Originally Posted by
bardiel7777
Back on topic, I don't know if you can steal enough HP from orca if its defense is ~2300 (from LastHour's damage calculator) alone to counter the damage you take. Sure, every little bit can help. But that's why I think flee rate might be a better defense overall to keep you alive. That, and the cash shop pots (though expensive option).
Its true high damage is important and very much needed, but it alone probably wont save you against 2.5k hits, unless you're a GM. You'll probably die before you get too far, if even an FS in AOD is barely holding on. If you die, you'll have to walk back from entrance anyways => time wasted before time runs out.
Orca doesn't swing very fast, it just hits hard. Hence, the flee rate suggestion to keep you alive, with the relog-> dance->re-enter trick for constant Bm2 if you really are soloing.
If you don't think so, then show me a successful Orca the Doom solo attempt on a non-private server, using other methods.
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