Quote Originally Posted by CandiCoatted View Post
what's the point in this thread really?


None of these ideas ever go in effect.

I know I'm a downer =/
Incorrect, The following were events that occurred not long after they were suggested:

Quote Originally Posted by Valdoroth View Post
Event Type: In-game
Event Name: 3rd Guild Emblem Event
Event Summary: Guilds earn points from GP(guild points), DP (yea I heard you trying to steal my credit huh GM Snow >:O, jk, sorta), Lvl-ing, and Rank-ups.
Link to event: http://forum.cabal.com/showthread.ph...306#post351306
Quote Originally Posted by Valdoroth View Post
Event Type: Classic

Event Title: Revenge of the Turtles and Boars

Event Summary: Re-application of the old King Crag Turtle and Giant Boar events of the past, upgraded with today's drop tables. To appease the players, if expendable items do NOT have an expiration (e.g. cores, dungeon entries, etc.). Items such as rings, ammulets, bikes, etc. should remain on a time basis, however, I would suggest that they be altered from 3 hours to 12. Then players have time to use them in war and such more than once.

Link to post: not available yet. I will make it tomorrow? although it's an event we've had each year around this time.
Quote Originally Posted by medar View Post
Event type:
Event title: S.I.G Event 5TO season
Event Summary: helm and suit sig metal 7% 2 slot 2 week +14 permanen