percents of succeeding to failure on this game is quite low, and its bankrupting. Maybe having a item that is titled Perfect Core or a Enchanted service similar to premium service, less fails and more success. (could be stacked premium) EST and many other MMORPG games relay on the players that play their game to go into their pockets at least once upon that players lifetime playing their game, and you can't blame them that they need a income too... Remember at the end of the day this is Free to Play game. It should be fair, and it should have an alternative system other then the typical upgrading that is going now on cabal.

    The Cabal's staff either need to figure out a way to keep players into the game yet interactive with the community. Having more events, dungeons, special items(in and out of the item shop) can keep players alive. Almost all my friends on cabal are loosing hope in this game, and i have as well alot of us are saying that "every event is depending on us going into our pockets" which is true, there's not a consecutive events from the ones that depend on us not paying to paying as in $ (if that makes sense) like back to back. Cabal Online and every other free to play game needs to step up..like seriously.
    Last edited by Immortal Dilemma; 10-26-2011 at 10:03 AM.

  5. #15
    Osmium
    Join Date
    Jan 2011
    Location
    USA
    Posts
    821
    Quote Originally Posted by Immortal Dilemma View Post
    Having a upgrade system that works on the percents of succeeding to failure on this game is quite low, and its bankrupting. Maybe having a item that is titled Perfect Core or a Enchanted service similar to premium service, less fails and more success. (could be stacked premium) EST and many other MMORPG games relay on the players that play their game to go into their pockets at least once upon that players lifetime playing their game, and you can't blame them that they need a income too... Remember at the end of the day this is Free to Play game. It should be fair, and it should have an alternative system other then the typical upgrading that is going now on cabal.

    The Cabal's staff either need to figure out a way to keep players into the game yet interactive with the community. Having more events, dungeons, special items(in and out of the item shop) can keep players alive. Almost all my friends on cabal are loosing hope in this game, and i have as well alot of us are saying that "every event is depending on us going into our pockets" which is true, there's not a consecutive events from the ones that depend on us not paying to paying as in $ (if that makes sense) like back to back. Cabal Online and every other free to play game needs to step up..like seriously.
    i wish these forums had a like button... =D

  6. #16
    Quote Originally Posted by ROFLwiz View Post
    i wish these forums had a like button... =D
    Lucky it doesn't =(

  7. #17
    Banned
    Join Date
    Oct 2011
    Posts
    1,246
    Quote Originally Posted by Immortal Dilemma View Post
    Having a upgrade system that works on the percents of succeeding to failure on this game is quite low, and its bankrupting. Maybe having a item that is titled Perfect Core or a Enchanted service similar to premium service, less fails and more success. (could be stacked premium) EST and many other MMORPG games relay on the players that play their game to go into their pockets at least once upon that players lifetime playing their game, and you can't blame them that they need a income too... Remember at the end of the day this is Free to Play game. It should be fair, and it should have an alternative system other then the typical upgrading that is going now on cabal.

    The Cabal's staff either need to figure out a way to keep players into the game yet interactive with the community. Having more events, dungeons, special items(in and out of the item shop) can keep players alive. Almost all my friends on cabal are loosing hope in this game, and i have as well alot of us are saying that "every event is depending on us going into our pockets" which is true, there's not a consecutive events from the ones that depend on us not paying to paying as in $ (if that makes sense) like back to back. Cabal Online and every other free to play game needs to step up..like seriously.
    Here's the problem,our game goes off what goes on other servers,(mostly Korea),Economically speaking in the U.S. most players can't afford to waste 100-200 bucks a month on CS like other players can on other servers,Doesn't KR,EU and almost every other cabal server have all the safeguards in CS ready to buy whenever?,and aren't they regularly half the price of what we paid per safeguard for the 2 weeks we had them?

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